Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DBZDoubleE
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 76L
1,541 Elo+
Solo
Tyr
Tyr
Em3rson17
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,706 Elo+
Solo
Fenrir
Fenrir
Tylermelon
Fenrir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
ch4nch4n
Gilgamesh
Level 157
God Stats
1W - 1L
1,714 SR
Queue Stats
25W - 23L
1,544 Elo+
Solo
Loki
Loki
zEbUbbLy1
Loki
Level 125
God Stats
4W - 5L
1,446 SR
Queue Stats
393W - 401L
1,525 Elo+
Solo
Team Averages
Level 128
1,532 SR
1,573 Elo+

VS

Team Averages
Level 127
1,696 SR
1,684 Elo+
King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ethesto
Thor
Level 169
God Stats
2W - 0L
1,733 SR
Queue Stats
270W - 42L
1,884 Elo+
Party 1
Discordia
Discordia
JscroggsBih
Discordia
Level 77
God Stats
3W - 3L
1,497 SR
Queue Stats
128W - 119L
1,565 Elo+
Solo
Ares
Ares
YeastyBeast
Ares
Level 127
God Stats
4W - 1L
2,060 SR
Queue Stats
140W - 15L
1,915 Elo+
Party 1
Ah Puch
Ah Puch
varoche007
Ah Puch
Level 159
God Stats
6W - 1L
1,691 SR
Queue Stats
239W - 251L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DBZDoubleE
Ah Muzen Cab
15
4 / 5 / 6
8,547
777
11,894
11,924
5,977
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 6 / 4
7,819
711
5,674
13,888
18,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Tylermelon
Fenrir
15
3 / 5 / 6
8,455
769
6,127
14,035
17,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Gilgamesh
ch4nch4n
Gilgamesh
15
3 / 4 / 6
9,376
852
11,459
22,990
16,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
14
1 / 7 / 5
7,572
688
8,909
12,049
5,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 5 / 20
8,767
797
11,060
14,199
27,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Thor
Ethesto
Thor
16
10 / 3 / 15
10,354
941
18,113
15,238
26,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
JscroggsBih
Discordia
16
3 / 2 / 19
9,552
868
10,191
12,392
7,094
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 1 / 16
10,187
926
14,174
13,553
19,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ah Puch
varoche007
Ah Puch
16
6 / 2 / 13
9,421
856
14,737
8,989
10,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
110
12
Kills
27
27
Deaths
13
27
Assists
83
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
5
20
2.4
L
Ah Muzen Cab
DBZDoubleE
Ah Muzen Cab
4
5
6
1.4
L
1
6
4
0.5
W
Thor
Ethesto
Thor
10
3
15
5.83
W
Discordia
JscroggsBih
Discordia
3
2
19
6.25
L
Fenrir
Tylermelon
Fenrir
3
5
6
1.2
W
6
1
16
14
L
Gilgamesh
ch4nch4n
Gilgamesh
3
4
6
1.5
W
Ah Puch
varoche007
Ah Puch
6
2
13
6.25
L
Loki
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,063
Damage
68,275
74,886
Taken
64,371
64,708
Mitigated
90,794
19,203
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,060
1,004
597
1,433
14,199
27,831
79
0
13,921
3,344
14,512
L
Ah Muzen Cab
DBZDoubleE
Ah Muzen Cab
11,894
5,664
116
1,219
11,924
5,977
0
5,708
5,693
0
24,653
L
5,674
763
925
1,501
13,888
18,761
0
7,578
5,283
0
12,359
W
Thor
Ethesto
Thor
18,113
3,041
1,577
2,423
15,238
26,018
695
0
15,021
2,141
20,418
W
Discordia
JscroggsBih
Discordia
10,191
1,012
959
2,526
12,392
7,094
1,545
0
12,392
29,703
0
L
Fenrir
Tylermelon
Fenrir
6,127
1,199
344
2,759
14,035
17,615
0
7,143
6,266
0
9,712
W
14,174
659
127
1,717
13,553
19,642
512
0
13,386
18,287
3,841
L
Gilgamesh
ch4nch4n
Gilgamesh
11,459
2,846
1,940
8,130
22,990
16,547
0
12,115
9,894
0
22,779
W
Ah Puch
varoche007
Ah Puch
14,737
380
650
1,259
8,989
10,209
491
0
8,951
23,620
0
L
Loki
8,909
1,315
1,458
811
12,049
5,808
0
6,826
4,795
0
23,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,769
Gold Earned
48,281
120
Minions Killed
130
0
Camps Cleared
0
1,050,702
Distance Traveled
1,063,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,767
797
11
1
0
188,357
0
L
Ah Muzen Cab
8,547
777
31
3
0
182,659
0
L
Tyr
7,819
711
20
2
0
212,917
0
W
Thor
10,354
941
23
2
0
205,603
0
W
Discordia
9,552
868
48
4
0
212,863
0
L
Fenrir
8,455
769
11
1
0
203,917
0
W
Ares
10,187
926
13
1
0
238,634
0
L
Gilgamesh
9,376
852
37
3
0
228,594
0
W
Ah Puch
9,421
856
35
3
0
217,636
0
L
Loki
7,572
688
21
2
0
222,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role