Player Matchup

Cerberus
Cerberus
BaronDark
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,395 Elo+
Solo
Bakasura
Bakasura
PaintFan32
Bakasura
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,692 Elo+
Solo
Artemis
Artemis
Savanna4ka
Artemis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,442 Elo+
Solo
Cabrakan
Cabrakan
arthurviande
Cabrakan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 26L
1,286 Elo+
Solo
Zeus
Zeus
bizznanou
Zeus
Level 103
God Stats
2W - 0L
1,743 SR
Queue Stats
124W - 154L
1,454 Elo+
Solo
Team Averages
Level 81
1,549 SR
1,454 Elo+

VS

Team Averages
Level 106
1,463 SR
1,420 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
GalateaNociva
Chernobog
Level 139
God Stats
1W - 4L
1,335 SR
Queue Stats
194W - 221L
1,351 Elo+
Solo
Chiron
Chiron
Sazazaz
Chiron
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,391 Elo+
Solo
Bake Kujira
Bake Kujira
datC0m
Bake Kujira
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,418 Elo+
Solo
Hun Batz
Hun Batz
tonidimoni_666
Hun Batz
Level 41
God Stats
2W - 3L
1,480 SR
Queue Stats
107W - 112L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaronDark
Cerberus
16
5 / 2 / 11
10,194
850
8,368
14,407
19,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
PaintFan32
Bakasura
17
2 / 1 / 11
9,259
772
5,776
13,567
16,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Savanna4ka
Artemis
16
4 / 1 / 8
9,156
763
10,518
7,611
3,762
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
arthurviande
Cabrakan
13
0 / 4 / 10
8,612
718
3,541
11,492
16,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
17
6 / 2 / 8
10,179
848
17,602
12,195
5,334
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 5 / 3
7,517
626
8,163
10,878
7,687
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
GalateaNociva
Chernobog
17
0 / 1 / 9
9,258
772
12,564
8,402
3,823
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
Sazazaz
Chiron
16
6 / 3 / 2
9,387
782
12,177
9,711
3,961
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bake Kujira
datC0m
Bake Kujira
14
0 / 3 / 6
8,360
697
6,368
10,168
8,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
15
3 / 5 / 4
8,945
745
13,935
12,543
5,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
17
Kills
10
10
Deaths
17
48
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
3
0.5
W
Cerberus
BaronDark
Cerberus
5
2
11
5.25
L
Chernobog
GalateaNociva
Chernobog
0
1
9
4.5
W
Bakasura
PaintFan32
Bakasura
2
1
11
7.5
W
Artemis
Savanna4ka
Artemis
4
1
8
8
L
Chiron
Sazazaz
Chiron
6
3
2
2.33
W
Cabrakan
arthurviande
Cabrakan
0
4
10
1.25
W
Zeus
6
2
8
5
L
Bake Kujira
datC0m
Bake Kujira
0
3
6
1
L
Hun Batz
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,805
Damage
53,207
59,272
Taken
51,702
61,197
Mitigated
29,448
24,540
Healing
12,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,163
285
0
0
10,878
7,687
0
3,318
6,992
14,638
0
W
Cerberus
BaronDark
Cerberus
8,368
253
948
4,242
14,407
19,000
85
3,138
11,015
11,859
331
L
Chernobog
GalateaNociva
Chernobog
12,564
7,694
417
3,076
8,402
3,823
0
6,401
2,001
0
35,874
W
Bakasura
PaintFan32
Bakasura
5,776
3,435
987
4,248
13,567
16,973
390
3,617
9,796
0
13,142
W
Artemis
Savanna4ka
Artemis
10,518
3,009
4,146
2,499
7,611
3,762
532
1,525
6,086
0
28,157
L
Chiron
Sazazaz
Chiron
12,177
4,285
1,410
2,204
9,711
3,961
0
6,437
2,829
0
25,838
W
Cabrakan
arthurviande
Cabrakan
3,541
381
285
1,127
11,492
16,128
156
2,704
8,669
8,754
0
W
Zeus
17,602
2,341
2,902
3,156
12,195
5,334
302
2,341
9,672
37,179
0
L
Bake Kujira
datC0m
Bake Kujira
6,368
2,309
74
1,026
10,168
8,361
0
6,367
3,709
13,772
906
L
Hun Batz
13,935
284
2,089
1,845
12,543
5,616
0
6,657
5,773
0
25,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,400
Gold Earned
43,467
153
Minions Killed
144
0
Camps Cleared
0
1,165,243
Distance Traveled
1,099,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,517
626
10
1
0
133,368
0
W
Cerberus
10,194
850
19
2
0
230,076
0
L
Chernobog
9,258
772
58
5
0
207,972
0
W
Bakasura
9,259
772
50
4
0
268,632
0
W
Artemis
9,156
763
30
3
0
240,669
0
L
Chiron
9,387
782
34
3
0
241,452
0
W
Cabrakan
8,612
718
8
1
0
210,724
0
W
Zeus
10,179
848
46
4
0
215,142
0
L
Bake Kujira
8,360
697
23
2
0
265,867
0
L
Hun Batz
8,945
745
19
2
0
251,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role