Player Matchup

Arachne
Arachne
CoolHaloBoy
Arachne
Level 122
God Stats
1W - 4L
1,419 SR
Queue Stats
12W - 14L
1,514 Elo+
Solo
Izanami
Izanami
JuanchoCrazyBoy
Izanami
Level 143
God Stats
2W - 2L
1,735 SR
Queue Stats
121W - 104L
1,480 Elo+
Solo
Cerberus
Cerberus
Lilnawf901
Cerberus
Level 69
God Stats
30W - 30L
1,501 SR
Queue Stats
461W - 444L
1,513 Elo+
Party 2
Nike
Nike
Polo4alf
Nike
Level 57
God Stats
50W - 42L
1,682 SR
Queue Stats
110W - 101L
1,520 Elo+
Solo
Zeus
Zeus
ZanXacato
Zeus
Level 128
God Stats
1W - 3L
1,328 SR
Queue Stats
131W - 125L
1,500 Elo+
Party 2
Team Averages
Level 104
1,533 SR
1,506 Elo+

VS

Team Averages
Level 105
1,519 SR
1,505 Elo+
Da Ji
Da Ji
PantruALenda
Da Ji
Level 118
God Stats
7W - 4L
1,442 SR
Queue Stats
109W - 115L
1,400 Elo+
Solo
Cernunnos
Cernunnos
Sadumon
Cernunnos
Level 140
God Stats
14W - 9L
1,301 SR
Queue Stats
90W - 83L
1,495 Elo+
Solo
Neith
Neith
cli0dhnaSquidG
Neith
Level 60
God Stats
5W - 6L
1,454 SR
Queue Stats
132W - 119L
1,537 Elo+
Party 1
Vamana
Vamana
eZFranXo1
Vamana
Level 49
God Stats
4W - 0L
1,897 SR
Queue Stats
67W - 70L
1,590 Elo+
Solo
Fafnir
Fafnir
punkey__
Fafnir
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
326W - 300L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CoolHaloBoy
Arachne
5
1 / 1 / 1
3,618
517
1,184
4,178
1,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
1 / 2 / 0
4,134
591
2,104
3,790
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Lilnawf901
Cerberus
9
0 / 0 / 0
4,532
647
2,679
5,006
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
7
0 / 1 / 1
3,830
547
2,422
5,651
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
8
1 / 4 / 0
4,317
617
3,766
4,956
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
5 / 1 / 1
4,839
691
3,245
5,520
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Sadumon
Cernunnos
8
0 / 1 / 3
4,508
644
2,492
3,723
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
2 / 1 / 2
5,052
722
3,423
4,381
1,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vamana
eZFranXo1
Vamana
9
0 / 0 / 0
5,038
720
1,543
5,332
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Fafnir
punkey__
Fafnir
8
1 / 0 / 2
5,059
723
1,240
5,101
4,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
8
8
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
CoolHaloBoy
Arachne
1
1
1
1.5
L
1
2
0
0.5
L
Cerberus
Lilnawf901
Cerberus
0
0
0
0
W
5
1
1
5.5
L
Nike
0
1
1
0.5
W
Cernunnos
Sadumon
Cernunnos
0
1
3
1.5
L
Zeus
1
4
0
0.25
W
2
1
2
3
W
Vamana
eZFranXo1
Vamana
0
0
0
0
W
Fafnir
punkey__
Fafnir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,155
Damage
11,943
23,581
Taken
24,057
9,437
Mitigated
11,054
5,604
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CoolHaloBoy
Arachne
1,184
931
0
1,293
4,178
1,202
0
0
4,178
0
10,999
L
2,104
1,604
0
610
3,790
1,115
0
429
3,361
0
28,218
L
Cerberus
Lilnawf901
Cerberus
2,679
396
0
1,751
5,006
3,826
0
0
5,006
29,016
0
W
3,245
728
0
250
5,520
2,162
0
1,374
4,126
0
17,021
L
Nike
2,422
276
0
1,200
5,651
1,907
0
443
5,208
0
18,243
W
Cernunnos
Sadumon
Cernunnos
2,492
887
0
1,738
3,723
1,178
0
0
3,723
0
30,129
L
Zeus
3,766
793
0
750
4,956
1,387
0
368
4,588
30,008
0
W
3,423
892
0
923
4,381
1,602
0
2,110
2,271
0
45,350
W
Vamana
eZFranXo1
Vamana
1,543
374
0
3,071
5,332
1,837
0
1,993
2,993
0
38,628
W
Fafnir
punkey__
Fafnir
1,240
484
0
1,960
5,101
4,275
0
602
4,499
12,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,431
Gold Earned
24,496
230
Minions Killed
257
0
Camps Cleared
0
639,505
Distance Traveled
721,930
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,618
517
18
3
0
104,264
0
L
Izanami
4,134
591
50
7
0
123,543
0
L
Cerberus
4,532
647
74
11
0
122,403
0
W
Da Ji
4,839
691
29
4
0
159,304
0
L
Nike
3,830
547
32
5
0
157,073
2
W
Cernunnos
4,508
644
59
8
0
125,078
0
L
Zeus
4,317
617
56
8
0
132,222
1
W
Neith
5,052
722
86
12
0
140,729
0
W
Vamana
5,038
720
70
10
0
131,848
0
W
Fafnir
5,059
723
13
2
0
164,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role