Player Matchup

Fenrir
Fenrir
ETC behm
Fenrir
Level 86
God Stats
2W - 3L
1,228 SR
Queue Stats
172W - 154L
1,451 Elo+
Party 1
Poseidon
Poseidon
INcactus08
Poseidon
Level 99
God Stats
8W - 3L
1,292 SR
Queue Stats
98W - 98L
1,426 Elo+
Solo
Jormungandr
Jormungandr
MX9miguelSCT
Jormungandr
Level 65
God Stats
11W - 14L
1,331 SR
Queue Stats
549W - 552L
1,426 Elo+
Solo
Martichoras
Martichoras
Wildtaco2
Martichoras
Level 53
God Stats
1W - 4L
1,500 SR
Queue Stats
84W - 99L
1,526 Elo+
Party 1
Eset
Eset
maicon_clb
Eset
Level 129
God Stats
21W - 15L
1,578 SR
Queue Stats
266W - 291L
1,389 Elo+
Solo
Team Averages
Level 86
1,386 SR
1,443 Elo+

VS

Team Averages
Level 108
1,487 SR
1,431 Elo+
Ra
Ra
DivineTruthAllah
Ra
Level 150
God Stats
12W - 19L
1,345 SR
Queue Stats
217W - 214L
1,438 Elo+
Solo
Bacchus
Bacchus
Kevdhobbit
Bacchus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 117L
1,330 Elo+
Solo
Heimdallr
Heimdallr
KingKilly21
Heimdallr
Level 107
God Stats
26W - 12L
1,677 SR
Queue Stats
202W - 193L
1,444 Elo+
Solo
Chaac
Chaac
ModLegion
Chaac
Level 88
God Stats
26W - 15L
1,528 SR
Queue Stats
121W - 105L
1,444 Elo+
Solo
Serqet
Serqet
iFuhny
Serqet
Level 134
God Stats
6W - 3L
1,385 SR
Queue Stats
51W - 52L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ETC behm
Fenrir
15
5 / 3 / 4
8,320
520
10,214
14,737
7,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
INcactus08
Poseidon
14
0 / 4 / 4
8,369
523
3,893
7,460
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MX9miguelSCT
Jormungandr
15
5 / 0 / 2
9,515
595
12,144
12,788
11,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Wildtaco2
Martichoras
12
4 / 4 / 2
7,950
497
11,678
11,637
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 5
7,634
477
5,860
13,003
10,946
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 1
8,880
555
8,284
8,302
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Kevdhobbit
Bacchus
12
3 / 4 / 3
7,854
491
7,984
15,296
14,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
KingKilly21
Heimdallr
14
1 / 2 / 4
7,656
479
6,528
12,640
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
ModLegion
Chaac
14
1 / 5 / 3
7,964
498
6,074
18,206
14,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
iFuhny
Serqet
14
4 / 2 / 4
8,399
525
9,556
15,978
6,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
15
Kills
14
14
Deaths
15
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
Fenrir
ETC behm
Fenrir
5
3
4
2.33
L
Poseidon
INcactus08
Poseidon
0
4
4
0.5
W
Bacchus
Kevdhobbit
Bacchus
3
4
3
1.13
W
Heimdallr
KingKilly21
Heimdallr
1
2
4
1.5
L
Jormungandr
MX9miguelSCT
Jormungandr
5
0
2
6
W
Chaac
ModLegion
Chaac
1
5
3
0.5
L
Martichoras
Wildtaco2
Martichoras
4
4
2
1.25
W
Serqet
iFuhny
Serqet
4
2
4
3
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,789
Damage
38,426
59,625
Taken
70,422
37,902
Mitigated
45,268
17,950
Healing
19,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,284
613
312
3,075
8,302
3,113
0
4,066
4,236
70,802
228
L
Fenrir
ETC behm
Fenrir
10,214
2,975
0
5,511
14,737
7,051
0
4,053
10,276
0
57,746
L
Poseidon
INcactus08
Poseidon
3,893
604
0
1,150
7,460
2,903
0
2,759
4,477
59,013
403
W
Bacchus
Kevdhobbit
Bacchus
7,984
995
0
3,945
15,296
14,868
0
3,163
12,133
25,560
0
W
Heimdallr
KingKilly21
Heimdallr
6,528
2,826
0
3,986
12,640
5,748
0
2,486
10,154
0
63,449
L
Jormungandr
MX9miguelSCT
Jormungandr
12,144
3,823
0
3,914
12,788
11,744
666
2,235
10,309
75,438
2,980
W
Chaac
ModLegion
Chaac
6,074
633
0
1,794
18,206
14,894
543
9,566
8,640
0
47,923
L
Martichoras
Wildtaco2
Martichoras
11,678
5,168
0
3,464
11,637
5,258
81
2,905
8,732
0
58,100
W
Serqet
iFuhny
Serqet
9,556
4,989
0
6,457
15,978
6,645
0
2,150
13,828
0
65,793
L
5,860
1,124
0
3,911
13,003
10,946
0
4,010
8,993
27,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,788
Gold Earned
40,753
432
Minions Killed
420
0
Camps Cleared
0
1,485,463
Distance Traveled
1,511,720
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,880
555
123
8
0
325,322
2
L
Fenrir
8,320
520
91
6
0
352,704
1
L
Poseidon
8,369
523
103
6
0
280,340
2
W
Bacchus
7,854
491
31
2
0
313,710
4
W
Heimdallr
7,656
479
90
6
0
285,620
4
L
Jormungandr
9,515
595
122
8
0
297,532
0
W
Chaac
7,964
498
80
5
0
262,367
0
L
Martichoras
7,950
497
78
5
0
255,220
0
W
Serqet
8,399
525
96
6
0
324,701
0
L
Eset
7,634
477
38
2
0
299,667
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role