Player Matchup

Shiva
Shiva
Silver II
Dummy2404
Shiva
Silver II
Level 107
God Stats
5W - 5L
1,645 SR
Queue Stats
24W - 41L
1,310 MMR
Solo
Geb
Geb
Bronze IV
GABESTER2763
Geb
Bronze IV
Level 128
God Stats
1W - 8L
1,221 SR
Queue Stats
10W - 21L
1,309 MMR
Solo
Arachne
Arachne
Bronze III
Waaaaaay2ez
Arachne
Bronze III
Level 105
God Stats
1W - 3L
1,513 SR
Queue Stats
1W - 8L
1,323 MMR
Party 1
Medusa
Medusa
Bronze III
luKe WArM 4L
Medusa
Bronze III
Level 45
God Stats
0W - 2L
1,356 SR
Queue Stats
1W - 7L
1,308 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
madraffa-san
Morgan Le Fay
Gold V
Level 144
God Stats
10W - 12L
1,543 SR
Queue Stats
41W - 52L
1,318 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,455 SR
1,314 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 82
1,599 SR
1,357 MMR
Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold III
BigSmiteNoob
Bakasura
Gold III
Level 62
God Stats
3W - 1L
1,671 SR
Queue Stats
49W - 45L
1,491 MMR
Party 2
Bacchus
Bacchus
Gold V
KingCaffrey
Bacchus
Gold V
Level 85
God Stats
3W - 4L
1,432 SR
Queue Stats
127W - 138L
1,131 MMR
Party 2
Charybdis
Charybdis
Silver V
PhallusPower
Charybdis
Silver V
Level 61
God Stats
6W - 2L
1,922 SR
Queue Stats
19W - 21L
1,328 MMR
Solo
Surtr
Surtr
Gold V
jhorsoto69
Surtr
Gold V
Level 90
God Stats
4W - 5L
1,470 SR
Queue Stats
185W - 181L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dummy2404
Shiva
6
0 / 2 / 0
4,709
362
1,847
4,424
2,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 3
6,134
472
4,834
19,456
10,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
Waaaaaay2ez
Arachne
12
2 / 4 / 1
6,540
503
3,279
12,082
4,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
10
0 / 4 / 0
5,995
461
3,316
10,366
3,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
madraffa-san
Morgan Le Fay
11
2 / 4 / 1
6,362
489
4,486
9,552
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
RavanaAresThanatosKaliOsiris

VS

Bans
AthenaDanzaburouCharonThe MorriganAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 1 / 6
8,634
664
12,564
6,607
2,239
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
BigSmiteNoob
Bakasura
15
9 / 0 / 2
8,734
672
7,751
11,153
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
KingCaffrey
Bacchus
11
1 / 3 / 4
7,041
542
4,175
9,288
6,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
PhallusPower
Charybdis
14
2 / 0 / 3
8,231
633
8,354
6,963
2,870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
15
4 / 0 / 1
9,648
742
5,158
8,819
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
18
18
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
6
5
W
Bakasura
BigSmiteNoob
Bakasura
9
0
2
10
L
Shiva
Dummy2404
Shiva
0
2
0
0
L
0
4
3
0.38
W
Bacchus
KingCaffrey
Bacchus
1
3
4
1
W
Charybdis
PhallusPower
Charybdis
2
0
3
3.5
L
Arachne
Waaaaaay2ez
Arachne
2
4
1
0.63
W
Surtr
4
0
1
4.5
L
Medusa
0
4
0
0
L
Morgan Le Fay
madraffa-san
Morgan Le Fay
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,762
Damage
38,002
55,880
Taken
42,830
23,977
Mitigated
23,702
15,924
Healing
17,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,564
1,843
0
2,531
6,607
2,239
234
2,717
3,890
66,498
763
W
Bakasura
BigSmiteNoob
Bakasura
7,751
4,286
0
7,031
11,153
4,838
58
1,515
9,600
0
63,435
L
Shiva
Dummy2404
Shiva
1,847
288
0
1,375
4,424
2,112
0
58
4,366
0
14,363
L
4,834
862
101
5,648
19,456
10,001
0
6,698
12,241
32,878
0
W
Bacchus
KingCaffrey
Bacchus
4,175
463
0
1,853
9,288
6,916
0
2,053
7,235
16,976
1,949
W
Charybdis
PhallusPower
Charybdis
8,354
5,384
0
3,067
6,963
2,870
0
2,387
4,576
0
64,869
L
Arachne
Waaaaaay2ez
Arachne
3,279
2,367
0
5,957
12,082
4,485
0
3,081
8,770
0
43,782
W
Surtr
5,158
2,215
0
3,447
8,819
6,839
1,986
1,528
6,902
714
77,504
L
Medusa
3,316
1,379
0
1,605
10,366
3,716
0
1,935
7,791
0
41,329
L
Morgan Le Fay
madraffa-san
Morgan Le Fay
4,486
496
0
1,238
9,552
3,663
0
4,728
4,700
45,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,740
Gold Earned
42,288
284
Minions Killed
504
0
Camps Cleared
0
1,121,302
Distance Traveled
1,416,913
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,634
664
120
9
0
272,229
0
W
Bakasura
8,734
672
101
8
0
304,245
0
L
Shiva
4,709
362
13
1
0
104,668
0
L
Geb
6,134
472
50
4
0
256,978
6
W
Bacchus
7,041
542
21
2
0
290,083
2
W
Charybdis
8,231
633
132
10
0
260,586
0
L
Arachne
6,540
503
82
6
0
298,919
2
W
Surtr
9,648
742
130
10
0
289,770
0
L
Medusa
5,995
461
63
5
0
241,682
0
L
Morgan Le Fay
6,362
489
76
6
0
219,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role