Player Matchup

Loki
Loki
Colinial
Loki
Level 127
God Stats
4W - 4L
1,419 SR
Queue Stats
185W - 173L
1,448 Elo+
Solo
Athena
Athena
Erebospinyin
Athena
Level 158
God Stats
2W - 3L
1,219 SR
Queue Stats
354W - 356L
1,521 Elo+
Solo
Ra
Ra
IStanTw1c3
Ra
Level 187
God Stats
4W - 3L
1,481 SR
Queue Stats
249W - 245L
1,493 Elo+
Solo
Amaterasu
Amaterasu
StrawHat_856
Amaterasu
Level 149
God Stats
7W - 9L
1,650 SR
Queue Stats
246W - 237L
1,518 Elo+
Solo
Cernunnos
Cernunnos
okcool007
Cernunnos
Level 118
God Stats
70W - 51L
1,642 SR
Queue Stats
139W - 125L
1,499 Elo+
Solo
Team Averages
Level 148
1,482 SR
1,496 Elo+

VS

Team Averages
Level 77
1,559 SR
1,504 Elo+
Loki
Loki
Chris-_crcm
Loki
Level 121
God Stats
4W - 9L
1,467 SR
Queue Stats
243W - 229L
1,448 Elo+
Solo
Osiris
Osiris
Sy1ex
Osiris
Level 109
God Stats
4W - 4L
1,642 SR
Queue Stats
459W - 435L
1,548 Elo+
Solo
Geb
Geb
Syncityian
Geb
Level 79
God Stats
24W - 12L
1,685 SR
Queue Stats
66W - 49L
1,574 Elo+
Solo
Rama
Rama
jimingo
Rama
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,494 Elo+
Solo
Poseidon
Poseidon
nTempz
Poseidon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
2 / 0 / 3
8,006
572
4,201
9,778
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
13
2 / 0 / 3
7,710
551
5,233
6,965
7,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 0 / 1
8,736
624
4,178
5,913
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
StrawHat_856
Amaterasu
15
5 / 1 / 1
9,278
663
8,689
11,819
8,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
okcool007
Cernunnos
13
3 / 1 / 3
7,674
548
9,368
9,883
4,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,475
463
3,789
10,613
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Sy1ex
Osiris
11
0 / 3 / 1
6,599
471
7,093
12,026
7,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,854
418
4,809
15,473
10,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
jimingo
Rama
11
0 / 3 / 1
6,564
469
4,689
9,166
3,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
nTempz
Poseidon
13
0 / 3 / 0
6,559
469
1,979
8,219
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
2
2
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Loki
2
0
3
3.5
W
Athena
2
0
3
3.5
W
1
0
1
1.5
W
Amaterasu
StrawHat_856
Amaterasu
5
1
1
5.5
L
Osiris
Sy1ex
Osiris
0
3
1
0.17
L
0
1
1
0.5
L
Rama
jimingo
Rama
0
3
1
0.17
L
Poseidon
nTempz
Poseidon
0
3
0
0
W
Cernunnos
okcool007
Cernunnos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,669
Damage
22,359
44,358
Taken
55,497
27,104
Mitigated
27,579
24,472
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,789
904
0
407
10,613
4,362
0
890
9,723
0
48,169
W
Loki
4,201
631
0
7,063
9,778
3,739
0
807
8,971
0
66,686
W
Athena
5,233
1,837
0
1,361
6,965
7,395
110
1,738
5,227
22,965
0
W
4,178
486
336
2,625
5,913
2,679
0
1,964
3,949
66,858
3,318
W
Amaterasu
StrawHat_856
Amaterasu
8,689
4,516
0
8,617
11,819
8,614
0
96
11,003
0
69,697
L
Osiris
Sy1ex
Osiris
7,093
3,140
0
4,674
12,026
7,028
0
617
11,409
0
43,809
L
4,809
486
273
3,407
15,473
10,128
0
2,552
12,921
26,945
0
L
Rama
jimingo
Rama
4,689
3,529
0
1,505
9,166
3,168
0
3,402
5,764
0
42,615
L
Poseidon
nTempz
Poseidon
1,979
479
0
250
8,219
2,893
0
1,744
6,475
43,366
0
W
Cernunnos
okcool007
Cernunnos
9,368
4,480
0
4,470
9,883
4,677
924
2,486
7,397
0
53,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,404
Gold Earned
32,051
454
Minions Killed
353
0
Camps Cleared
0
1,454,644
Distance Traveled
1,314,070
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,475
463
79
6
0
320,939
9
W
Loki
8,006
572
95
7
0
339,148
0
W
Athena
7,710
551
25
2
0
295,971
1
W
Ra
8,736
624
133
10
0
281,701
5
W
Amaterasu
9,278
663
118
8
0
299,027
4
L
Osiris
6,599
471
89
6
0
239,420
3
L
Geb
5,854
418
26
2
0
285,368
2
L
Rama
6,564
469
81
6
0
227,764
0
L
Poseidon
6,559
469
78
6
0
240,579
0
W
Cernunnos
7,674
548
83
6
0
238,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role