Player Matchup

Neith
Neith
 
Neith
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
McTostaMista
Anubis
Level 34
God Stats
1W - 1L
1,323 SR
Queue Stats
8W - 13L
1,355 Elo+
Party 2
Sobek
Sobek
assassina457
Sobek
Level 163
God Stats
2W - 2L
1,855 SR
Queue Stats
221W - 244L
1,546 Elo+
Party 1
Nemesis
Nemesis
fstghgfhg
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,355 Elo+
Party 2
Thor
Thor
xFaycaal
Thor
Level 204
God Stats
26W - 15L
1,605 SR
Queue Stats
297W - 302L
1,484 Elo+
Party 1
Team Averages
Level 122
1,557 SR
1,448 Elo+

VS

Team Averages
Level 117
1,473 SR
1,527 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BaamV
Horus
Level 128
God Stats
6W - 5L
1,415 SR
Queue Stats
80W - 56L
1,549 Elo+
Solo
Sol
Sol
DeDurumDokter
Sol
Level 122
God Stats
2W - 1L
1,737 SR
Queue Stats
286W - 260L
1,466 Elo+
Solo
Zeus
Zeus
MrOhara
Zeus
Level 89
God Stats
0W - 2L
1,214 SR
Queue Stats
277W - 244L
1,602 Elo+
Solo
Hun Batz
Hun Batz
Sylvaen7
Hun Batz
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 269L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
5 / 0 / 1
6,368
637
6,411
5,149
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
11
1 / 0 / 0
6,442
644
2,568
6,447
3,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
0 / 3 / 4
4,858
486
2,808
10,395
5,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
fstghgfhg
Nemesis
10
1 / 2 / 1
5,334
533
4,916
8,770
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
11
2 / 2 / 2
5,728
573
4,158
9,465
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
2 / 2 / 0
6,551
655
5,898
10,731
4,062
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
BaamV
Horus
2
0 / 1 / 0
3,475
348
917
1,543
665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 3 / 2
5,087
509
5,698
8,316
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
MrOhara
Zeus
10
2 / 1 / 0
5,618
562
4,476
4,949
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
Sylvaen7
Hun Batz
9
2 / 2 / 0
4,914
491
4,029
7,586
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
7
7
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
1
5.5
L
Ratatoskr
 
Ratatoskr
2
2
0
1
L
Horus
BaamV
Horus
0
1
0
0
L
1
3
2
0.67
W
Anubis
1
0
0
1
L
Zeus
MrOhara
Zeus
2
1
0
2
L
Hun Batz
Sylvaen7
Hun Batz
2
2
0
1
W
0
3
4
0.67
W
Nemesis
fstghgfhg
Nemesis
1
2
1
0.75
W
Thor
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,861
Damage
21,018
40,226
Taken
33,125
17,972
Mitigated
11,323
13,218
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,411
1,950
0
1,831
5,149
1,969
0
1,159
3,957
0
54,116
L
Ratatoskr
 
Ratatoskr
5,898
1,329
0
5,113
10,731
4,062
0
0
10,731
0
48,023
L
Horus
BaamV
Horus
917
354
0
382
1,543
665
0
258
1,285
0
2,214
L
5,698
1,814
0
3,678
8,316
2,507
0
1,401
6,915
28,496
7,104
W
Anubis
2,568
204
0
3,726
6,447
3,031
42
3,258
3,189
58,258
1,236
L
Zeus
MrOhara
Zeus
4,476
472
0
1,922
4,949
1,226
0
2,095
2,854
42,119
0
L
Hun Batz
Sylvaen7
Hun Batz
4,029
1,103
0
1,398
7,586
2,863
0
1,622
5,964
0
25,675
W
2,808
58
0
3,006
10,395
5,897
0
3,444
6,918
8,638
0
W
Nemesis
fstghgfhg
Nemesis
4,916
2,765
0
3,294
8,770
3,001
0
0
8,770
0
30,699
W
Thor
4,158
1,222
0
1,361
9,465
4,074
0
1,925
7,540
0
37,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,730
Gold Earned
25,645
311
Minions Killed
280
0
Camps Cleared
0
990,125
Distance Traveled
787,979
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,368
637
72
7
0
181,743
2
L
Ratatoskr
6,551
655
92
9
0
188,611
1
L
Horus
3,475
348
5
1
0
30,915
0
L
Sol
5,087
509
56
6
0
163,045
0
W
Anubis
6,442
644
116
12
0
200,581
0
L
Zeus
5,618
562
83
8
0
182,444
0
L
Hun Batz
4,914
491
44
4
0
222,964
2
W
Sobek
4,858
486
10
1
0
211,449
0
W
Nemesis
5,334
533
47
5
0
192,022
0
W
Thor
5,728
573
66
7
0
204,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role