Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Agrrix
Bake Kujira
Level 129
God Stats
5W - 3L
1,403 SR
Queue Stats
36W - 53L
1,336 Elo+
Solo
Izanami
Izanami
Combayn
Izanami
Level 80
God Stats
6W - 9L
1,150 SR
Queue Stats
346W - 372L
1,403 Elo+
Solo
Odin
Odin
HairlessRacco0n
Odin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,252 Elo+
Party 2
Thanatos
Thanatos
Pechalno
Thanatos
Level 14
God Stats
2W - 2L
1,290 SR
Queue Stats
2W - 2L
1,252 Elo+
Party 2
Team Averages
Level 88
1,369 SR
1,349 Elo+

VS

Team Averages
Level 56
1,563 SR
1,392 Elo+
Hades
Hades
BenHeffeR x
Hades
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,552 Elo+
Solo
Hercules
Hercules
GomeFeit
Hercules
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 19L
1,291 Elo+
Party 1
Hachiman
Hachiman
KidCrusher123
Hachiman
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 19L
1,291 Elo+
Party 1
Odin
Odin
LXWIS3051
Odin
Level 43
God Stats
2W - 1L
1,758 SR
Queue Stats
14W - 9L
1,369 Elo+
Solo
Sol
Sol
ThreeMs7181
Sol
Level 46
God Stats
6W - 10L
1,556 SR
Queue Stats
239W - 247L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 1 / 4
5,946
1,189
7,041
2,890
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bake Kujira
Agrrix
Bake Kujira
11
1 / 0 / 2
6,128
1,226
4,482
5,245
5,294
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Combayn
Izanami
11
1 / 1 / 2
5,914
1,183
3,827
4,691
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 5
6,166
1,233
2,326
3,584
2,898
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Pechalno
Thanatos
10
2 / 1 / 4
6,364
1,273
5,749
4,865
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

399

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,655
1,131
2,868
5,542
3,219
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
GomeFeit
Hercules
10
2 / 3 / 1
6,077
1,215
7,864
9,530
5,535
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hachiman
KidCrusher123
Hachiman
10
0 / 1 / 3
5,718
1,144
3,333
5,409
1,909
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odin
10
0 / 1 / 0
5,197
1,039
313
1,358
592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 0 / 2
5,918
1,184
4,189
5,134
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
6
Kills
3
3
Deaths
6
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
4
3
W
Bake Kujira
Agrrix
Bake Kujira
1
0
2
2
L
0
1
2
1
W
Izanami
Combayn
Izanami
1
1
2
2
L
Hercules
GomeFeit
Hercules
2
3
1
0.83
W
1
0
5
3.5
L
Hachiman
KidCrusher123
Hachiman
0
1
3
1.5
L
Odin
0
1
0
0
W
Thanatos
Pechalno
Thanatos
2
1
4
4
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,425
Damage
18,567
21,275
Taken
26,973
12,979
Mitigated
13,036
3,898
Healing
4,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,041
381
0
0
2,890
1,079
0
762
2,128
11,847
136
W
Bake Kujira
Agrrix
Bake Kujira
4,482
2,680
0
1,048
5,245
5,294
0
1,967
3,278
17,740
0
L
2,868
235
230
835
5,542
3,219
0
2,219
2,986
15,240
0
W
Izanami
Combayn
Izanami
3,827
2,233
0
652
4,691
1,713
0
1,094
3,561
0
13,987
L
Hercules
GomeFeit
Hercules
7,864
2,453
0
1,311
9,530
5,535
0
2,904
6,170
0
14,105
W
2,326
305
0
0
3,584
2,898
0
1,340
2,206
0
9,587
L
Hachiman
KidCrusher123
Hachiman
3,333
2,703
0
935
5,409
1,909
0
1,926
3,091
0
11,418
L
Odin
313
126
159
138
1,358
592
0
445
873
0
2,261
W
Thanatos
Pechalno
Thanatos
5,749
1,057
0
2,198
4,865
1,995
0
1,645
3,220
0
10,258
L
4,189
1,788
0
485
5,134
1,781
0
2,471
2,466
9,472
1,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,518
Gold Earned
28,565
108
Minions Killed
84
4
Camps Cleared
4
475,212
Distance Traveled
420,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,946
1,189
16
3
0
88,665
0
W
Bake Kujira
6,128
1,226
24
5
3
96,568
0
L
Hades
5,655
1,131
34
7
0
92,130
0
W
Izanami
5,914
1,183
36
7
0
81,719
0
L
Hercules
6,077
1,215
11
2
0
96,609
0
W
Odin
6,166
1,233
15
3
0
109,590
0
L
Hachiman
5,718
1,144
25
5
3
101,958
0
L
Odin
5,197
1,039
5
1
0
29,317
0
W
Thanatos
6,364
1,273
17
3
1
98,670
0
L
Sol
5,918
1,184
9
2
1
100,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role