Player Matchup

Amaterasu
Amaterasu
Platinum IV
ALLAHblewMEN
Amaterasu
Platinum IV
Level 103
God Stats
2W - 1L
1,840 SR
Queue Stats
55W - 42L
2,081 MMR
Solo
Ne Zha
Ne Zha
Diamond I
Minatoski
Ne Zha
Diamond I
Level 127
God Stats
37W - 24L
1,722 SR
Queue Stats
291W - 294L
2,268 MMR
Solo
Vulcan
Vulcan
Diamond V
x7thxsignx
Vulcan
Diamond V
Level 139
God Stats
14W - 16L
1,630 SR
Queue Stats
121W - 142L
2,040 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,731 SR
2,130 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,680 SR
2,267 MMR
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Platinum II
IBrokenzZI
Ymir
Platinum II
Level 158
God Stats
8W - 4L
1,500 SR
Queue Stats
126W - 141L
1,888 MMR
Solo
Medusa
Medusa
Grandmaster
Моkа
Medusa
Grandmaster
Level 152
God Stats
13W - 1L
2,041 SR
Queue Stats
103W - 16L
3,412 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ALLAHblewMEN
Amaterasu
11
1 / 11 / 1
7,620
693
6,653
19,748
8,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Minatoski
Ne Zha
12
1 / 8 / 1
7,271
661
8,762
15,421
7,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
x7thxsignx
Vulcan
12
0 / 5 / 1
7,385
671
7,724
10,026
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesAresKuzenboCthulhuOdin

VS

Bans
BacchusGebThothCharonBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
9 / 0 / 14
10,853
987
16,320
11,355
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 1 / 17
8,675
789
4,522
12,274
11,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Моkа
Medusa
16
14 / 1 / 9
10,963
997
21,185
11,083
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
2
Kills
24
24
Deaths
2
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
0
14
16
L
Amaterasu
ALLAHblewMEN
Amaterasu
1
11
1
0.14
W
1
1
17
9.5
L
Ne Zha
Minatoski
Ne Zha
1
8
1
0.19
L
Vulcan
x7thxsignx
Vulcan
0
5
1
0.1
W
Medusa
Моkа
Medusa
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,139
Damage
42,027
45,195
Taken
34,712
19,930
Mitigated
21,611
2,963
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
16,320
1,447
0
4,044
11,355
5,351
1,142
2,025
9,100
60,776
796
L
Amaterasu
ALLAHblewMEN
Amaterasu
6,653
2,791
0
1,565
19,748
8,765
0
8,452
10,448
0
20,268
W
4,522
213
0
500
12,274
11,992
0
2,557
9,453
16,583
1,381
L
Ne Zha
Minatoski
Ne Zha
8,762
417
0
1,136
15,421
7,585
0
7,200
7,608
0
24,877
L
Vulcan
x7thxsignx
Vulcan
7,724
2,198
0
262
10,026
3,580
0
3,120
6,561
27,948
0
W
Medusa
Моkа
Medusa
21,185
8,620
0
2,458
11,083
4,268
1,173
2,418
8,417
0
49,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,276
Gold Earned
30,491
114
Minions Killed
205
0
Camps Cleared
0
580,137
Distance Traveled
664,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,853
987
94
9
0
215,307
0
L
Amaterasu
7,620
693
25
2
0
183,253
0
W
Ymir
8,675
789
30
3
0
204,369
0
L
Ne Zha
7,271
661
30
3
0
188,022
0
L
Vulcan
7,385
671
59
5
0
208,862
0
W
Medusa
10,963
997
81
7
0
244,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role