Player Matchup

Shiva
Shiva
 
Shiva
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Pollemic
Kuzenbo
Level 69
God Stats
5W - 7L
1,409 SR
Queue Stats
108W - 127L
1,497 Elo+
Party 1
Thanatos
Thanatos
Thode141
Thanatos
Level 105
God Stats
14W - 14L
1,560 SR
Queue Stats
306W - 297L
1,463 Elo+
Party 1
Medusa
Medusa
itzgenetixxx
Medusa
Level 39
God Stats
6W - 3L
1,734 SR
Queue Stats
47W - 51L
1,509 Elo+
Party 2
Hera
Hera
xBloodcollector
Hera
Level 219
God Stats
2W - 2L
1,516 SR
Queue Stats
399W - 416L
1,531 Elo+
Party 2
Team Averages
Level 114
1,544 SR
1,500 Elo+

VS

Team Averages
Level 136
1,491 SR
1,475 Elo+
Danzaburou
Danzaburou
DARKUZZOLO
Danzaburou
Level 177
God Stats
2W - 2L
1,405 SR
Queue Stats
312W - 292L
1,504 Elo+
Solo
Zeus
Zeus
Dracaaryss
Zeus
Level 123
God Stats
4W - 4L
1,157 SR
Queue Stats
380W - 367L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
Jacobe1
Baron Samedi
Level 119
God Stats
12W - 7L
1,701 SR
Queue Stats
77W - 92L
1,532 Elo+
Solo
Pele
Pele
Skatjelief
Pele
Level 143
God Stats
34W - 30L
1,539 SR
Queue Stats
42W - 42L
1,261 Elo+
Solo
Arachne
Arachne
TBS x SwiFTy
Arachne
Level 120
God Stats
42W - 25L
1,653 SR
Queue Stats
382W - 380L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
0 / 2 / 0
4,700
470
3,008
6,930
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Pollemic
Kuzenbo
8
1 / 0 / 1
5,176
518
2,447
5,788
4,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Thode141
Thanatos
9
1 / 3 / 1
5,208
521
1,514
8,878
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
8
0 / 3 / 0
4,661
466
4,009
6,044
2,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 1 / 0
5,576
558
2,680
4,319
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DARKUZZOLO
Danzaburou
10
1 / 0 / 4
5,797
580
5,568
4,836
1,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
6,241
624
3,773
4,426
1,584
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Jacobe1
Baron Samedi
9
1 / 2 / 4
4,958
496
4,095
6,296
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 0
7,500
750
4,899
6,305
2,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
TBS x SwiFTy
Arachne
11
3 / 0 / 3
5,906
591
2,226
5,604
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
9
9
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
0
0
W
Danzaburou
DARKUZZOLO
Danzaburou
1
0
4
3
W
2
1
0
2
W
Baron Samedi
Jacobe1
Baron Samedi
1
2
4
1.5
L
Kuzenbo
Pollemic
Kuzenbo
1
0
1
1.5
W
2
0
0
2
W
Arachne
TBS x SwiFTy
Arachne
3
0
3
4.5
L
Thanatos
Thode141
Thanatos
1
3
1
0.5
L
Medusa
0
3
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,658
Damage
20,561
31,959
Taken
27,467
15,338
Mitigated
11,554
11,783
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,008
948
0
1,730
6,930
3,144
0
0
6,930
0
26,292
W
Danzaburou
DARKUZZOLO
Danzaburou
5,568
1,362
0
1,800
4,836
1,918
0
579
4,257
0
43,263
W
3,773
644
0
950
4,426
1,584
0
1,642
2,784
48,355
1,595
W
Baron Samedi
Jacobe1
Baron Samedi
4,095
318
364
1,859
6,296
3,728
0
2,302
3,994
21,077
0
L
Kuzenbo
Pollemic
Kuzenbo
2,447
1,074
0
2,020
5,788
4,986
6
1,291
4,497
14,155
2,554
W
4,899
1,520
0
3,061
6,305
2,367
1,399
0
6,043
0
58,245
W
Arachne
TBS x SwiFTy
Arachne
2,226
1,379
0
3,569
5,604
1,957
0
460
5,144
0
41,918
L
Thanatos
Thode141
Thanatos
1,514
584
0
4,854
8,878
3,751
0
2,068
6,810
0
33,779
L
Medusa
4,009
1,261
0
1,795
6,044
2,096
0
1,860
4,184
0
32,218
L
2,680
480
0
1,384
4,319
1,361
0
2,649
1,670
42,853
702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,321
Gold Earned
30,402
273
Minions Killed
385
0
Camps Cleared
0
917,951
Distance Traveled
958,360
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,700
470
49
5
0
107,720
0
W
Danzaburou
5,797
580
57
6
0
181,333
0
W
Zeus
6,241
624
95
10
0
180,020
0
W
Baron Samedi
4,958
496
41
4
0
163,072
0
L
Kuzenbo
5,176
518
19
2
0
204,833
4
W
Pele
7,500
750
114
11
0
209,613
0
W
Arachne
5,906
591
78
8
0
224,322
0
L
Thanatos
5,208
521
59
6
0
211,612
0
L
Medusa
4,661
466
53
5
0
184,483
0
L
Hera
5,576
558
93
9
0
209,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role