Player Matchup

Ganesha
Ganesha
ElBuckk
Ganesha
Level 63
God Stats
3W - 2L
1,735 SR
Queue Stats
101W - 93L
1,530 Elo+
Party 1
Achilles
Achilles
Feninter
Achilles
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,133 Elo+
Solo
Ao Kuang
Ao Kuang
PscetchNSkarz
Ao Kuang
Level 117
God Stats
4W - 6L
1,394 SR
Queue Stats
249W - 259L
1,427 Elo+
Solo
Ra
Ra
SirCalvito
Ra
Level 107
God Stats
2W - 2L
1,615 SR
Queue Stats
155W - 144L
1,527 Elo+
Party 1
Izanami
Izanami
ИССУС88
Izanami
Level 66
God Stats
2W - 2L
1,643 SR
Queue Stats
7W - 7L
1,400 Elo+
Solo
Team Averages
Level 79
1,577 SR
1,404 Elo+

VS

Team Averages
Level 94
1,505 SR
1,443 Elo+
Shiva
Shiva
 
Shiva
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Autism1
Neith
Level 119
God Stats
12W - 16L
1,494 SR
Queue Stats
54W - 57L
1,408 Elo+
Solo
Mercury
Mercury
Erraziel67
Mercury
Level 81
God Stats
6W - 5L
1,508 SR
Queue Stats
87W - 78L
1,427 Elo+
Solo
Ares
Ares
Gorguts40000
Ares
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 67L
1,475 Elo+
Solo
Nu Wa
Nu Wa
LiaLoveVik
Nu Wa
Level 48
God Stats
96W - 72L
1,524 SR
Queue Stats
121W - 126L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ElBuckk
Ganesha
7
0 / 3 / 1
4,665
467
1,668
8,761
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Feninter
Achilles
10
3 / 1 / 0
5,615
562
6,244
8,637
5,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
PscetchNSkarz
Ao Kuang
8
0 / 4 / 1
4,503
450
1,383
9,185
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 0
5,352
535
1,406
6,484
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ИССУС88
Izanami
8
0 / 2 / 0
4,414
441
1,972
6,338
2,044
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
6 / 0 / 2
6,435
644
6,424
8,074
4,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
Autism1
Neith
10
2 / 1 / 8
5,985
599
6,986
5,976
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mercury
Erraziel67
Mercury
11
2 / 2 / 3
5,788
579
3,075
10,142
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 2 / 1
5,876
588
5,136
7,752
5,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
10
1 / 0 / 2
5,695
570
3,780
2,659
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
12
12
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
0
2
7
W
Neith
Autism1
Neith
2
1
8
6
L
Ganesha
ElBuckk
Ganesha
0
3
1
0.17
W
Mercury
Erraziel67
Mercury
2
2
3
1.75
L
Achilles
Feninter
Achilles
3
1
0
3
W
1
2
1
0.75
W
Nu Wa
1
0
2
2
L
Ao Kuang
PscetchNSkarz
Ao Kuang
0
4
1
0.13
L
0
2
0
0
L
Izanami
ИССУС88
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,673
Damage
25,401
39,405
Taken
34,603
18,788
Mitigated
16,183
8,221
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,424
950
0
1,494
8,074
4,516
51
601
7,473
0
39,191
W
Neith
Autism1
Neith
6,986
3,174
0
1,465
5,976
1,957
498
1,722
4,172
0
32,683
L
Ganesha
ElBuckk
Ganesha
1,668
325
0
434
8,761
5,716
163
1,143
7,618
12,240
0
W
Mercury
Erraziel67
Mercury
3,075
1,465
0
4,177
10,142
3,061
0
1,002
8,911
0
39,997
L
Achilles
Feninter
Achilles
6,244
2,468
0
2,824
8,637
5,404
0
3,932
4,705
61
29,415
W
5,136
1,178
0
2,252
7,752
5,960
0
238
7,092
26,478
3,203
W
Nu Wa
3,780
1,040
122
968
2,659
689
470
641
1,928
35,347
699
L
Ao Kuang
PscetchNSkarz
Ao Kuang
1,383
485
0
2,354
9,185
3,026
0
1,403
7,782
19,308
0
L
1,406
46
256
653
6,484
2,598
204
1,976
4,508
41,136
0
L
Izanami
ИССУС88
Izanami
1,972
1,227
0
1,700
6,338
2,044
0
139
6,199
0
25,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,549
Gold Earned
29,779
213
Minions Killed
300
0
Camps Cleared
0
855,719
Distance Traveled
949,841
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,435
644
64
6
0
205,607
0
W
Neith
5,985
599
46
5
0
171,119
0
L
Ganesha
4,665
467
6
1
0
206,057
0
W
Mercury
5,788
579
69
7
0
224,614
0
L
Achilles
5,615
562
40
4
0
160,818
0
W
Ares
5,876
588
49
5
0
167,326
0
W
Nu Wa
5,695
570
72
7
0
181,175
0
L
Ao Kuang
4,503
450
39
4
0
192,159
2
L
Ra
5,352
535
88
9
0
137,032
0
L
Izanami
4,414
441
40
4
0
159,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role