Player Matchup

Baron Samedi
Baron Samedi
Dead-Numb
Baron Samedi
Level 143
God Stats
16W - 10L
1,743 SR
Queue Stats
298W - 308L
1,359 Elo+
Solo
Ymir
Ymir
ShmentaiGuy
Ymir
Level 104
God Stats
5W - 4L
1,917 SR
Queue Stats
111W - 124L
1,330 Elo+
Party 2
Medusa
Medusa
namasull00
Medusa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,504 Elo+
Party 2
Team Averages
Level 122
1,720 SR
1,398 Elo+

VS

Team Averages
Level 120
1,644 SR
1,441 Elo+
Geb
Geb
AFreakinLobster
Geb
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 209L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
JacknBox101
Danzaburou
Level 66
God Stats
0W - 1L
1,693 SR
Queue Stats
41W - 38L
1,415 Elo+
Solo
Anubis
Anubis
TMNT-BbyTurtle
Anubis
Level 124
God Stats
5W - 3L
1,739 SR
Queue Stats
551W - 576L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dead-Numb
Baron Samedi
13
3 / 2 / 3
8,938
813
7,088
6,489
3,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 6
7,983
726
4,664
13,657
11,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
namasull00
Medusa
15
3 / 1 / 3
8,865
806
8,950
8,119
2,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,840
713
6,582
7,280
6,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
JacknBox101
Danzaburou
12
0 / 2 / 6
7,887
717
7,741
11,016
4,778
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
4 / 4 / 2
8,346
759
7,529
7,833
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
6
Kills
7
7
Deaths
6
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
0
2
4
W
Baron Samedi
Dead-Numb
Baron Samedi
3
2
3
2.25
L
Danzaburou
JacknBox101
Danzaburou
0
2
6
1.5
W
0
4
6
0.75
L
4
4
2
1.25
W
Medusa
namasull00
Medusa
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,702
Damage
21,852
28,265
Taken
26,129
17,414
Mitigated
15,175
6,176
Healing
3,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,582
562
0
645
7,280
6,242
0
2,335
4,945
18,206
0
W
Baron Samedi
Dead-Numb
Baron Samedi
7,088
339
801
1,940
6,489
3,263
278
2,705
3,593
32,006
757
L
Danzaburou
JacknBox101
Danzaburou
7,741
3,431
0
1,946
11,016
4,778
0
4,664
6,341
0
27,680
W
4,664
450
0
798
13,657
11,179
107
6,019
7,254
16,707
2,258
L
7,529
239
0
1,123
7,833
4,155
0
3,794
4,032
25,658
159
W
Medusa
namasull00
Medusa
8,950
3,248
0
2,637
8,119
2,972
1,824
4,500
3,440
0
34,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,786
Gold Earned
24,073
152
Minions Killed
113
0
Camps Cleared
0
633,301
Distance Traveled
549,673
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,840
713
23
2
0
168,091
2
W
Baron Samedi
8,938
813
56
5
0
203,146
3
L
Danzaburou
7,887
717
50
5
0
197,588
0
W
Ymir
7,983
726
32
3
0
210,992
0
L
Anubis
8,346
759
40
4
0
183,994
2
W
Medusa
8,865
806
64
6
0
219,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role