Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
HowLongsAnAsian
Athena
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
1,515 Elo+
Party 3
Ullr
Ullr
IAMSIDDHARTH
Ullr
Level 181
God Stats
1W - 1L
1,704 SR
Queue Stats
90W - 96L
1,489 Elo+
Party 1
Janus
Janus
NawYeDidnaePal
Janus
Level 139
God Stats
10W - 3L
1,853 SR
Queue Stats
97W - 86L
1,531 Elo+
Party 3
Erlang Shen
Erlang Shen
xxAjayxx
Erlang Shen
Level 207
God Stats
13W - 6L
1,563 SR
Queue Stats
88W - 88L
1,532 Elo+
Party 1
Team Averages
Level 170
1,624 SR
1,514 Elo+

VS

Team Averages
Level 103
1,489 SR
1,474 Elo+
Ganesha
Ganesha
 
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
M0istzz
Janus
Level 40
God Stats
3W - 6L
1,489 SR
Queue Stats
19W - 31L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Purp13P3ngw1n
Ah Muzen Cab
Level 158
God Stats
4W - 4L
1,921 SR
Queue Stats
67W - 71L
1,577 Elo+
Party 2
Odin
Odin
SufiWarrior
Odin
Level 148
God Stats
0W - 2L
1,244 SR
Queue Stats
42W - 53L
1,421 Elo+
Party 2
Da Ji
Da Ji
WirexiaMini
Da Ji
Level 47
God Stats
0W - 2L
1,289 SR
Queue Stats
128W - 124L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 1 / 3
9,034
645
10,332
9,580
7,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 3 / 2
7,581
542
3,154
13,532
11,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 5
7,018
501
5,080
5,562
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
1 / 1 / 4
8,671
619
3,268
4,738
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
xxAjayxx
Erlang Shen
15
6 / 1 / 4
8,944
639
6,127
14,485
7,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
1 / 1 / 5
7,892
564
6,103
10,570
10,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
M0istzz
Janus
7
0 / 4 / 1
5,427
388
1,415
4,925
1,660
Ah Muzen Cab
Purp13P3ngw1n
Ah Muzen Cab
12
5 / 3 / 0
7,260
519
6,230
6,481
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 0
6,707
479
5,301
14,215
12,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 2
6,526
466
3,393
11,604
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
13
Kills
7
7
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
1
3
4.5
L
Ganesha
 
Ganesha
1
1
5
3.5
W
2
3
2
1
W
1
1
5
3.5
L
Janus
M0istzz
Janus
0
4
1
0.13
W
1
1
4
3
L
Ah Muzen Cab
Purp13P3ngw1n
Ah Muzen Cab
5
3
0
1.67
L
1
3
0
0.33
L
0
3
2
0.33
W
Erlang Shen
xxAjayxx
Erlang Shen
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,961
Damage
22,442
47,897
Taken
47,795
30,752
Mitigated
32,948
17,512
Healing
12,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,332
2,342
0
3,013
9,580
7,201
0
0
9,580
608
68,457
L
Ganesha
 
Ganesha
6,103
936
0
3,915
10,570
10,333
0
2,948
7,562
29,894
1,703
W
3,154
1,059
0
1,863
13,532
11,743
187
3,988
9,470
18,389
0
W
5,080
2,171
0
380
5,562
2,326
0
1,434
4,128
0
54,140
L
Janus
M0istzz
Janus
1,415
229
0
571
4,925
1,660
0
1,529
3,178
23,621
925
W
3,268
291
0
810
4,738
1,862
740
2,135
2,489
73,377
0
L
Ah Muzen Cab
Purp13P3ngw1n
Ah Muzen Cab
6,230
2,022
0
1,549
6,481
2,686
0
1,208
5,235
0
57,126
L
5,301
1,459
0
4,231
14,215
12,643
0
270
13,945
0
48,907
L
3,393
736
0
1,974
11,604
5,626
0
286
11,280
0
52,801
W
Erlang Shen
xxAjayxx
Erlang Shen
6,127
3,517
0
11,446
14,485
7,620
0
223
14,262
0
79,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,248
Gold Earned
33,812
488
Minions Killed
342
0
Camps Cleared
0
1,406,720
Distance Traveled
1,177,032
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,034
645
117
8
0
273,911
3
L
Ganesha
7,892
564
15
1
0
298,028
5
W
Athena
7,581
542
47
3
0
266,136
0
W
Ullr
7,018
501
85
6
0
289,772
5
L
Janus
5,427
388
44
3
0
149,904
0
W
Janus
8,671
619
125
9
0
268,869
3
L
Ah Muzen Cab
7,260
519
125
9
0
257,707
2
L
Odin
6,707
479
78
6
0
255,653
0
L
Da Ji
6,526
466
80
6
0
215,740
2
W
Erlang Shen
8,944
639
114
8
0
308,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role