Player Matchup

Ishtar
Ishtar
EchoMaster6
Ishtar
Level 107
God Stats
2W - 0L
1,826 SR
Queue Stats
9W - 6L
1,520 Elo+
Solo
Heimdallr
Heimdallr
eastpapa99
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,475 Elo+
Party 1
Bacchus
Bacchus
jmann681
Bacchus
Level 93
God Stats
1W - 0L
1,299 SR
Queue Stats
51W - 64L
1,434 Elo+
Party 1
Bake Kujira
Bake Kujira
qirnk
Bake Kujira
Level 124
God Stats
2W - 0L
1,377 SR
Queue Stats
54W - 38L
1,568 Elo+
Solo
Ix Chel
Ix Chel
tightazztmo666
Ix Chel
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,500 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,499 Elo+

VS

Team Averages
Level 144
1,552 SR
1,476 Elo+
King Arthur
King Arthur
DRACONIONNINJA
King Arthur
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,490 Elo+
Party 2
Heimdallr
Heimdallr
OdinsWolf191
Heimdallr
Level 159
God Stats
2W - 2L
1,519 SR
Queue Stats
150W - 159L
1,548 Elo+
Solo
Ne Zha
Ne Zha
Spritegeeker
Ne Zha
Level 142
God Stats
3W - 1L
1,879 SR
Queue Stats
111W - 108L
1,472 Elo+
Party 2
Ix Chel
Ix Chel
Steampunk
Ix Chel
Level 152
God Stats
0W - 2L
1,285 SR
Queue Stats
152W - 171L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
totwoToo2
Ah Muzen Cab
Level 157
God Stats
2W - 2L
1,579 SR
Queue Stats
178W - 184L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
20
7 / 4 / 12
12,832
855
17,697
14,857
9,395
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
eastpapa99
Heimdallr
20
9 / 2 / 11
12,168
811
17,647
13,802
8,605
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bacchus
jmann681
Bacchus
18
4 / 2 / 15
11,764
784
13,029
14,982
24,510
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bake Kujira
qirnk
Bake Kujira
18
3 / 3 / 11
10,619
708
9,478
20,493
27,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 4 / 16
9,897
660
8,067
13,185
7,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DRACONIONNINJA
King Arthur
15
1 / 8 / 6
9,634
642
9,776
24,898
33,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Heimdallr
OdinsWolf191
Heimdallr
20
9 / 4 / 3
12,306
820
23,500
15,620
9,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
18
2 / 7 / 6
10,653
710
9,428
16,459
9,719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Ix Chel
Steampunk
Ix Chel
17
2 / 5 / 7
10,281
685
13,259
14,294
7,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
totwoToo2
Ah Muzen Cab
11
0 / 0 / 1
8,146
543
5,916
2,356
956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
24
Kills
14
15
Deaths
24
65
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DRACONIONNINJA
King Arthur
1
8
6
0.5
W
Ishtar
7
4
12
3.25
L
Heimdallr
OdinsWolf191
Heimdallr
9
4
3
2.63
L
Ne Zha
2
7
6
0.71
L
Ix Chel
Steampunk
Ix Chel
2
5
7
1.1
W
Heimdallr
eastpapa99
Heimdallr
9
2
11
7.25
W
Bacchus
jmann681
Bacchus
4
2
15
5.75
W
Bake Kujira
qirnk
Bake Kujira
3
3
11
2.83
W
1
4
16
2.25
L
Ah Muzen Cab
totwoToo2
Ah Muzen Cab
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,918
Damage
61,879
77,319
Taken
73,627
77,203
Mitigated
60,296
31,792
Healing
21,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DRACONIONNINJA
King Arthur
9,776
1,379
1,014
2,290
24,898
33,009
174
7,918
16,436
1,694
14,964
W
Ishtar
17,697
13,019
1,626
3,697
14,857
9,395
3,258
1,696
13,161
0
50,241
L
Heimdallr
OdinsWolf191
Heimdallr
23,500
8,531
565
2,207
15,620
9,441
1,653
5,967
9,246
0
55,293
L
Ne Zha
9,428
2,499
797
2,081
16,459
9,719
1,757
5,921
10,361
0
19,633
L
Ix Chel
Steampunk
Ix Chel
13,259
2,138
7,070
4,881
14,294
7,171
225
7,404
6,730
23,100
485
W
Heimdallr
eastpapa99
Heimdallr
17,647
10,285
707
3,472
13,802
8,605
3,758
3,032
10,770
0
35,905
W
Bacchus
jmann681
Bacchus
13,029
559
1,833
4,656
14,982
24,510
130
2,911
12,071
20,233
641
W
Bake Kujira
qirnk
Bake Kujira
9,478
2,777
2,857
4,573
20,493
27,575
589
3,541
16,952
16,336
735
W
8,067
1,127
4,444
3,927
13,185
7,118
189
2,832
10,353
16,208
0
L
Ah Muzen Cab
totwoToo2
Ah Muzen Cab
5,916
985
0
351
2,356
956
0
924
1,432
0
12,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,280
Gold Earned
51,020
165
Minions Killed
132
0
Camps Cleared
0
1,481,529
Distance Traveled
1,248,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,634
642
17
1
0
328,405
0
W
Ishtar
12,832
855
86
6
0
262,871
0
L
Heimdallr
12,306
820
72
5
0
259,806
0
L
Ne Zha
10,653
710
19
1
0
259,197
0
L
Ix Chel
10,281
685
11
1
0
266,166
0
W
Heimdallr
12,168
811
36
2
0
250,936
0
W
Bacchus
11,764
784
14
1
0
319,047
0
W
Bake Kujira
10,619
708
14
1
0
371,155
0
W
Ix Chel
9,897
660
15
1
0
277,520
0
L
Ah Muzen Cab
8,146
543
13
1
0
135,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role