Player Matchup

King Arthur
King Arthur
A Lazy Deer
King Arthur
Level 149
God Stats
6W - 5L
1,832 SR
Queue Stats
21W - 16L
1,607 Elo+
Party 1
Bastet
Bastet
NephroToxic
Bastet
Level 131
God Stats
3W - 1L
1,613 SR
Queue Stats
128W - 135L
1,535 Elo+
Solo
Nut
Nut
PureSalts
Nut
Level 145
God Stats
1W - 0L
1,411 SR
Queue Stats
31W - 47L
1,472 Elo+
Solo
Atlas
Atlas
VG Destoyer
Atlas
Level 149
God Stats
7W - 0L
1,734 SR
Queue Stats
37W - 18L
1,680 Elo+
Party 1
Tiamat
Tiamat
gotryen20
Tiamat
Level 154
God Stats
4W - 3L
1,666 SR
Queue Stats
92W - 77L
1,542 Elo+
Solo
Team Averages
Level 146
1,651 SR
1,567 Elo+

VS

Team Averages
Level 135
1,483 SR
1,555 Elo+
Neith
Neith
C537SF12
Neith
Level 105
God Stats
8W - 6L
1,588 SR
Queue Stats
92W - 89L
1,538 Elo+
Solo
Mercury
Mercury
FlyingCircles1
Mercury
Level 109
God Stats
1W - 2L
1,467 SR
Queue Stats
44W - 36L
1,568 Elo+
Solo
Zeus
Zeus
Silferx
Zeus
Level 142
God Stats
0W - 3L
1,304 SR
Queue Stats
34W - 41L
1,509 Elo+
Party 2
Charybdis
Charybdis
g0yokunomajo
Charybdis
Level 196
God Stats
3W - 9L
1,321 SR
Queue Stats
142W - 134L
1,547 Elo+
Solo
Xing Tian
Xing Tian
strange-key491
Xing Tian
Level 122
God Stats
1W - 2L
1,733 SR
Queue Stats
52W - 56L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A Lazy Deer
King Arthur
15
5 / 0 / 5
8,727
873
8,718
10,433
9,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
13
0 / 1 / 5
7,462
746
5,844
7,438
3,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
0 / 0 / 9
8,079
808
7,799
5,226
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

16
7 / 1 / 7
8,851
885
8,596
8,889
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
gotryen20
Tiamat
16
3 / 1 / 7
9,048
905
7,878
6,544
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C537SF12
Neith
15
2 / 1 / 1
7,723
772
6,996
8,101
3,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 6 / 2
7,247
725
4,676
12,709
4,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Silferx
Zeus
13
1 / 4 / 0
7,459
746
6,244
6,298
2,339
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
g0yokunomajo
Charybdis
13
0 / 3 / 0
7,211
721
6,491
10,126
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Xing Tian
strange-key491
Xing Tian
13
0 / 1 / 2
7,237
724
5,518
8,394
7,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
15
Kills
3
3
Deaths
15
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
A Lazy Deer
King Arthur
5
0
5
7.5
L
Neith
C537SF12
Neith
2
1
1
2.5
L
0
6
2
0.17
W
Bastet
0
1
5
2.5
W
0
0
9
4.5
L
Zeus
Silferx
Zeus
1
4
0
0.25
W
7
1
7
10.5
L
Charybdis
g0yokunomajo
Charybdis
0
3
0
0
W
Tiamat
gotryen20
Tiamat
3
1
7
6.5
L
Xing Tian
strange-key491
Xing Tian
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,835
Damage
29,925
38,530
Taken
45,628
26,971
Mitigated
21,890
6,156
Healing
7,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
A Lazy Deer
King Arthur
8,718
478
0
500
10,433
9,358
0
2,935
7,386
0
24,178
L
Neith
C537SF12
Neith
6,996
839
0
2,973
8,101
3,460
0
2,402
5,477
0
27,688
L
4,676
1,878
0
721
12,709
4,924
210
4,657
7,880
0
14,565
W
Bastet
5,844
2,048
0
1,271
7,438
3,005
685
1,444
5,949
0
16,516
W
7,799
3,834
0
750
5,226
2,429
1,493
2,258
2,789
0
27,502
L
Zeus
Silferx
Zeus
6,244
892
0
484
6,298
2,339
0
2,869
3,292
21,430
0
W
8,596
2,184
0
1,028
8,889
7,990
538
2,525
6,226
13,636
1,391
L
Charybdis
g0yokunomajo
Charybdis
6,491
3,303
0
2,656
10,126
3,770
256
2,507
7,414
0
22,960
W
Tiamat
gotryen20
Tiamat
7,878
450
95
2,512
6,544
4,189
256
2,039
4,418
39,464
524
L
Xing Tian
strange-key491
Xing Tian
5,518
106
0
572
8,394
7,397
0
2,447
5,868
12,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,167
Gold Earned
36,877
230
Minions Killed
172
0
Camps Cleared
0
1,112,133
Distance Traveled
969,233
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,727
873
39
4
0
232,606
0
L
Neith
7,723
772
37
4
0
201,147
0
L
Mercury
7,247
725
29
3
0
222,282
0
W
Bastet
7,462
746
29
3
0
239,073
2
W
Nut
8,079
808
50
5
0
188,568
0
L
Zeus
7,459
746
41
4
0
172,712
0
W
Atlas
8,851
885
20
2
0
228,704
0
L
Charybdis
7,211
721
44
4
0
182,873
0
W
Tiamat
9,048
905
92
9
0
223,182
0
L
Xing Tian
7,237
724
21
2
0
190,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role