Player Matchup

Xbalanque
Xbalanque
Doctor Who2425
Xbalanque
Level 67
God Stats
2W - 2L
1,558 SR
Queue Stats
114W - 103L
1,466 Elo+
Solo
Bastet
Bastet
Kazekiryu
Bastet
Level 182
God Stats
11W - 9L
1,866 SR
Queue Stats
458W - 421L
1,571 Elo+
Solo
Erlang Shen
Erlang Shen
KodaDB
Erlang Shen
Level 106
God Stats
3W - 4L
1,493 SR
Queue Stats
245W - 212L
1,587 Elo+
Solo
Ah Puch
Ah Puch
The25ThRain
Ah Puch
Level 143
God Stats
1W - 2L
1,559 SR
Queue Stats
41W - 35L
1,588 Elo+
Solo
Xing Tian
Xing Tian
hf1tz5rlP0c
Xing Tian
Level 97
God Stats
18W - 25L
1,721 SR
Queue Stats
792W - 773L
1,589 Elo+
Solo
Team Averages
Level 119
1,639 SR
1,560 Elo+

VS

Team Averages
Level 100
1,645 SR
1,564 Elo+
Da Ji
Da Ji
Cássette
Da Ji
Level 148
God Stats
7W - 6L
1,594 SR
Queue Stats
251W - 216L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
Kásumin
Nu Wa
Level 122
God Stats
2W - 0L
1,736 SR
Queue Stats
99W - 105L
1,508 Elo+
Party 1
Medusa
Medusa
NuggetyOnion107
Medusa
Level 114
God Stats
113W - 89L
1,611 SR
Queue Stats
463W - 434L
1,535 Elo+
Solo
Ymir
Ymir
SaNaComBoY
Ymir
Level 30
God Stats
18W - 19L
1,500 SR
Queue Stats
210W - 226L
1,500 Elo+
Solo
Bellona
Bellona
TophDG
Bellona
Level 85
God Stats
10W - 3L
1,787 SR
Queue Stats
24W - 21L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Doctor Who2425
Xbalanque
12
0 / 2 / 3
6,446
460
6,526
9,675
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bastet
Kazekiryu
Bastet
13
4 / 3 / 1
7,247
518
5,356
13,585
6,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Erlang Shen
KodaDB
Erlang Shen
7
0 / 2 / 0
5,529
395
4,496
9,825
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ah Puch
The25ThRain
Ah Puch
13
0 / 2 / 1
7,117
508
5,815
7,186
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
hf1tz5rlP0c
Xing Tian
10
1 / 1 / 2
6,599
471
3,422
10,182
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cássette
Da Ji
16
2 / 1 / 3
8,107
579
7,373
10,416
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
Kásumin
Nu Wa
14
2 / 0 / 2
7,935
567
5,606
4,773
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 2
8,302
593
4,848
8,094
3,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
0 / 2 / 2
6,513
465
1,542
9,422
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
TophDG
Bellona
15
4 / 0 / 0
9,282
663
12,019
11,820
11,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
10
10
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Cássette
Da Ji
2
1
3
3.5
L
Xbalanque
Doctor Who2425
Xbalanque
0
2
3
0.75
L
Bastet
Kazekiryu
Bastet
4
3
1
1.5
L
Erlang Shen
KodaDB
Erlang Shen
0
2
0
0
W
Nu Wa
Kásumin
Nu Wa
2
0
2
3
W
2
2
2
1.5
W
0
2
2
0.5
L
Ah Puch
The25ThRain
Ah Puch
0
2
1
0.25
W
Bellona
TophDG
Bellona
4
0
0
4
L
Xing Tian
hf1tz5rlP0c
Xing Tian
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,615
Damage
31,388
50,453
Taken
44,525
23,158
Mitigated
29,586
14,790
Healing
17,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Cássette
Da Ji
7,373
1,314
0
6,606
10,416
4,797
0
550
9,866
0
77,088
L
Xbalanque
Doctor Who2425
Xbalanque
6,526
2,912
0
3,799
9,675
3,158
0
1,293
8,382
0
48,954
L
Bastet
Kazekiryu
Bastet
5,356
1,515
0
3,661
13,585
6,270
12
1,076
12,313
0
62,247
L
Erlang Shen
KodaDB
Erlang Shen
4,496
3,076
0
4,054
9,825
3,850
0
891
8,553
0
30,706
W
Nu Wa
Kásumin
Nu Wa
5,606
1,231
0
1,787
4,773
1,662
398
3,326
1,447
59,953
0
W
4,848
828
0
1,555
8,094
3,233
752
1,000
7,094
0
67,842
W
1,542
70
0
620
9,422
8,686
216
2,819
6,603
17,191
0
L
Ah Puch
The25ThRain
Ah Puch
5,815
0
0
2,099
7,186
2,147
53
2,671
4,515
60,773
676
W
Bellona
TophDG
Bellona
12,019
5,354
0
6,436
11,820
11,208
303
850
10,970
0
81,683
L
Xing Tian
hf1tz5rlP0c
Xing Tian
3,422
360
0
1,177
10,182
7,733
0
1,217
8,723
22,643
3,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,938
Gold Earned
40,139
360
Minions Killed
502
0
Camps Cleared
0
1,205,596
Distance Traveled
1,402,351
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,107
579
117
8
0
334,032
0
L
Xbalanque
6,446
460
71
5
0
263,679
0
L
Bastet
7,247
518
93
7
0
291,580
0
L
Erlang Shen
5,529
395
53
4
0
136,549
2
W
Nu Wa
7,935
567
111
8
0
279,218
2
W
Medusa
8,302
593
120
9
0
266,960
3
W
Ymir
6,513
465
22
2
0
239,200
0
L
Ah Puch
7,117
508
110
8
0
255,266
0
W
Bellona
9,282
663
132
9
0
282,941
0
L
Xing Tian
6,599
471
33
2
0
258,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role