Player Matchup

Janus
Janus
Lindhard
Janus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 48L
1,562 Elo+
Solo
Chaac
Chaac
Ulfsaar11
Chaac
Level 125
God Stats
11W - 5L
1,693 SR
Queue Stats
442W - 453L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
raffnîxmehr
Gilgamesh
Level 65
God Stats
2W - 3L
1,300 SR
Queue Stats
41W - 27L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
Архей
Baron Samedi
Level 164
God Stats
2W - 0L
1,713 SR
Queue Stats
276W - 270L
1,529 Elo+
Party 1
Persephone
Persephone
ВеликийМастер
Persephone
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 109L
1,484 Elo+
Party 1
Team Averages
Level 119
1,541 SR
1,523 Elo+

VS

Team Averages
Level 112
1,588 SR
1,505 Elo+
Baron Samedi
Baron Samedi
FDG_PePite
Baron Samedi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 266L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Ybivan
Cthulhu
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,516 Elo+
Solo
Nike
Nike
franx621
Nike
Level 158
God Stats
1W - 1L
1,736 SR
Queue Stats
91W - 93L
1,541 Elo+
Solo
Merlin
Merlin
new-37065789
Merlin
Level 86
God Stats
6W - 4L
1,703 SR
Queue Stats
438W - 459L
1,593 Elo+
Solo
Maman Brigitte
Maman Brigitte
panicwave
Maman Brigitte
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lindhard
Janus
12
1 / 1 / 7
6,554
936
5,847
3,594
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Ulfsaar11
Chaac
13
1 / 2 / 7
6,853
979
5,231
14,270
12,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
raffnîxmehr
Gilgamesh
13
2 / 2 / 6
7,569
1,081
5,090
9,540
10,698
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
Архей
Baron Samedi
12
3 / 1 / 6
7,187
1,027
3,508
5,607
3,224
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 5
7,125
1,018
4,634
3,969
1,821
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FDG_PePite
Baron Samedi
13
1 / 1 / 3
6,675
954
4,265
4,464
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Ybivan
Cthulhu
12
2 / 2 / 5
6,874
982
7,130
7,417
7,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nike
12
2 / 3 / 4
6,607
944
8,536
9,385
6,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Merlin
12
2 / 2 / 4
6,685
955
9,581
5,564
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
panicwave
Maman Brigitte
6
0 / 2 / 1
5,112
730
1,526
2,655
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
9
Kills
7
7
Deaths
10
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FDG_PePite
Baron Samedi
1
1
3
2.5
W
Janus
Lindhard
Janus
1
1
7
4.5
W
Chaac
Ulfsaar11
Chaac
1
2
7
2.25
L
Cthulhu
Ybivan
Cthulhu
2
2
5
2.25
L
Nike
2
3
4
1.33
L
Merlin
2
2
4
2
L
Maman Brigitte
panicwave
Maman Brigitte
0
2
1
0.25
W
Gilgamesh
raffnîxmehr
Gilgamesh
2
2
6
2.5
W
Baron Samedi
Архей
Baron Samedi
3
1
6
6
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,310
Damage
31,038
36,980
Taken
29,485
29,517
Mitigated
19,966
16,177
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FDG_PePite
Baron Samedi
4,265
71
1,433
1,762
4,464
2,471
314
1,720
2,662
16,490
117
W
Janus
Lindhard
Janus
5,847
316
88
629
3,594
1,480
236
1,307
2,287
13,481
0
W
Chaac
Ulfsaar11
Chaac
5,231
416
263
6,771
14,270
12,294
253
9,418
4,852
0
12,130
L
Cthulhu
Ybivan
Cthulhu
7,130
86
1,050
2,020
7,417
7,131
0
3,378
3,801
14,361
0
L
Nike
8,536
416
1,006
2,307
9,385
6,971
126
3,891
5,132
0
12,346
L
Merlin
9,581
600
243
959
5,564
2,405
0
2,796
2,630
17,401
0
L
Maman Brigitte
panicwave
Maman Brigitte
1,526
58
0
0
2,655
988
0
943
1,639
1,758
0
W
Gilgamesh
raffnîxmehr
Gilgamesh
5,090
707
841
1,657
9,540
10,698
149
5,715
3,825
0
11,151
W
Baron Samedi
Архей
Baron Samedi
3,508
316
2,352
1,747
5,607
3,224
350
3,676
1,931
13,175
10
W
4,634
204
540
1,289
3,969
1,821
265
2,364
1,590
9,603
427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,288
Gold Earned
31,953
85
Minions Killed
73
0
Camps Cleared
0
710,739
Distance Traveled
571,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,675
954
23
3
0
131,791
0
W
Janus
6,554
936
24
3
0
152,261
0
W
Chaac
6,853
979
11
2
0
142,833
0
L
Cthulhu
6,874
982
16
2
0
124,131
0
L
Nike
6,607
944
12
2
0
140,672
0
L
Merlin
6,685
955
22
3
0
129,405
0
L
Maman Brigitte
5,112
730
0
0
0
45,270
0
W
Gilgamesh
7,569
1,081
12
2
0
159,431
0
W
Baron Samedi
7,187
1,027
24
3
0
135,959
0
W
Persephone
7,125
1,018
14
2
0
120,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role