Player Matchup

Arachne
Arachne
Silver II
Aairad
Arachne
Silver II
Level 121
God Stats
0W - 1L
1,583 SR
Queue Stats
19W - 26L
1,302 MMR
Solo
Eset
Eset
Silver V
Hx04Ds
Eset
Silver V
Level 118
God Stats
6W - 5L
1,719 SR
Queue Stats
120W - 142L
1,121 MMR
Solo
Surtr
Surtr
Silver III
SmerfPOL
Surtr
Silver III
Level 66
God Stats
1W - 3L
1,422 SR
Queue Stats
29W - 48L
876 MMR
Party 1
Izanami
Izanami
Silver III
Willszon
Izanami
Silver III
Level 47
God Stats
2W - 3L
1,471 SR
Queue Stats
29W - 48L
876 MMR
Party 1
Maui
Maui
Silver II
Z3NKØ
Maui
Silver II
Level 155
God Stats
0W - 2L
1,210 SR
Queue Stats
71W - 84L
951 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,481 SR
1,025 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,431 SR
1,151 MMR
Hou Yi
Hou Yi
Silver II
 
Hou Yi
Silver II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
Dr-Boom59
Loki
Silver II
Level 155
God Stats
103W - 89L
1,510 SR
Queue Stats
205W - 235L
1,010 MMR
Solo
Cthulhu
Cthulhu
Silver V
Saylenn
Cthulhu
Silver V
Level 71
God Stats
6W - 3L
1,500 SR
Queue Stats
154W - 169L
990 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
SmiteSchrute
Sun Wukong
Silver II
Level 84
God Stats
25W - 28L
1,432 SR
Queue Stats
66W - 85L
1,104 MMR
Solo
Discordia
Discordia
Silver I
original_dark666
Discordia
Silver I
Level 60
God Stats
4W - 15L
1,215 SR
Queue Stats
615W - 640L
1,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aairad
Arachne
15
2 / 3 / 0
8,095
476
4,424
16,343
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Hx04Ds
Eset
13
0 / 6 / 0
7,335
431
4,511
12,634
4,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
SmerfPOL
Surtr
12
3 / 8 / 0
7,382
434
14,467
21,518
15,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Willszon
Izanami
11
0 / 6 / 1
7,111
418
10,233
13,218
4,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
Z3NKØ
Maui
9
1 / 4 / 0
6,821
401
3,213
14,562
11,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BellonaAo KuangAwilixAmaterasu

VS

Bans
ScyllaUllrChironHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
5 / 2 / 4
8,840
520
10,954
11,279
4,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
18
8 / 1 / 4
10,333
608
7,700
11,593
5,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
Saylenn
Cthulhu
14
4 / 1 / 13
8,185
481
12,049
15,464
12,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
SmiteSchrute
Sun Wukong
15
0 / 2 / 7
9,528
560
9,501
16,613
11,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
16
9 / 0 / 6
10,316
607
16,377
5,094
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
6
Kills
26
27
Deaths
6
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
2
4
3.5
L
Arachne
Aairad
Arachne
2
3
0
0.67
W
Loki
8
1
4
10
L
Eset
Hx04Ds
Eset
0
6
0
0
W
Cthulhu
Saylenn
Cthulhu
4
1
13
10.5
L
Surtr
SmerfPOL
Surtr
3
8
0
0.38
W
Sun Wukong
SmiteSchrute
Sun Wukong
0
2
7
1.75
L
Izanami
Willszon
Izanami
0
6
1
0.08
L
Maui
Z3NKØ
Maui
1
4
0
0.25
W
Discordia
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,848
Damage
56,581
78,275
Taken
60,043
42,510
Mitigated
36,428
21,419
Healing
20,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,954
5,336
0
2,767
11,279
4,613
1,336
1,140
10,092
0
67,920
L
Arachne
Aairad
Arachne
4,424
2,204
0
9,129
16,343
6,846
0
4,244
12,022
0
68,761
W
Loki
7,700
2,175
0
6,058
11,593
5,439
0
1,026
10,422
0
93,201
L
Eset
Hx04Ds
Eset
4,511
568
0
2,076
12,634
4,790
0
8,609
3,628
71,695
0
W
Cthulhu
Saylenn
Cthulhu
12,049
948
184
5,170
15,464
12,855
170
3,485
11,841
34,942
0
L
Surtr
SmerfPOL
Surtr
14,467
6,209
0
3,530
21,518
15,430
0
3,868
17,369
1,705
49,572
W
Sun Wukong
SmiteSchrute
Sun Wukong
9,501
2,073
0
6,160
16,613
11,360
1,004
1,178
14,586
0
82,177
L
Izanami
Willszon
Izanami
10,233
7,078
0
4,267
13,218
4,443
260
3,330
9,628
0
59,761
L
Maui
Z3NKØ
Maui
3,213
717
0
2,417
14,562
11,001
0
6,748
7,345
13,543
0
W
Discordia
16,377
261
0
626
5,094
2,161
617
1,948
3,146
78,196
1,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,744
Gold Earned
47,202
403
Minions Killed
555
0
Camps Cleared
0
1,585,426
Distance Traveled
1,744,169
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,840
520
97
6
0
328,910
0
L
Arachne
8,095
476
124
7
0
380,985
0
W
Loki
10,333
608
145
9
0
381,262
0
L
Eset
7,335
431
114
7
0
299,466
3
W
Cthulhu
8,185
481
40
2
0
365,615
1
L
Surtr
7,382
434
62
4
0
289,402
3
W
Sun Wukong
9,528
560
144
8
0
319,460
5
L
Izanami
7,111
418
86
5
0
291,687
0
L
Maui
6,821
401
17
1
0
323,886
0
W
Discordia
10,316
607
129
8
0
348,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role