Player Matchup

Erlang Shen
Erlang Shen
Gold II
HarryScooby
Erlang Shen
Gold II
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
380W - 395L
1,407 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Migoallxn
Nu Wa
Gold IV
Level 129
God Stats
8W - 6L
1,651 SR
Queue Stats
182W - 191L
1,415 MMR
Solo
Athena
Athena
Gold III
Royal_D_Kells
Athena
Gold III
Level 173
God Stats
8W - 9L
1,209 SR
Queue Stats
323W - 323L
1,440 MMR
Solo
Anhur
Anhur
Gold V
ZoroaasteR
Anhur
Gold V
Level 274
God Stats
4W - 4L
1,265 SR
Queue Stats
305W - 329L
1,375 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold IV
demorris23
Maman Brigitte
Gold IV
Level 89
God Stats
30W - 33L
1,580 SR
Queue Stats
326W - 331L
1,449 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 163
1,441 SR
1,417 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,591 SR
1,417 MMR
Neith
Neith
Silver III
CozyMac305
Neith
Silver III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,409 MMR
Solo
Yemoja
Yemoja
Gold III
Dakota Kai17947
Yemoja
Gold III
Level 58
God Stats
4W - 11L
1,483 SR
Queue Stats
89W - 92L
1,496 MMR
Party 1
Eset
Eset
Gold V
Fo kbl kpepo
Eset
Gold V
Level 159
God Stats
40W - 30L
1,625 SR
Queue Stats
325W - 321L
1,413 MMR
Party 1
Jormungandr
Jormungandr
Gold V
MrSubmissive
Jormungandr
Gold V
Level 182
God Stats
21W - 13L
1,635 SR
Queue Stats
141W - 144L
1,422 MMR
Solo
Mercury
Mercury
Gold V
xBIGCHEEFAx
Mercury
Gold V
Level 63
God Stats
3W - 7L
1,711 SR
Queue Stats
240W - 238L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HarryScooby
Erlang Shen
12
1 / 2 / 0
7,158
597
7,537
11,719
8,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Migoallxn
Nu Wa
12
0 / 2 / 5
6,488
541
6,036
4,725
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
2 / 0 / 4
6,854
571
4,066
9,852
8,185
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
13
2 / 0 / 0
7,209
601
4,225
6,025
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maman Brigitte
demorris23
Maman Brigitte
13
4 / 0 / 2
6,881
573
4,058
7,805
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
LokiArachneThanatosOdin

VS

Bans
MedusaKukulkanAo KuangAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 2 / 0
5,455
455
2,936
7,590
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
5,676
473
2,890
4,196
2,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 2 / 0
6,246
521
5,590
6,497
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MrSubmissive
Jormungandr
12
0 / 1 / 1
6,814
568
6,854
11,470
8,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
xBIGCHEEFAx
Mercury
10
1 / 4 / 1
5,665
472
2,013
11,463
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
3
4
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
0
2
0
0
L
0
0
0
0
L
2
2
0
1
W
Erlang Shen
HarryScooby
Erlang Shen
1
2
0
0.5
W
Nu Wa
Migoallxn
Nu Wa
0
2
5
1.25
L
Jormungandr
MrSubmissive
Jormungandr
0
1
1
0.5
W
2
0
4
4
W
Anhur
2
0
0
2
W
Maman Brigitte
demorris23
Maman Brigitte
4
0
2
5
L
Mercury
xBIGCHEEFAx
Mercury
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,922
Damage
20,283
40,126
Taken
41,216
24,195
Mitigated
20,438
21,163
Healing
13,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,936
1,174
0
1,477
7,590
2,031
0
1,060
6,430
0
40,368
L
2,890
520
1,282
1,331
4,196
2,962
0
1,909
1,932
22,064
1,219
L
5,590
480
590
1,163
6,497
2,661
0
4,797
1,386
46,180
1,503
W
Erlang Shen
HarryScooby
Erlang Shen
7,537
4,386
0
5,538
11,719
8,737
0
6,381
5,338
0
55,531
W
Nu Wa
Migoallxn
Nu Wa
6,036
584
0
2,051
4,725
1,490
0
2,705
1,610
43,593
0
L
Jormungandr
MrSubmissive
Jormungandr
6,854
1,989
0
3,343
11,470
8,497
0
554
10,109
49,302
1,791
W
4,066
890
0
3,547
9,852
8,185
0
3,552
5,964
23,096
1,694
W
Anhur
4,225
2,193
0
4,318
6,025
2,685
808
149
5,876
0
65,792
W
Maman Brigitte
demorris23
Maman Brigitte
4,058
141
0
5,709
7,805
3,098
0
1,491
6,200
54,987
0
L
Mercury
xBIGCHEEFAx
Mercury
2,013
1,057
56
4,274
11,463
4,287
0
4,443
6,780
0
33,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,590
Gold Earned
29,856
417
Minions Killed
330
0
Camps Cleared
0
1,174,540
Distance Traveled
1,117,263
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,455
455
61
5
0
211,225
4
L
Yemoja
5,676
473
32
3
0
207,893
0
L
Eset
6,246
521
81
7
0
213,421
4
W
Erlang Shen
7,158
597
112
9
0
213,945
0
W
Nu Wa
6,488
541
83
7
0
212,958
0
L
Jormungandr
6,814
568
94
8
0
223,908
5
W
Athena
6,854
571
33
3
0
256,853
3
W
Anhur
7,209
601
105
9
0
184,839
2
W
Maman Brigitte
6,881
573
84
7
0
305,945
0
L
Mercury
5,665
472
62
5
0
260,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role