Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
PikRise
Gilgamesh
Level 68
God Stats
12W - 14L
1,453 SR
Queue Stats
17W - 26L
1,365 Elo+
Party 2
Ne Zha
Ne Zha
gerrit179
Ne Zha
Level 129
God Stats
2W - 0L
1,991 SR
Queue Stats
13W - 5L
1,684 Elo+
Solo
Team Averages
Level 109
1,589 SR
1,510 Elo+

VS

Team Averages
Level 101
1,577 SR
1,524 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DanteVale555
Fenrir
Level 7
God Stats
1W - 5L
1,723 SR
Queue Stats
1W - 5L
1,703 Elo+
Solo
Nox
Nox
Fabian26
Nox
Level 84
God Stats
1W - 4L
1,385 SR
Queue Stats
41W - 40L
1,515 Elo+
Solo
Ishtar
Ishtar
TaflFhlaqhm
Ishtar
Level 160
God Stats
1W - 1L
1,780 SR
Queue Stats
91W - 87L
1,498 Elo+
Solo
Anubis
Anubis
ric54
Anubis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
13 / 1 / 6
9,482
1,054
14,589
5,739
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
 
Sylvanus
14
1 / 1 / 17
8,644
960
4,631
9,869
9,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ishtar
 
Ishtar
14
2 / 2 / 8
7,796
866
2,302
6,445
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
PikRise
Gilgamesh
14
0 / 1 / 4
7,957
884
1,312
8,789
7,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Ne Zha
gerrit179
Ne Zha
15
4 / 2 / 12
8,725
969
13,086
11,681
4,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
2 / 3 / 3
7,223
803
1,886
7,987
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
4 / 5 / 1
7,441
827
5,045
9,632
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 5 / 2
6,604
734
2,396
11,738
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ishtar
11
0 / 3 / 1
6,449
717
1,135
5,024
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
ric54
Anubis
12
0 / 4 / 5
6,929
770
2,311
6,364
2,268
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
20
Kills
6
7
Deaths
20
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
13
1
6
16
W
Sylvanus
 
Sylvanus
1
1
17
9.5
W
Ishtar
 
Ishtar
2
2
8
3
L
Kumbhakarna
 
Kumbhakarna
2
3
3
1.17
L
Fenrir
4
5
1
0.9
L
0
5
2
0.2
W
Gilgamesh
PikRise
Gilgamesh
0
1
4
2
L
Ishtar
0
3
1
0.17
W
Ne Zha
gerrit179
Ne Zha
4
2
12
5
L
Anubis
ric54
Anubis
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,920
Damage
12,773
42,523
Taken
40,745
26,838
Mitigated
15,213
15,061
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,589
1,967
0
1,162
5,739
2,984
2,385
939
4,800
41,680
0
W
Sylvanus
 
Sylvanus
4,631
1,463
2,354
2,894
9,869
9,051
470
1,077
8,792
7,802
341
W
Ishtar
 
Ishtar
2,302
1,777
0
1,267
6,445
2,424
1,715
1,274
5,171
0
10,667
L
Kumbhakarna
 
Kumbhakarna
1,886
158
0
1,223
7,987
4,172
0
3,362
4,625
4,683
105
L
Fenrir
5,045
906
0
904
9,632
3,773
0
4,922
4,710
0
10,641
L
2,396
445
0
40
11,738
3,635
0
6,780
4,958
8,372
0
W
Gilgamesh
PikRise
Gilgamesh
1,312
244
602
1,766
8,789
7,771
1,844
365
8,424
0
27,695
L
Ishtar
1,135
688
0
250
5,024
1,365
0
2,217
2,807
0
6,920
W
Ne Zha
gerrit179
Ne Zha
13,086
1,989
0
5,016
11,681
4,608
1,954
2,833
8,848
0
34,030
L
Anubis
ric54
Anubis
2,311
152
0
709
6,364
2,268
0
1,751
4,613
11,461
335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,604
Gold Earned
34,646
200
Minions Killed
70
0
Camps Cleared
0
899,313
Distance Traveled
666,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,482
1,054
58
6
0
161,423
0
W
Sylvanus
8,644
960
13
1
0
162,549
0
W
Ishtar
7,796
866
26
3
0
150,815
0
L
Kumbhakarna
7,223
803
7
1
0
152,005
0
L
Fenrir
7,441
827
11
1
0
128,795
0
L
Nox
6,604
734
13
1
0
162,819
0
W
Gilgamesh
7,957
884
57
6
0
204,861
0
L
Ishtar
6,449
717
14
2
0
55,742
0
W
Ne Zha
8,725
969
46
5
0
219,665
0
L
Anubis
6,929
770
25
3
0
167,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role