Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Viseera
Scylla
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 110L
1,476 Elo+
Solo
Persephone
Persephone
escu12
Persephone
Level 122
God Stats
1W - 3L
1,332 SR
Queue Stats
5W - 5L
1,651 Elo+
Solo
Hades
Hades
ŽanpierPolnaref
Hades
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 71L
1,350 Elo+
Solo
Team Averages
Level 144
1,466 SR
1,495 Elo+

VS

Team Averages
Level 121
1,528 SR
1,479 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Everec
Sol
Level 92
God Stats
1W - 1L
1,477 SR
Queue Stats
142W - 154L
1,423 Elo+
Solo
Bastet
Bastet
Kaloggero
Bastet
Level 129
God Stats
8W - 11L
1,506 SR
Queue Stats
77W - 103L
1,434 Elo+
Solo
Hou Yi
Hou Yi
Shiranay
Hou Yi
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 115L
1,563 Elo+
Solo
Chronos
Chronos
astronutty
Chronos
Level 86
God Stats
1W - 2L
1,655 SR
Queue Stats
13W - 10L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 0
5,462
1,092
2,596
4,463
3,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Nox
 
Nox
10
0 / 0 / 0
5,230
1,046
1,858
1,009
391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Viseera
Scylla
10
0 / 0 / 0
5,314
1,063
1,808
1,832
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
escu12
Persephone
10
0 / 0 / 0
5,506
1,101
1,306
2,603
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
0 / 0 / 0
4,833
967
0
90
38
Team 1 Tickets

386

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 0 / 1
5,515
1,103
1,043
690
199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Everec
Sol
10
0 / 0 / 1
5,247
1,049
1,709
2,443
816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Kaloggero
Bastet
10
1 / 0 / 0
5,601
1,120
1,438
1,545
564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Hou Yi
Shiranay
Hou Yi
10
0 / 0 / 1
5,652
1,130
2,462
2,614
952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
astronutty
Chronos
10
0 / 0 / 1
5,377
1,075
2,317
1,141
426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
1
1
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
L
Nox
 
Nox
0
0
0
0
W
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Sol
Everec
Sol
0
0
1
0.5
W
Bastet
Kaloggero
Bastet
1
0
0
1
W
Hou Yi
Shiranay
Hou Yi
0
0
1
0.5
L
Scylla
Viseera
Scylla
0
0
0
0
W
Chronos
astronutty
Chronos
0
0
1
0.5
L
Persephone
escu12
Persephone
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,568
Damage
8,969
9,997
Taken
8,433
5,306
Mitigated
2,957
1,439
Healing
906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,596
144
0
1,352
4,463
3,287
0
1,488
2,891
0
14,620
L
Nox
 
Nox
1,858
94
0
6
1,009
391
0
554
415
6,371
0
W
Nu Wa
 
Nu Wa
1,043
156
0
0
690
199
0
173
479
14,271
293
W
Sol
Everec
Sol
1,709
551
0
223
2,443
816
0
1,769
552
4,006
436
W
Bastet
Kaloggero
Bastet
1,438
301
0
261
1,545
564
0
929
539
0
4,514
W
Hou Yi
Shiranay
Hou Yi
2,462
940
0
422
2,614
952
0
1,546
1,068
0
18,789
L
Scylla
Viseera
Scylla
1,808
55
0
0
1,832
622
0
1,145
557
12,776
0
W
Chronos
astronutty
Chronos
2,317
197
0
0
1,141
426
0
555
499
8,864
800
L
Persephone
escu12
Persephone
1,306
55
0
81
2,603
968
0
1,092
1,417
13,004
0
L
0
0
0
0
90
38
0
90
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,345
Gold Earned
27,392
105
Minions Killed
111
4
Camps Cleared
7
396,115
Distance Traveled
519,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,462
1,092
22
4
1
106,322
0
L
Nox
5,230
1,046
15
3
2
93,382
0
W
Nu Wa
5,515
1,103
35
7
2
93,294
0
W
Sol
5,247
1,049
11
2
0
115,462
0
W
Bastet
5,601
1,120
12
2
1
113,818
0
W
Hou Yi
5,652
1,130
36
7
3
94,499
0
L
Scylla
5,314
1,063
29
6
0
94,250
0
W
Chronos
5,377
1,075
17
3
1
102,747
0
L
Persephone
5,506
1,101
39
8
1
102,161
0
L
Hades
4,833
967
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role