Player Matchup

Set
Set
Platinum IV
Cote20
Set
Platinum IV
Level 120
God Stats
0W - 2L
1,330 SR
Queue Stats
90W - 82L
1,800 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum V
FreakNfrenzii
Sun Wukong
Platinum V
Level 127
God Stats
2W - 4L
1,617 SR
Queue Stats
84W - 84L
1,855 MMR
Solo
Discordia
Discordia
Platinum IV
TwilightSteel
Discordia
Platinum IV
Level 159
God Stats
0W - 1L
1,784 SR
Queue Stats
0W - 3L
1,754 MMR
Solo
Sol
Sol
Platinum III
UrRealBadLul
Sol
Platinum III
Level 89
God Stats
7W - 5L
1,702 SR
Queue Stats
203W - 194L
1,723 MMR
Solo
Sylvanus
Sylvanus
Gold I
gregosape123
Sylvanus
Gold I
Level 144
God Stats
4W - 1L
2,005 SR
Queue Stats
77W - 75L
1,679 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,688 SR
1,762 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 175
1,565 SR
1,696 MMR
Nu Wa
Nu Wa
Platinum I
 
Nu Wa
Platinum I
Level 272
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum I
Siluuux
Arachne
Platinum I
Level 156
God Stats
53W - 34L
1,699 SR
Queue Stats
83W - 78L
1,859 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum IV
illoqic
Kuzenbo
Platinum IV
Level 156
God Stats
27W - 13L
1,689 SR
Queue Stats
398W - 393L
1,734 MMR
Party 2
Martichoras
Martichoras
Gold I
rıĸo
Martichoras
Gold I
Level 122
God Stats
9W - 6L
1,593 SR
Queue Stats
133W - 127L
1,616 MMR
Party 2
Odin
Odin
Platinum V
willyduby
Odin
Platinum V
Level 171
God Stats
8W - 8L
1,345 SR
Queue Stats
72W - 78L
1,770 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Cote20
Set
13
2 / 2 / 0
7,165
512
4,178
14,103
8,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Sun Wukong
FreakNfrenzii
Sun Wukong
13
0 / 2 / 0
7,485
535
8,589
14,688
12,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
TwilightSteel
Discordia
14
0 / 3 / 0
7,562
540
4,994
7,965
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

12
1 / 2 / 2
7,364
526
9,200
8,856
3,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
gregosape123
Sylvanus
11
0 / 0 / 3
7,280
520
4,800
9,883
9,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AwilixThanatosThothVamana

VS

Bans
SusanoOsirisAthenaIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 0 / 0
7,193
514
8,027
6,954
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Siluuux
Arachne
14
5 / 1 / 1
7,913
565
6,977
14,344
5,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
illoqic
Kuzenbo
13
1 / 0 / 3
7,125
509
4,464
9,439
9,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Martichoras
rıĸo
Martichoras
14
1 / 2 / 2
7,289
521
5,459
8,488
3,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Odin
13
1 / 0 / 2
7,621
544
8,605
11,766
12,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
9
9
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
0
1
L
Set
Cote20
Set
2
2
0
1
L
Sun Wukong
FreakNfrenzii
Sun Wukong
0
2
0
0
W
Arachne
Siluuux
Arachne
5
1
1
5.5
L
Discordia
TwilightSteel
Discordia
0
3
0
0
L
1
2
2
1
L
Sylvanus
gregosape123
Sylvanus
0
0
3
1.5
W
Kuzenbo
illoqic
Kuzenbo
1
0
3
2.5
W
Martichoras
rıĸo
Martichoras
1
2
2
1
W
Odin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,761
Damage
33,532
55,495
Taken
50,991
36,625
Mitigated
33,470
23,407
Healing
17,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,027
1,585
0
500
6,954
2,580
0
4,739
1,729
65,647
0
L
Set
Cote20
Set
4,178
1,936
0
4,381
14,103
8,180
0
2,618
11,485
0
70,434
L
Sun Wukong
FreakNfrenzii
Sun Wukong
8,589
1,990
0
5,516
14,688
12,612
0
934
13,754
0
53,227
W
Arachne
Siluuux
Arachne
6,977
3,801
0
10,108
14,344
5,943
123
1,353
12,785
0
66,356
L
Discordia
TwilightSteel
Discordia
4,994
243
0
2,914
7,965
2,878
0
3,396
4,569
68,491
291
L
9,200
3,795
0
3,598
8,856
3,274
1,111
2,680
6,176
63,611
13,013
L
Sylvanus
gregosape123
Sylvanus
4,800
1,517
2,513
4,485
9,883
9,681
0
2,867
7,016
21,720
1,944
W
Kuzenbo
illoqic
Kuzenbo
4,464
1,613
0
2,346
9,439
9,168
0
5,707
3,687
18,543
1,527
W
Martichoras
rıĸo
Martichoras
5,459
2,082
0
2,476
8,488
3,645
1,498
4,891
3,597
0
74,919
W
Odin
8,605
1,630
0
2,540
11,766
12,134
0
524
10,291
906
59,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,856
Gold Earned
37,141
499
Minions Killed
443
0
Camps Cleared
0
1,379,647
Distance Traveled
1,431,416
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,193
514
115
8
0
272,564
6
L
Set
7,165
512
119
9
0
314,744
0
L
Sun Wukong
7,485
535
98
7
0
245,206
4
W
Arachne
7,913
565
98
7
0
345,618
4
L
Discordia
7,562
540
129
9
0
268,098
0
L
Sol
7,364
526
104
7
0
269,869
0
L
Sylvanus
7,280
520
49
4
0
281,730
3
W
Kuzenbo
7,125
509
20
1
0
301,337
4
W
Martichoras
7,289
521
122
9
0
237,295
1
W
Odin
7,621
544
88
6
0
274,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role