Player Matchup

Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Huaara
Awilix
Level 101
God Stats
3W - 2L
1,827 SR
Queue Stats
18W - 17L
1,457 Elo+
Party 1
Ganesha
Ganesha
MAZEUR225
Ganesha
Level 125
God Stats
6W - 2L
1,422 SR
Queue Stats
39W - 32L
1,454 Elo+
Party 1
Nut
Nut
Shinsetsu974
Nut
Level 122
God Stats
7W - 6L
1,640 SR
Queue Stats
15W - 11L
1,716 Elo+
Party 1
Surtr
Surtr
Xx_CJB_xX2002
Surtr
Level 89
God Stats
7W - 2L
1,830 SR
Queue Stats
13W - 19L
1,508 Elo+
Solo
Team Averages
Level 113
1,644 SR
1,527 Elo+

VS

Team Averages
Level 129
1,571 SR
1,474 Elo+
Loki
Loki
DrZ-Mkn
Loki
Level 185
God Stats
11W - 13L
1,554 SR
Queue Stats
551W - 545L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hanter5114830
Ah Muzen Cab
Level 58
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 4L
1,371 Elo+
Solo
Anhur
Anhur
Marv420
Anhur
Level 119
God Stats
4W - 7L
1,608 SR
Queue Stats
107W - 98L
1,457 Elo+
Solo
Olorun
Olorun
Mullcih1
Olorun
Level 128
God Stats
31W - 29L
1,633 SR
Queue Stats
707W - 707L
1,508 Elo+
Solo
Surtr
Surtr
Nofireaspect
Surtr
Level 153
God Stats
10W - 6L
1,762 SR
Queue Stats
110W - 104L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
7
2 / 1 / 0
4,165
595
3,851
5,228
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
Huaara
Awilix
9
2 / 0 / 2
4,646
664
2,689
4,460
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
MAZEUR225
Ganesha
6
0 / 1 / 2
4,168
595
1,139
4,115
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 1 / 0
5,021
717
3,963
3,899
1,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
1 / 2 / 0
4,216
602
2,448
6,624
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DrZ-Mkn
Loki
8
2 / 0 / 1
4,121
589
1,826
4,706
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Hanter5114830
Ah Muzen Cab
6
0 / 4 / 0
3,497
500
2,355
6,353
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anhur
Marv420
Anhur
1
0 / 0 / 0
2,817
402
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Olorun
Mullcih1
Olorun
7
0 / 1 / 2
3,831
547
2,304
2,941
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
3 / 3 / 0
4,641
663
6,658
8,204
4,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
5
5
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
1
0
2
L
Loki
DrZ-Mkn
Loki
2
0
1
2.5
L
Ah Muzen Cab
Hanter5114830
Ah Muzen Cab
0
4
0
0
W
Awilix
Huaara
Awilix
2
0
2
3
W
Ganesha
MAZEUR225
Ganesha
0
1
2
1
L
Anhur
Marv420
Anhur
0
0
0
0
L
Olorun
Mullcih1
Olorun
0
1
2
1
L
3
3
0
1
W
2
1
0
2
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,090
Damage
13,143
24,326
Taken
22,204
10,628
Mitigated
8,722
7,572
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
3,851
1,193
0
2,702
5,228
1,889
108
598
4,589
21,581
2,471
L
Loki
DrZ-Mkn
Loki
1,826
484
0
1,983
4,706
1,348
0
1,332
3,130
0
14,986
L
Ah Muzen Cab
Hanter5114830
Ah Muzen Cab
2,355
656
0
0
6,353
1,922
0
1,391
4,844
0
15,007
W
Awilix
Huaara
Awilix
2,689
1,116
0
449
4,460
1,837
0
128
4,291
0
31,525
W
Ganesha
MAZEUR225
Ganesha
1,139
373
0
999
4,115
2,602
71
699
3,293
10,829
0
L
Anhur
Marv420
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
Mullcih1
Olorun
2,304
1,226
280
810
2,941
951
0
303
2,570
16,294
0
L
6,658
3,329
0
2,858
8,204
4,501
27
1,522
6,600
987
28,202
W
3,963
2,011
0
781
3,899
1,407
0
977
2,922
0
30,989
W
2,448
983
0
2,641
6,624
2,893
0
177
6,042
452
24,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,216
Gold Earned
18,907
232
Minions Killed
117
0
Camps Cleared
0
697,348
Distance Traveled
547,834
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
4,165
595
65
9
0
136,572
0
L
Loki
4,121
589
27
4
0
144,855
0
L
Ah Muzen Cab
3,497
500
15
2
0
143,893
0
W
Awilix
4,646
664
56
8
0
176,878
0
W
Ganesha
4,168
595
7
1
0
133,941
0
L
Anhur
2,817
402
0
0
0
1,496
0
L
Olorun
3,831
547
26
4
0
129,574
0
L
Surtr
4,641
663
49
7
0
128,016
0
W
Nut
5,021
717
59
8
0
126,493
0
W
Surtr
4,216
602
45
6
0
123,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role