Player Matchup

Jormungandr
Jormungandr
FinnX21
Jormungandr
Level 47
God Stats
3W - 0L
1,688 SR
Queue Stats
96W - 88L
1,494 Elo+
Solo
Serqet
Serqet
GrinningDante
Serqet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 167L
1,550 Elo+
Solo
Discordia
Discordia
Horicairas
Discordia
Level 141
God Stats
3W - 2L
1,410 SR
Queue Stats
137W - 133L
1,479 Elo+
Solo
Terra
Terra
hello333
Terra
Level 146
God Stats
2W - 2L
1,399 SR
Queue Stats
123W - 128L
1,575 Elo+
Solo
Heimdallr
Heimdallr
toon-the-army
Heimdallr
Level 194
God Stats
3W - 1L
1,458 SR
Queue Stats
362W - 377L
1,509 Elo+
Solo
Team Averages
Level 130
1,491 SR
1,521 Elo+

VS

Team Averages
Level 119
1,578 SR
1,580 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Hahahaha41
Horus
Level 155
God Stats
1W - 1L
1,764 SR
Queue Stats
111W - 95L
1,611 Elo+
Solo
Ratatoskr
Ratatoskr
Yoeliyo119
Ratatoskr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,747 Elo+
Solo
Freya
Freya
thetruegod27
Freya
Level 155
God Stats
3W - 2L
1,627 SR
Queue Stats
288W - 286L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FinnX21
Jormungandr
15
3 / 2 / 14
8,905
891
16,657
15,381
16,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 11
8,369
837
6,852
11,196
13,794
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Horicairas
Discordia
14
1 / 2 / 13
7,951
795
14,119
4,867
2,347
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Terra
hello333
Terra
15
5 / 0 / 8
9,295
930
5,648
11,136
8,819
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
toon-the-army
Heimdallr
15
6 / 3 / 12
9,096
910
13,964
12,065
7,195
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 4 / 3
7,543
754
10,440
7,974
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
 
Surtr
13
1 / 3 / 3
6,800
680
7,122
13,926
10,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
15
4 / 1 / 3
8,314
831
4,090
14,735
15,455
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Yoeliyo119
Ratatoskr
11
0 / 7 / 4
6,564
656
2,016
11,977
9,461
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 4 / 2
7,055
706
11,513
10,693
6,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
19
Kills
9
9
Deaths
19
58
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
3
1.13
L
Surtr
 
Surtr
1
3
3
0.83
W
Jormungandr
FinnX21
Jormungandr
3
2
14
5
W
4
2
11
4.75
L
Horus
4
1
3
5.5
W
Discordia
Horicairas
Discordia
1
2
13
3.75
L
Ratatoskr
Yoeliyo119
Ratatoskr
0
7
4
0.29
W
Terra
hello333
Terra
5
0
8
9
L
1
4
2
0.5
W
Heimdallr
toon-the-army
Heimdallr
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,240
Damage
35,181
54,645
Taken
59,305
49,001
Mitigated
46,132
20,550
Healing
21,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,440
2,715
187
996
7,974
4,246
0
4,423
3,352
21,125
506
L
Surtr
 
Surtr
7,122
1,055
1,080
2,392
13,926
10,951
0
7,913
5,141
4,293
9,668
W
Jormungandr
FinnX21
Jormungandr
16,657
2,005
729
3,687
15,381
16,846
156
7,805
7,576
39,469
4,947
W
6,852
788
1,355
2,013
11,196
13,794
66
3,991
7,205
0
8,379
L
Horus
4,090
2,021
5,249
8,271
14,735
15,455
0
6,977
6,916
0
7,013
W
Discordia
Horicairas
Discordia
14,119
200
0
0
4,867
2,347
147
1,552
3,315
27,728
0
L
Ratatoskr
Yoeliyo119
Ratatoskr
2,016
375
0
945
11,977
9,461
0
7,210
4,604
0
6,424
W
Terra
hello333
Terra
5,648
238
7,487
4,688
11,136
8,819
674
6,124
5,012
12,782
2,668
L
11,513
3,587
717
2,034
10,693
6,019
0
7,500
2,673
23,135
0
W
Heimdallr
toon-the-army
Heimdallr
13,964
4,139
340
251
12,065
7,195
476
5,302
6,763
0
34,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,616
Gold Earned
36,276
169
Minions Killed
73
0
Camps Cleared
0
992,085
Distance Traveled
1,028,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,543
754
26
3
0
200,952
0
L
Surtr
6,800
680
16
2
0
230,323
0
W
Jormungandr
8,905
891
53
5
0
194,141
0
W
Serqet
8,369
837
16
2
0
200,571
0
L
Horus
8,314
831
2
0
0
233,718
0
W
Discordia
7,951
795
32
3
0
213,083
0
L
Ratatoskr
6,564
656
8
1
0
194,522
0
W
Terra
9,295
930
13
1
0
207,917
0
L
Freya
7,055
706
21
2
0
169,408
0
W
Heimdallr
9,096
910
55
6
0
176,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role