Player Matchup

Chaac
Chaac
Diamond III
 
Chaac
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond V
 
Susano
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Diamond IV
Doriamma
Yu Huang
Diamond IV
Level 149
God Stats
5W - 5L
1,718 SR
Queue Stats
126W - 114L
2,065 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
gnommezy
Ah Muzen Cab
Masters
Level 194
God Stats
22W - 17L
1,641 SR
Queue Stats
284W - 262L
2,636 MMR
Solo
Bacchus
Bacchus
Platinum I
xMarsu-_-
Bacchus
Platinum I
Level 158
God Stats
5W - 7L
1,549 SR
Queue Stats
450W - 435L
1,956 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 161
1,582 SR
1,931 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,692 SR
2,190 MMR
Da Ji
Da Ji
Masters
HiImCameron
Da Ji
Masters
Level 171
God Stats
4W - 0L
1,962 SR
Queue Stats
42W - 22L
2,710 MMR
Solo
Ganesha
Ganesha
Platinum II
JavierBM99
Ganesha
Platinum II
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 37L
1,982 MMR
Solo
Ra
Ra
Masters
Snizzzzle
Ra
Masters
Level 118
God Stats
2W - 0L
1,743 SR
Queue Stats
104W - 93L
2,556 MMR
Solo
Ullr
Ullr
Platinum IV
jortex892
Ullr
Platinum IV
Level 127
God Stats
14W - 13L
1,675 SR
Queue Stats
58W - 53L
1,858 MMR
Solo
Tyr
Tyr
Platinum II
春日部当红炸子鸡丶
Tyr
Platinum II
Level 159
God Stats
3W - 3L
1,583 SR
Queue Stats
298W - 280L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 1
5,917
592
5,611
9,909
6,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Susano
 
Susano
11
3 / 4 / 3
5,915
592
5,126
9,736
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Doriamma
Yu Huang
11
1 / 3 / 1
5,754
575
3,094
6,776
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
gnommezy
Ah Muzen Cab
12
2 / 2 / 0
6,679
668
2,866
6,137
2,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
xMarsu-_-
Bacchus
10
0 / 2 / 4
5,657
566
4,201
8,816
8,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
AthenaAo KuangThanatosOdin

VS

Bans
KuzenboNeithBellonaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
6,846
685
8,677
8,621
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ganesha
JavierBM99
Ganesha
10
0 / 2 / 7
6,096
610
3,949
8,180
6,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 1 / 2
6,742
674
3,661
2,643
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ullr
12
3 / 2 / 4
6,614
661
3,452
6,991
2,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 2
6,836
684
4,760
8,868
7,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
12
13
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
1
0.25
L
Susano
 
Susano
3
4
3
1.13
L
Yu Huang
Doriamma
Yu Huang
1
3
1
0.5
W
5
0
6
8
W
Ganesha
JavierBM99
Ganesha
0
2
7
1.75
W
3
1
2
4
L
Ah Muzen Cab
gnommezy
Ah Muzen Cab
2
2
0
1
W
Ullr
3
2
4
2.5
L
Bacchus
xMarsu-_-
Bacchus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,898
Damage
24,499
41,374
Taken
35,303
23,398
Mitigated
20,063
10,840
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,611
1,436
0
3,546
9,909
6,721
0
0
9,909
0
42,404
L
Susano
 
Susano
5,126
1,661
0
3,402
9,736
3,612
0
1,508
8,212
0
39,117
L
Yu Huang
Doriamma
Yu Huang
3,094
247
0
947
6,776
2,508
0
1,995
4,556
46,494
0
W
8,677
2,921
0
3,985
8,621
3,307
0
1,840
6,740
0
57,600
W
Ganesha
JavierBM99
Ganesha
3,949
332
0
1,791
8,180
6,205
0
2,695
5,485
14,297
1,218
W
3,661
631
797
1,164
2,643
904
0
492
2,151
51,229
0
L
Ah Muzen Cab
gnommezy
Ah Muzen Cab
2,866
1,578
0
1,073
6,137
2,413
0
286
5,851
0
59,260
W
Ullr
3,452
1,355
0
702
6,991
2,584
0
1,906
5,085
0
46,358
L
Bacchus
xMarsu-_-
Bacchus
4,201
552
0
1,872
8,816
8,144
0
2,880
5,773
17,210
2,669
W
4,760
755
0
3,845
8,868
7,063
0
255
7,917
0
52,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,922
Gold Earned
33,134
359
Minions Killed
413
0
Camps Cleared
0
1,041,688
Distance Traveled
1,154,348
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,917
592
76
8
0
180,471
0
L
Susano
5,915
592
71
7
0
221,431
0
L
Yu Huang
5,754
575
89
9
0
205,243
3
W
Da Ji
6,846
685
80
8
0
266,306
0
W
Ganesha
6,096
610
10
1
0
234,829
0
W
Ra
6,742
674
123
12
0
245,782
0
L
Ah Muzen Cab
6,679
668
92
9
0
195,528
2
W
Ullr
6,614
661
100
10
0
212,397
4
L
Bacchus
5,657
566
31
3
0
239,015
2
W
Tyr
6,836
684
100
10
0
195,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role