Player Matchup

Arachne
Arachne
Slept0n
Arachne
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,508 Elo+
Party 1
Cernunnos
Cernunnos
StGentleman
Cernunnos
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,200 Elo+
Party 1
Eset
Eset
Yagaa68
Eset
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,508 Elo+
Party 1
Sobek
Sobek
phodatbih
Sobek
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 24L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
tillernol
Sun Wukong
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,508 Elo+
Party 1
Team Averages
Level 49
1,500 SR
1,445 Elo+

VS

Team Averages
Level 129
1,439 SR
1,481 Elo+
Neith
Neith
Noobslikemerock
Neith
Level 63
God Stats
1W - 1L
1,282 SR
Queue Stats
45W - 47L
1,488 Elo+
Solo
Izanami
Izanami
RyboSauce1977
Izanami
Level 167
God Stats
6W - 2L
1,500 SR
Queue Stats
376W - 380L
1,431 Elo+
Solo
Mulan
Mulan
Sevn7VII
Mulan
Level 146
God Stats
1W - 1L
1,285 SR
Queue Stats
273W - 264L
1,506 Elo+
Solo
Olorun
Olorun
Wampaslayer111
Olorun
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 84L
1,483 Elo+
Solo
Achilles
Achilles
ZombertJP
Achilles
Level 121
God Stats
7W - 6L
1,629 SR
Queue Stats
496W - 504L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Slept0n
Arachne
16
4 / 3 / 5
8,700
621
9,412
16,826
21,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cernunnos
StGentleman
Cernunnos
18
2 / 2 / 9
9,655
690
18,774
13,482
7,081
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eset
Yagaa68
Eset
16
2 / 6 / 8
8,954
640
15,432
12,465
5,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
phodatbih
Sobek
14
1 / 7 / 7
8,453
604
7,051
17,379
22,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
tillernol
Sun Wukong
17
4 / 4 / 7
9,516
680
15,374
22,288
26,153
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 14
10,849
775
21,750
14,237
8,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
15
3 / 3 / 12
9,886
706
11,883
11,614
6,111
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Sevn7VII
Mulan
17
2 / 3 / 16
9,941
710
10,995
29,113
26,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 1 / 10
10,882
777
17,683
13,081
7,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ZombertJP
Achilles
18
4 / 4 / 14
10,518
751
13,019
19,948
27,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
86
13
Kills
20
22
Deaths
13
36
Assists
66
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
Izanami
3
3
12
3
W
Mulan
Sevn7VII
Mulan
2
3
16
3.33
L
Arachne
Slept0n
Arachne
4
3
5
2.17
L
Cernunnos
StGentleman
Cernunnos
2
2
9
3.25
W
6
1
10
11
L
Eset
Yagaa68
Eset
2
6
8
1
W
Achilles
ZombertJP
Achilles
4
4
14
2.75
L
Sobek
phodatbih
Sobek
1
7
7
0.64
L
Sun Wukong
tillernol
Sun Wukong
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,043
Damage
75,330
82,440
Taken
87,993
83,218
Mitigated
76,343
21,565
Healing
41,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,750
5,526
3,177
4,725
14,237
8,083
380
1,668
12,315
0
47,855
W
Izanami
11,883
7,144
0
2,327
11,614
6,111
2,001
2,573
8,702
0
27,339
W
Mulan
Sevn7VII
Mulan
10,995
1,432
1,184
9,878
29,113
26,489
132
6,988
20,762
0
25,754
L
Arachne
Slept0n
Arachne
9,412
4,984
1,200
3,934
16,826
21,726
0
3,611
13,215
0
10,791
L
Cernunnos
StGentleman
Cernunnos
18,774
5,769
0
2,604
13,482
7,081
0
1,625
11,857
0
50,731
W
17,683
8,963
8,164
7,963
13,081
7,813
1,609
3,967
8,522
39,467
0
L
Eset
Yagaa68
Eset
15,432
916
2,939
2,064
12,465
5,450
0
1,788
10,677
21,005
0
W
Achilles
ZombertJP
Achilles
13,019
870
2,310
1,899
19,948
27,847
0
4,514
14,377
0
20,134
L
Sobek
phodatbih
Sobek
7,051
382
255
2,593
17,379
22,808
0
5,506
11,873
14,794
0
L
Sun Wukong
tillernol
Sun Wukong
15,374
1,733
486
5,490
22,288
26,153
0
5,153
17,135
0
27,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,278
Gold Earned
52,076
128
Minions Killed
213
0
Camps Cleared
0
1,219,818
Distance Traveled
1,313,079
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,849
775
67
5
0
275,486
0
W
Izanami
9,886
706
38
3
0
214,953
0
W
Mulan
9,941
710
25
2
0
294,215
0
L
Arachne
8,700
621
6
0
0
269,306
0
L
Cernunnos
9,655
690
72
5
0
239,197
2
W
Olorun
10,882
777
60
4
0
230,615
0
L
Eset
8,954
640
19
1
0
241,174
0
W
Achilles
10,518
751
23
2
0
297,810
0
L
Sobek
8,453
604
15
1
0
214,147
0
L
Sun Wukong
9,516
680
16
1
0
255,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role