Player Matchup

Jing Wei
Jing Wei
Raven_Feels
Jing Wei
Level 148
God Stats
1W - 3L
1,367 SR
Queue Stats
107W - 109L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheCanaanite
Morgan Le Fay
Level 173
God Stats
1W - 1L
1,283 SR
Queue Stats
46W - 42L
1,590 Elo+
Party 2
Ullr
Ullr
VanyaDBR
Ullr
Level 122
God Stats
47W - 29L
1,628 SR
Queue Stats
82W - 69L
1,575 Elo+
Solo
Bacchus
Bacchus
callmeShadi
Bacchus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 28L
1,539 Elo+
Party 2
Cliodhna
Cliodhna
古希腊掌管eLo的神
Cliodhna
Level 146
God Stats
2W - 0L
1,706 SR
Queue Stats
23W - 16L
1,572 Elo+
Solo
Team Averages
Level 135
1,497 SR
1,539 Elo+

VS

Team Averages
Level 135
1,489 SR
1,530 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Dilano2005
Mercury
Level 246
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 49L
1,604 Elo+
Solo
Anhur
Anhur
Elysium_Scream
Anhur
Level 10
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Maui
Maui
HarounTaziief
Maui
Level 147
God Stats
27W - 25L
1,566 SR
Queue Stats
132W - 125L
1,520 Elo+
Party 1
Ullr
Ullr
OceanTear
Ullr
Level 144
God Stats
185W - 168L
1,553 SR
Queue Stats
194W - 180L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Raven_Feels
Jing Wei
11
0 / 0 / 1
6,605
600
3,469
7,166
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morgan Le Fay
TheCanaanite
Morgan Le Fay
12
2 / 0 / 1
7,010
637
4,208
2,916
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ullr
12
1 / 0 / 5
6,281
571
4,335
9,262
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
callmeShadi
Bacchus
10
2 / 0 / 2
6,559
596
4,279
5,511
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
6 / 0 / 1
7,857
714
5,819
6,791
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 0
5,398
491
3,159
5,196
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Mercury
Dilano2005
Mercury
11
0 / 2 / 0
5,621
511
4,304
10,520
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 4 / 0
4,049
368
12
4,790
968
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 0
4,898
445
2,068
4,959
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
10
0 / 1 / 0
5,484
499
4,937
8,074
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
11
Kills
0
0
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
Mercury
Dilano2005
Mercury
0
2
0
0
L
0
4
0
0
L
0
1
0
0
L
Ullr
0
1
0
0
W
Jing Wei
Raven_Feels
Jing Wei
0
0
1
0.5
W
Morgan Le Fay
TheCanaanite
Morgan Le Fay
2
0
1
2.5
W
Ullr
1
0
5
3.5
W
Bacchus
callmeShadi
Bacchus
2
0
2
3
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,110
Damage
14,480
31,646
Taken
33,539
14,918
Mitigated
13,137
12,707
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,159
81
0
812
5,196
1,868
0
2,538
2,658
35,536
535
L
Mercury
Dilano2005
Mercury
4,304
1,950
0
2,588
10,520
4,127
0
1,991
8,529
0
49,812
L
12
0
0
42
4,790
968
0
0
4,790
0
4,845
L
2,068
214
125
2,097
4,959
3,291
0
1,151
3,808
12,512
0
L
Ullr
4,937
2,723
0
4,171
8,074
2,883
0
2,402
5,672
0
47,812
W
Jing Wei
Raven_Feels
Jing Wei
3,469
2,985
0
2,933
7,166
2,702
0
730
6,426
0
43,927
W
Morgan Le Fay
TheCanaanite
Morgan Le Fay
4,208
174
0
963
2,916
1,220
0
742
2,120
53,717
0
W
Ullr
4,335
1,564
0
4,152
9,262
3,378
0
1,804
7,292
0
46,163
W
Bacchus
callmeShadi
Bacchus
4,279
531
0
1,837
5,511
5,189
0
1,048
4,425
23,151
4,446
W
5,819
675
0
2,822
6,791
2,429
0
1,189
5,520
0
56,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,312
Gold Earned
25,450
379
Minions Killed
269
0
Camps Cleared
0
1,195,248
Distance Traveled
1,036,685
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,398
491
84
8
0
220,981
1
L
Mercury
5,621
511
79
7
0
249,602
0
L
Anhur
4,049
368
8
1
0
134,907
0
L
Maui
4,898
445
23
2
0
235,285
8
L
Ullr
5,484
499
75
7
0
195,910
0
W
Jing Wei
6,605
600
82
7
0
217,084
0
W
Morgan Le Fay
7,010
637
98
9
0
247,159
2
W
Ullr
6,281
571
68
6
0
251,783
0
W
Bacchus
6,559
596
41
4
0
237,810
6
W
Cliodhna
7,857
714
90
8
0
241,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role