Player Matchup

Sobek
Sobek
CoronaMorte
Sobek
Level 129
God Stats
5W - 2L
1,716 SR
Queue Stats
240W - 227L
1,565 Elo+
Solo
Nox
Nox
HitsuNabe
Nox
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 164L
1,568 Elo+
Solo
Geb
Geb
Inferos13
Geb
Level 158
God Stats
3W - 1L
1,785 SR
Queue Stats
77W - 75L
1,570 Elo+
Solo
Freya
Freya
Offattack
Freya
Level 143
God Stats
1W - 3L
1,379 SR
Queue Stats
303W - 300L
1,561 Elo+
Solo
Artemis
Artemis
Ramiroelvampiro
Artemis
Level 114
God Stats
7W - 6L
1,591 SR
Queue Stats
333W - 349L
1,517 Elo+
Solo
Team Averages
Level 132
1,594 SR
1,556 Elo+

VS

Team Averages
Level 164
1,531 SR
1,515 Elo+
Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AyraNim
Geb
Level 186
God Stats
2W - 1L
1,657 SR
Queue Stats
32W - 36L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
Батенька
Gilgamesh
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,157
770
4,399
8,428
9,507
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
1 / 3 / 5
6,442
805
3,448
5,420
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
4 / 2 / 4
7,436
930
6,552
9,102
9,166
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Freya
Offattack
Freya
11
0 / 3 / 5
6,025
753
2,643
5,901
3,990
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 5
6,883
860
10,697
6,938
3,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 2 / 7
7,456
932
4,926
8,434
8,584
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ah Puch
 
Ah Puch
14
3 / 1 / 4
7,358
920
11,847
5,752
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
 
The Morrigan
13
3 / 2 / 7
7,297
912
6,812
4,456
2,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Geb
12
0 / 2 / 6
7,021
878
2,141
8,820
7,295
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Gilgamesh
13
3 / 2 / 6
7,452
932
6,140
10,063
10,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
8
Kills
12
12
Deaths
9
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
7
3.25
W
Ah Puch
 
Ah Puch
3
1
4
5
W
The Morrigan
 
The Morrigan
3
2
7
3.25
W
Geb
0
2
6
1.5
L
1
3
3
0.83
L
1
3
5
1.17
L
4
2
4
3
L
Freya
Offattack
Freya
0
3
5
0.83
L
2
1
5
4.5
W
Gilgamesh
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,739
Damage
31,866
35,789
Taken
37,525
29,448
Mitigated
31,193
8,761
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,926
406
867
2,592
8,434
8,584
0
3,263
5,091
13,555
0
W
Ah Puch
 
Ah Puch
11,847
121
0
1,106
5,752
2,753
41
3,377
2,248
26,245
0
W
The Morrigan
 
The Morrigan
6,812
2,372
1,591
1,361
4,456
2,356
110
2,263
2,105
14,197
3,817
W
Geb
2,141
88
1,266
2,118
8,820
7,295
0
3,195
5,504
4,493
1,486
L
4,399
94
0
1,429
8,428
9,507
0
4,850
3,323
8,023
0
L
3,448
88
0
0
5,420
2,813
0
3,877
1,418
10,675
0
L
6,552
377
1,431
2,605
9,102
9,166
0
4,650
4,189
17,517
0
L
Freya
Offattack
Freya
2,643
769
0
1,085
5,901
3,990
0
4,852
1,002
9,751
0
L
10,697
3,001
1,305
906
6,938
3,972
0
5,096
1,794
0
22,934
W
Gilgamesh
6,140
493
940
1,568
10,063
10,205
178
4,400
5,535
0
10,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,943
Gold Earned
36,584
88
Minions Killed
95
0
Camps Cleared
0
730,255
Distance Traveled
777,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,456
932
24
3
0
131,708
0
W
Ah Puch
7,358
920
26
3
0
168,455
0
W
The Morrigan
7,297
912
16
2
0
141,753
0
W
Geb
7,021
878
13
2
0
151,571
0
L
Sobek
6,157
770
4
1
0
127,701
0
L
Nox
6,442
805
19
2
0
154,152
0
L
Geb
7,436
930
20
3
0
158,872
0
L
Freya
6,025
753
14
2
0
125,498
0
L
Artemis
6,883
860
31
4
0
164,032
0
W
Gilgamesh
7,452
932
16
2
0
183,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role