Player Matchup

Skadi
Skadi
 
Skadi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Masra
Ix Chel
Level 64
God Stats
2W - 0L
1,494 SR
Queue Stats
68W - 55L
1,483 Elo+
Solo
Charybdis
Charybdis
RayRayXlIl
Charybdis
Level 113
God Stats
3W - 1L
1,207 SR
Queue Stats
37W - 47L
1,335 Elo+
Solo
Aphrodite
Aphrodite
Vaughan Braaf
Aphrodite
Level 37
God Stats
89W - 58L
1,557 SR
Queue Stats
115W - 110L
1,438 Elo+
Solo
Cerberus
Cerberus
WarDlaww
Cerberus
Level 95
God Stats
24W - 9L
1,817 SR
Queue Stats
166W - 172L
1,382 Elo+
Solo
Team Averages
Level 72
1,515 SR
1,428 Elo+

VS

Team Averages
Level 99
1,486 SR
1,393 Elo+
Ymir
Ymir
 
Ymir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DADSLO
Artemis
Level 143
God Stats
30W - 28L
1,515 SR
Queue Stats
94W - 93L
1,437 Elo+
Solo
Heimdallr
Heimdallr
Fu1nhADr3
Heimdallr
Level 101
God Stats
3W - 4L
1,284 SR
Queue Stats
430W - 465L
1,428 Elo+
Solo
Discordia
Discordia
NKM1
Discordia
Level 156
God Stats
13W - 7L
1,798 SR
Queue Stats
74W - 77L
1,297 Elo+
Party 1
Yu Huang
Yu Huang
TheOGBaz
Yu Huang
Level 14
God Stats
2W - 5L
1,332 SR
Queue Stats
141W - 150L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 1 / 7
8,589
1,074
3,036
6,506
2,874
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
Masra
Ix Chel
15
3 / 0 / 5
9,625
1,203
14,264
6,678
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
RayRayXlIl
Charybdis
14
4 / 0 / 5
9,306
1,163
12,873
7,717
3,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Vaughan Braaf
Aphrodite
14
2 / 0 / 4
8,412
1,052
5,007
7,063
4,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
WarDlaww
Cerberus
14
2 / 2 / 6
8,539
1,067
3,273
13,273
14,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

316

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 2 / 1
8,538
1,067
5,358
10,930
10,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
DADSLO
Artemis
14
1 / 2 / 2
8,595
1,074
6,355
8,140
3,349
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Fu1nhADr3
Heimdallr
13
1 / 2 / 1
8,176
1,022
10,192
7,509
3,282
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
NKM1
Discordia
13
0 / 2 / 1
7,468
934
8,830
5,415
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
TheOGBaz
Yu Huang
13
0 / 4 / 2
7,740
968
7,024
8,896
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
12
Kills
3
3
Deaths
12
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
7
4.5
L
Ymir
 
Ymir
1
2
1
0.75
L
Artemis
DADSLO
Artemis
1
2
2
1
L
Heimdallr
Fu1nhADr3
Heimdallr
1
2
1
0.75
W
Ix Chel
Masra
Ix Chel
3
0
5
5.5
L
Discordia
NKM1
Discordia
0
2
1
0.25
W
Charybdis
RayRayXlIl
Charybdis
4
0
5
6.5
L
Yu Huang
TheOGBaz
Yu Huang
0
4
2
0.25
W
Aphrodite
Vaughan Braaf
Aphrodite
2
0
4
4
W
Cerberus
WarDlaww
Cerberus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,453
Damage
37,759
41,237
Taken
40,890
27,877
Mitigated
22,722
13,501
Healing
2,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,036
1,734
0
658
6,506
2,874
0
4,587
1,919
0
13,092
L
Ymir
 
Ymir
5,358
543
0
761
10,930
10,990
0
5,581
5,068
10,720
0
L
Artemis
DADSLO
Artemis
6,355
2,766
0
1,438
8,140
3,349
0
4,574
3,269
0
28,655
L
Heimdallr
Fu1nhADr3
Heimdallr
10,192
5,731
0
221
7,509
3,282
0
3,253
4,136
0
28,549
W
Ix Chel
Masra
Ix Chel
14,264
961
589
926
6,678
3,128
0
4,278
2,400
35,991
1,907
L
Discordia
NKM1
Discordia
8,830
209
0
0
5,415
1,718
0
2,294
2,958
15,931
1,443
W
Charybdis
RayRayXlIl
Charybdis
12,873
4,299
0
0
7,717
3,791
0
3,407
4,310
0
27,000
L
Yu Huang
TheOGBaz
Yu Huang
7,024
229
0
0
8,896
3,383
0
4,960
3,704
15,680
0
W
Aphrodite
Vaughan Braaf
Aphrodite
5,007
216
5,608
4,834
7,063
4,000
0
3,532
3,531
14,454
528
W
Cerberus
WarDlaww
Cerberus
3,273
611
96
790
13,273
14,084
0
4,725
8,548
11,099
95

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,471
Gold Earned
40,517
176
Minions Killed
151
7
Camps Cleared
5
822,724
Distance Traveled
668,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,589
1,074
27
3
0
126,259
0
L
Ymir
8,538
1,067
11
1
0
117,333
0
L
Artemis
8,595
1,074
58
7
3
141,868
0
L
Heimdallr
8,176
1,022
52
7
1
153,159
0
W
Ix Chel
9,625
1,203
76
10
4
163,079
0
L
Discordia
7,468
934
17
2
0
100,407
0
W
Charybdis
9,306
1,163
32
4
2
204,575
0
L
Yu Huang
7,740
968
13
2
1
155,548
0
W
Aphrodite
8,412
1,052
24
3
1
157,054
0
W
Cerberus
8,539
1,067
17
2
0
171,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role