Player Matchup

Terra
Terra
Silver III
 
Terra
Silver III
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze I
 
Loki
Bronze I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver V
FenixLordGold
Poseidon
Silver V
Level 210
God Stats
24W - 25L
1,529 SR
Queue Stats
168W - 219L
595 MMR
Solo
Pele
Pele
Silver V
Sirwhitenuts
Pele
Silver V
Level 127
God Stats
3W - 8L
1,068 SR
Queue Stats
158W - 163L
607 MMR
Solo
Medusa
Medusa
Bronze II
Xx YUGY xX
Medusa
Bronze II
Level 128
God Stats
18W - 19L
1,489 SR
Queue Stats
78W - 112L
259 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 144
1,417 SR
892 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,392 SR
639 MMR
Merlin
Merlin
Silver III
 
Merlin
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver V
DKarngbeastbro
Bastet
Silver V
Level 121
God Stats
11W - 10L
1,391 SR
Queue Stats
118W - 156L
622 MMR
Solo
Ares
Ares
Silver V
Dullahan6888
Ares
Silver V
Level 87
God Stats
1W - 3L
1,384 SR
Queue Stats
99W - 124L
695 MMR
Solo
Bacchus
Bacchus
Silver III
Ohcan
Bacchus
Silver III
Level 144
God Stats
4W - 4L
1,525 SR
Queue Stats
15W - 23L
751 MMR
Solo
Sol
Sol
Bronze V
RoYaLPriest2455
Sol
Bronze V
Level 57
God Stats
0W - 3L
1,158 SR
Queue Stats
45W - 90L
-373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
5
1 / 0 / 0
3,857
771
513
1,775
1,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Loki
 
Loki
6
1 / 0 / 0
3,346
669
1,088
2,343
747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Poseidon
FenixLordGold
Poseidon
7
0 / 1 / 1
3,639
728
899
2,057
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
3,737
747
0
2,066
818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Xx YUGY xX
Medusa
5
0 / 0 / 1
3,315
663
1,933
1,614
427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
Bake KujiraArachneAh Muzen CabKing Arthur

VS

Bans
TsukuyomiThanatosZeusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 0 / 0
3,377
675
1,037
1,619
472
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
1 / 1 / 0
3,152
630
863
3,828
1,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 0 / 0
2,981
596
449
2,388
1,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Ohcan
Bacchus
1
0 / 0 / 0
2,466
493
0
766
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 1 / 0
2,639
528
667
1,134
272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
0
1
W
Loki
 
Loki
1
0
0
1
L
Merlin
 
Merlin
0
0
0
0
L
1
1
0
1
L
0
0
0
0
W
Poseidon
FenixLordGold
Poseidon
0
1
1
0.5
L
Bacchus
Ohcan
Bacchus
0
0
0
0
L
0
1
0
0
W
0
0
0
0
W
Medusa
Xx YUGY xX
Medusa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,433
Damage
3,016
9,855
Taken
9,735
3,706
Mitigated
3,946
2,964
Healing
2,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
513
54
202
899
1,775
1,149
0
673
1,102
10,106
862
W
Loki
 
Loki
1,088
185
0
475
2,343
747
0
179
2,164
0
13,422
L
Merlin
 
Merlin
1,037
0
0
995
1,619
472
0
821
798
16,770
0
L
863
299
0
784
3,828
1,315
0
57
3,771
0
10,967
L
449
59
0
772
2,388
1,377
0
284
2,104
6,137
0
W
Poseidon
FenixLordGold
Poseidon
899
42
0
250
2,057
565
0
858
1,199
17,583
715
L
Bacchus
Ohcan
Bacchus
0
0
0
0
766
510
0
0
766
1,201
0
L
667
608
0
165
1,134
272
0
229
905
5,376
1,031
W
0
0
0
872
2,066
818
42
0
2,066
0
20,668
W
Medusa
Xx YUGY xX
Medusa
1,933
899
0
266
1,614
427
7
436
1,178
0
15,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,894
Gold Earned
14,615
153
Minions Killed
66
0
Camps Cleared
0
493,208
Distance Traveled
334,884
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
3,857
771
10
2
0
102,757
0
W
Loki
3,346
669
23
5
0
111,699
0
L
Merlin
3,377
675
29
6
0
88,584
0
L
Bastet
3,152
630
20
4
0
121,219
1
L
Ares
2,981
596
4
1
0
60,782
0
W
Poseidon
3,639
728
44
9
0
99,845
1
L
Bacchus
2,466
493
2
0
0
20,234
2
L
Sol
2,639
528
11
2
0
44,065
1
W
Pele
3,737
747
43
9
0
89,398
1
W
Medusa
3,315
663
33
7
0
89,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role