Player Matchup

Janus
Janus
Diamond V
 
Janus
Diamond V
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum II
ImCalledVee
Guan Yu
Platinum II
Level 150
God Stats
0W - 1L
1,878 SR
Queue Stats
205W - 207L
1,910 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Paincy
Erlang Shen
Masters
Level 264
God Stats
0W - 1L
1,500 SR
Queue Stats
467W - 448L
2,373 MMR
Solo
Horus
Horus
Platinum I
Thain0
Horus
Platinum I
Level 157
God Stats
8W - 3L
2,032 SR
Queue Stats
147W - 137L
1,922 MMR
Solo
Anhur
Anhur
Masters
robert339
Anhur
Masters
Level 197
God Stats
6W - 6L
1,729 SR
Queue Stats
244W - 229L
2,332 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 198
1,728 SR
2,007 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,622 SR
1,928 MMR
Agni
Agni
Platinum I
 
Agni
Platinum I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Platinum III
DOOOOOOOOOOONSAH
Cerberus
Platinum III
Level 109
God Stats
4W - 1L
1,585 SR
Queue Stats
111W - 95L
1,832 MMR
Solo
Chiron
Chiron
Diamond III
GløckNessMonster
Chiron
Diamond III
Level 194
God Stats
10W - 9L
1,625 SR
Queue Stats
116W - 91L
2,158 MMR
Party 1
Surtr
Surtr
Diamond V
TheScrungoBeepis
Surtr
Diamond V
Level 158
God Stats
3W - 1L
1,877 SR
Queue Stats
79W - 64L
1,949 MMR
Party 1
Shiva
Shiva
Platinum II
МалышНаИнсулине
Shiva
Platinum II
Level 154
God Stats
6W - 3L
1,522 SR
Queue Stats
11W - 7L
2,201 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 0 / 0
3,846
769
1,486
1,850
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
ImCalledVee
Guan Yu
6
1 / 2 / 0
3,597
719
2,439
5,206
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Erlang Shen
Paincy
Erlang Shen
2
0 / 1 / 0
2,572
514
0
1,455
455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Thain0
Horus
6
0 / 0 / 1
3,469
694
1,995
2,226
1,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
robert339
Anhur
6
1 / 1 / 0
3,395
679
2,478
2,181
558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
SusanoAmaterasuThorOsiris

VS

Bans
BellonaSobekAh Muzen CabHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 1 / 1
3,791
758
556
2,259
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 0 / 0
3,496
699
1,296
3,796
1,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 0
3,484
697
1,676
3,202
523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 0 / 1
3,739
748
2,109
3,144
1,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 1
3,991
798
2,736
4,371
1,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
4
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
0
1
W
Agni
 
Agni
0
1
1
0.5
W
0
0
0
0
W
1
1
0
1
L
Guan Yu
ImCalledVee
Guan Yu
1
2
0
0.5
L
Erlang Shen
Paincy
Erlang Shen
0
1
0
0
L
Horus
Thain0
Horus
0
0
1
0.5
W
2
0
1
2.5
L
Anhur
robert339
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,398
Damage
8,373
12,918
Taken
16,772
4,746
Mitigated
5,252
4,547
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,486
140
0
570
1,850
542
0
399
1,451
20,169
0
W
Agni
 
Agni
556
120
0
625
2,259
633
0
1,298
773
21,034
0
W
1,296
60
0
1,957
3,796
1,479
0
0
3,796
7,483
0
W
1,676
550
176
731
3,202
523
0
0
3,202
0
20,901
L
Guan Yu
ImCalledVee
Guan Yu
2,439
680
0
1,229
5,206
1,969
0
79
5,127
0
16,736
L
Erlang Shen
Paincy
Erlang Shen
0
0
0
496
1,455
455
0
254
1,201
0
3,612
L
Horus
Thain0
Horus
1,995
850
160
1,436
2,226
1,222
0
1,067
1,159
0
6,595
W
2,109
819
0
2,003
3,144
1,161
0
0
3,144
818
16,351
L
Anhur
robert339
Anhur
2,478
1,447
0
656
2,181
558
0
229
1,952
0
22,510
W
2,736
588
0
1,448
4,371
1,456
0
0
4,371
0
23,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,879
Gold Earned
18,501
128
Minions Killed
180
0
Camps Cleared
0
422,391
Distance Traveled
522,160
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,846
769
45
9
0
96,440
0
W
Agni
3,791
758
43
9
0
103,409
0
W
Cerberus
3,496
699
18
4
0
103,676
1
W
Chiron
3,484
697
44
9
0
94,842
0
L
Guan Yu
3,597
719
28
6
0
105,233
0
L
Erlang Shen
2,572
514
8
2
0
28,201
0
L
Horus
3,469
694
5
1
0
112,024
2
W
Surtr
3,739
748
32
6
0
109,015
0
L
Anhur
3,395
679
42
8
0
80,493
0
W
Shiva
3,991
798
43
9
0
111,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role