Player Matchup

Anhur
Anhur
Hfuis
Anhur
Level 43
God Stats
0W - 3L
1,195 SR
Queue Stats
37W - 49L
1,424 Elo+
Solo
Neith
Neith
Neko__Nero
Neith
Level 124
God Stats
2W - 4L
1,572 SR
Queue Stats
191W - 200L
1,504 Elo+
Party 1
Fenrir
Fenrir
SC0RP0
Fenrir
Level 109
God Stats
1W - 1L
1,787 SR
Queue Stats
10W - 15L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Talanganay
Cthulhu
Level 71
God Stats
19W - 9L
1,889 SR
Queue Stats
355W - 349L
1,533 Elo+
Party 1
Erlang Shen
Erlang Shen
doby1kenoby82
Erlang Shen
Level 112
God Stats
2W - 2L
1,627 SR
Queue Stats
75W - 87L
1,479 Elo+
Party 1
Team Averages
Level 92
1,614 SR
1,473 Elo+

VS

Team Averages
Level 120
1,510 SR
1,477 Elo+
Hera
Hera
AcidNinja2287
Hera
Level 127
God Stats
4W - 5L
1,431 SR
Queue Stats
75W - 69L
1,494 Elo+
Solo
Surtr
Surtr
FireLamb6213693
Surtr
Level 145
God Stats
39W - 33L
1,588 SR
Queue Stats
85W - 74L
1,561 Elo+
Solo
Bacchus
Bacchus
kELSO559
Bacchus
Level 28
God Stats
41W - 28L
1,545 SR
Queue Stats
259W - 268L
1,451 Elo+
Party 2
Xbalanque
Xbalanque
laozyboy
Xbalanque
Level 155
God Stats
14W - 9L
1,745 SR
Queue Stats
265W - 267L
1,454 Elo+
Party 2
Pele
Pele
lilcrazylaoboy
Pele
Level 144
God Stats
9W - 12L
1,242 SR
Queue Stats
193W - 198L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hfuis
Anhur
14
1 / 5 / 3
7,701
453
4,538
13,543
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
13
1 / 5 / 4
7,833
461
6,749
12,300
4,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
SC0RP0
Fenrir
16
5 / 4 / 2
9,123
537
9,329
18,377
8,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
Talanganay
Cthulhu
12
1 / 5 / 4
7,227
425
9,126
20,089
14,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
doby1kenoby82
Erlang Shen
15
0 / 2 / 0
8,307
489
9,061
24,818
18,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
9,472
557
9,036
9,538
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 0 / 0
10,262
604
16,850
16,360
20,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
kELSO559
Bacchus
13
1 / 1 / 6
8,405
494
5,818
13,913
18,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
laozyboy
Xbalanque
16
5 / 3 / 5
9,855
580
15,018
14,232
5,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 3 / 3
9,872
581
10,934
18,475
7,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
8
Kills
21
21
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
2
0
0
2
L
Anhur
Hfuis
Anhur
1
5
3
0.5
L
Neith
1
5
4
0.6
L
Fenrir
SC0RP0
Fenrir
5
4
2
1.5
L
Cthulhu
Talanganay
Cthulhu
1
5
4
0.6
L
Erlang Shen
doby1kenoby82
Erlang Shen
0
2
0
0
W
Bacchus
kELSO559
Bacchus
1
1
6
4
W
Xbalanque
laozyboy
Xbalanque
5
3
5
2.5
W
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,803
Damage
57,656
89,127
Taken
72,518
51,233
Mitigated
56,130
30,921
Healing
26,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,036
2,499
0
2,636
9,538
3,682
636
1,470
8,068
69,395
1,084
W
16,850
7,185
0
5,797
16,360
20,832
0
72
16,182
4,117
89,867
L
Anhur
Hfuis
Anhur
4,538
2,013
0
2,859
13,543
4,656
0
1,237
12,306
0
56,594
L
Neith
6,749
1,181
0
2,174
12,300
4,923
0
3,463
8,837
0
52,053
L
Fenrir
SC0RP0
Fenrir
9,329
1,870
0
5,988
18,377
8,670
0
2,516
15,861
0
72,064
L
Cthulhu
Talanganay
Cthulhu
9,126
745
282
3,149
20,089
14,635
0
6,999
13,090
38,236
0
L
Erlang Shen
doby1kenoby82
Erlang Shen
9,061
5,407
0
16,469
24,818
18,349
0
2,060
22,758
0
82,629
W
Bacchus
kELSO559
Bacchus
5,818
562
127
2,465
13,913
18,328
308
3,400
10,513
28,626
2,060
W
Xbalanque
laozyboy
Xbalanque
15,018
9,937
0
5,976
14,232
5,312
1,170
2,327
11,905
0
80,527
W
10,934
2,003
0
9,851
18,475
7,976
0
1,857
16,618
0
85,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,191
Gold Earned
47,866
464
Minions Killed
524
0
Camps Cleared
0
1,514,367
Distance Traveled
1,580,744
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,472
557
106
6
0
314,741
7
W
Surtr
10,262
604
141
8
0
285,657
4
L
Anhur
7,701
453
83
5
0
292,630
0
L
Neith
7,833
461
90
5
0
285,167
0
L
Fenrir
9,123
537
87
5
0
325,350
0
L
Cthulhu
7,227
425
51
3
0
308,874
0
L
Erlang Shen
8,307
489
153
9
0
302,346
6
W
Bacchus
8,405
494
35
2
0
336,052
2
W
Xbalanque
9,855
580
115
7
0
281,248
0
W
Pele
9,872
581
127
7
0
363,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role