Player Matchup

Sol
Sol
Ant22105
Sol
Level 144
God Stats
4W - 2L
1,488 SR
Queue Stats
542W - 542L
1,584 Elo+
Solo
Hel
Hel
G1be69
Hel
Level 110
God Stats
2W - 0L
1,494 SR
Queue Stats
43W - 35L
1,504 Elo+
Solo
Apollo
Apollo
NNatural
Apollo
Level 147
God Stats
5W - 1L
1,947 SR
Queue Stats
79W - 50L
1,661 Elo+
Solo
Cthulhu
Cthulhu
Weejawz
Cthulhu
Level 125
God Stats
13W - 14L
1,485 SR
Queue Stats
251W - 236L
1,485 Elo+
Solo
Ishtar
Ishtar
Мαdness
Ishtar
Level 182
God Stats
3W - 0L
1,820 SR
Queue Stats
40W - 37L
1,573 Elo+
Solo
Team Averages
Level 142
1,647 SR
1,561 Elo+

VS

Team Averages
Level 121
1,444 SR
1,552 Elo+
Nut
Nut
 
Nut
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Dopanevera
Baba Yaga
Level 131
God Stats
24W - 36L
1,418 SR
Queue Stats
1,095W - 1,055L
1,549 Elo+
Solo
Ne Zha
Ne Zha
KevinMbabu
Ne Zha
Level 68
God Stats
1W - 3L
1,346 SR
Queue Stats
116W - 104L
1,591 Elo+
Solo
Ymir
Ymir
SGT Wargazm
Ymir
Level 140
God Stats
1W - 2L
1,526 SR
Queue Stats
256W - 261L
1,549 Elo+
Solo
Hera
Hera
kingavk
Hera
Level 102
God Stats
5W - 9L
1,430 SR
Queue Stats
79W - 69L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
6,441
1,288
5,276
3,552
1,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hel
G1be69
Hel
11
0 / 1 / 6
6,011
1,202
4,235
3,554
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Apollo
NNatural
Apollo
11
1 / 0 / 4
5,978
1,196
4,001
3,515
1,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Weejawz
Cthulhu
11
3 / 1 / 5
6,678
1,336
4,382
6,123
5,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
Мαdness
Ishtar
11
4 / 2 / 5
6,623
1,325
4,559
4,785
1,885
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

377

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
1 / 1 / 3
5,915
1,183
4,332
5,877
2,170
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baba Yaga
Dopanevera
Baba Yaga
10
2 / 0 / 3
6,226
1,245
5,664
3,840
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
KevinMbabu
Ne Zha
10
1 / 5 / 3
5,756
1,151
3,869
6,898
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 3
5,999
1,200
1,663
4,753
3,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
kingavk
Hera
11
1 / 3 / 3
6,066
1,213
2,697
3,988
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
10
Kills
5
5
Deaths
10
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
1
3
2.5
W
2
1
7
5.5
L
Baba Yaga
Dopanevera
Baba Yaga
2
0
3
3.5
W
Hel
G1be69
Hel
0
1
6
3
L
Ne Zha
KevinMbabu
Ne Zha
1
5
3
0.5
W
Apollo
NNatural
Apollo
1
0
4
3
L
0
1
3
1.5
W
Cthulhu
Weejawz
Cthulhu
3
1
5
5.5
L
Hera
kingavk
Hera
1
3
3
0.83
W
Ishtar
Мαdness
Ishtar
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,453
Damage
18,225
21,529
Taken
25,356
11,690
Mitigated
10,947
5,189
Healing
2,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,332
2,494
0
396
5,877
2,170
0
3,288
2,279
0
11,823
W
5,276
2,246
0
719
3,552
1,161
0
1,174
2,378
13,279
1,810
L
Baba Yaga
Dopanevera
Baba Yaga
5,664
0
0
1,297
3,840
1,396
0
1,269
2,285
16,274
0
W
Hel
G1be69
Hel
4,235
191
1,347
1,050
3,554
1,246
0
1,429
2,125
17,895
729
L
Ne Zha
KevinMbabu
Ne Zha
3,869
1,054
0
494
6,898
2,560
0
2,988
3,484
0
9,101
W
Apollo
NNatural
Apollo
4,001
2,002
0
370
3,515
1,879
0
2,359
1,156
0
10,245
L
1,663
466
0
192
4,753
3,466
0
2,380
2,096
7,339
86
W
Cthulhu
Weejawz
Cthulhu
4,382
309
50
828
6,123
5,519
0
2,601
3,522
11,737
765
L
Hera
kingavk
Hera
2,697
329
0
0
3,988
1,355
0
2,170
1,657
16,308
0
W
Ishtar
Мαdness
Ishtar
4,559
2,281
0
825
4,785
1,885
0
2,415
2,370
0
11,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,731
Gold Earned
29,962
112
Minions Killed
91
7
Camps Cleared
3
479,094
Distance Traveled
417,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,915
1,183
23
5
2
86,340
0
W
Sol
6,441
1,288
22
4
2
92,489
0
L
Baba Yaga
6,226
1,245
19
4
0
105,278
0
W
Hel
6,011
1,202
38
8
1
108,441
0
L
Ne Zha
5,756
1,151
7
1
0
59,359
0
W
Apollo
5,978
1,196
15
3
2
96,920
0
L
Ymir
5,999
1,200
13
3
0
70,896
0
W
Cthulhu
6,678
1,336
19
4
2
108,478
0
L
Hera
6,066
1,213
29
6
1
95,146
0
W
Ishtar
6,623
1,325
18
4
0
72,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role