Player Matchup

Anhur
Anhur
NeedATissue23
Anhur
Level 44
God Stats
0W - 1L
1,539 SR
Queue Stats
9W - 11L
1,438 Elo+
Solo
Janus
Janus
SolarXXArc
Janus
Level 145
God Stats
1W - 3L
1,087 SR
Queue Stats
264W - 262L
1,546 Elo+
Solo
Surtr
Surtr
SwexyMexy601
Surtr
Level 87
God Stats
2W - 3L
1,611 SR
Queue Stats
9W - 8L
1,512 Elo+
Solo
Fenrir
Fenrir
vKarnage
Fenrir
Level 127
God Stats
1W - 1L
1,732 SR
Queue Stats
4W - 9L
1,399 Elo+
Solo
Ra
Ra
希尔瓦娜斯风行者
Ra
Level 124
God Stats
0W - 2L
1,318 SR
Queue Stats
2W - 9L
1,050 Elo+
Solo
Team Averages
Level 105
1,457 SR
1,389 Elo+

VS

Team Averages
Level 132
1,655 SR
1,486 Elo+
Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
ItsParZval
Nut
Level 108
God Stats
3W - 1L
1,784 SR
Queue Stats
18W - 22L
1,398 Elo+
Solo
Medusa
Medusa
Metathebear
Medusa
Level 108
God Stats
38W - 21L
1,630 SR
Queue Stats
312W - 311L
1,500 Elo+
Solo
Odin
Odin
OGSHREDZ
Odin
Level 128
God Stats
5W - 5L
1,646 SR
Queue Stats
187W - 171L
1,485 Elo+
Solo
Khepri
Khepri
SPACEINVADERXD
Khepri
Level 157
God Stats
2W - 1L
1,715 SR
Queue Stats
252W - 227L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,623
453
1,129
5,319
1,290
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
10
1 / 0 / 3
5,551
694
5,489
1,910
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 0
4,701
588
2,674
4,351
1,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
vKarnage
Fenrir
9
2 / 1 / 3
4,701
588
2,005
6,767
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 1 / 0
3,917
490
1,290
4,540
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
2 / 1 / 0
5,099
637
2,664
7,451
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,277
535
1,633
6,555
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
10
4 / 0 / 0
5,612
702
3,613
2,439
857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odin
7
0 / 1 / 4
4,455
557
2,311
7,835
3,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
1 / 0 / 2
5,787
723
2,099
3,462
2,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
5
Kills
7
8
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
1
0
2
W
0
3
0
0
W
Medusa
4
0
0
4
L
0
4
0
0
W
Odin
0
1
4
2
W
1
0
2
2
L
Janus
1
0
3
2.5
L
2
2
0
1
L
Fenrir
vKarnage
Fenrir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,587
Damage
12,320
22,887
Taken
27,742
7,827
Mitigated
11,070
4,317
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,664
275
0
3,658
7,451
2,673
0
1,029
6,298
0
31,212
W
1,633
1,000
0
1,315
6,555
2,032
6
2,990
3,145
0
19,953
W
Medusa
3,613
589
0
490
2,439
857
754
852
1,465
0
38,461
L
1,129
569
0
373
5,319
1,290
0
0
5,098
0
11,278
W
Odin
2,311
505
0
2,171
7,835
3,489
64
1,065
6,698
0
23,398
W
2,099
55
0
1,496
3,462
2,019
283
92
3,370
32,973
3,580
L
Janus
5,489
171
0
983
1,910
564
0
0
1,869
36,940
870
L
2,674
1,461
0
231
4,351
1,720
0
1,796
2,555
676
19,300
L
Fenrir
vKarnage
Fenrir
2,005
436
0
933
6,767
2,935
0
194
6,532
0
29,558
L
1,290
67
366
1,431
4,540
1,318
0
0
4,501
25,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,493
Gold Earned
25,230
201
Minions Killed
243
0
Camps Cleared
0
815,526
Distance Traveled
858,517
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,099
637
59
7
0
201,734
0
W
Nut
4,277
535
33
4
0
162,403
1
W
Medusa
5,612
702
54
7
0
147,760
0
L
Anhur
3,623
453
20
3
0
127,544
0
W
Odin
4,455
557
34
4
0
194,279
0
W
Khepri
5,787
723
63
8
0
152,341
0
L
Janus
5,551
694
80
10
0
165,596
4
L
Surtr
4,701
588
23
3
0
160,414
0
L
Fenrir
4,701
588
47
6
0
178,828
0
L
Ra
3,917
490
31
4
0
183,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role