Player Matchup

Sol
Sol
CranSizzle
Sol
Level 123
God Stats
1W - 2L
1,707 SR
Queue Stats
236W - 222L
1,504 Elo+
Party 1
Sobek
Sobek
EYESofEDOS
Sobek
Level 86
God Stats
0W - 2L
1,285 SR
Queue Stats
55W - 45L
1,480 Elo+
Solo
Guan Yu
Guan Yu
GuardianKingXP
Guan Yu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 166L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
horseman
Gilgamesh
Level 145
God Stats
4W - 1L
1,591 SR
Queue Stats
113W - 106L
1,416 Elo+
Party 1
Cu Chulainn
Cu Chulainn
w0lffman17
Cu Chulainn
Level 138
God Stats
15W - 9L
1,820 SR
Queue Stats
253W - 234L
1,501 Elo+
Party 1
Team Averages
Level 122
1,580 SR
1,478 Elo+

VS

Team Averages
Level 127
1,342 SR
1,493 Elo+
Guan Yu
Guan Yu
Capomo
Guan Yu
Level 95
God Stats
11W - 4L
1,637 SR
Queue Stats
200W - 195L
1,459 Elo+
Party 2
Anubis
Anubis
HumanFinn
Anubis
Level 100
God Stats
2W - 0L
1,180 SR
Queue Stats
30W - 52L
1,374 Elo+
Solo
Vamana
Vamana
NATZA VLONE
Vamana
Level 149
God Stats
1W - 1L
1,262 SR
Queue Stats
287W - 230L
1,554 Elo+
Solo
Cu Chulainn
Cu Chulainn
lard daddy
Cu Chulainn
Level 119
God Stats
2W - 4L
1,172 SR
Queue Stats
166W - 173L
1,448 Elo+
Party 2
Mercury
Mercury
pandamoenyan
Mercury
Level 173
God Stats
3W - 2L
1,460 SR
Queue Stats
124W - 84L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,807
801
1,842
1,309
261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
11
1 / 4 / 4
6,209
1,035
2,575
9,366
5,738
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 7
6,023
1,004
2,560
7,925
6,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Gilgamesh
horseman
Gilgamesh
11
4 / 2 / 3
6,144
1,024
6,960
9,980
5,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
w0lffman17
Cu Chulainn
11
4 / 3 / 4
6,424
1,071
9,810
8,805
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Capomo
Guan Yu
11
1 / 0 / 9
6,730
1,122
6,273
5,193
3,299
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anubis
HumanFinn
Anubis
11
1 / 4 / 3
6,707
1,118
5,714
5,568
2,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vamana
9
0 / 2 / 7
5,679
947
5,723
6,807
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
lard daddy
Cu Chulainn
11
3 / 1 / 6
6,873
1,146
5,911
5,587
4,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mercury
pandamoenyan
Mercury
12
6 / 2 / 4
7,107
1,185
7,754
5,789
1,990
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
9
Kills
11
11
Deaths
9
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Capomo
Guan Yu
1
0
9
5.5
L
0
1
1
0.5
L
Sobek
1
4
4
0.75
L
0
1
7
3.5
W
Anubis
HumanFinn
Anubis
1
4
3
0.63
W
Vamana
0
2
7
1.75
L
Gilgamesh
horseman
Gilgamesh
4
2
3
2.75
W
Cu Chulainn
lard daddy
Cu Chulainn
3
1
6
6
W
Mercury
pandamoenyan
Mercury
6
2
4
4
L
Cu Chulainn
w0lffman17
Cu Chulainn
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,747
Damage
31,375
37,385
Taken
28,944
27,352
Mitigated
18,067
12,391
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Capomo
Guan Yu
6,273
810
3,986
2,589
5,193
3,299
72
784
4,326
0
8,488
L
1,842
1,170
0
160
1,309
261
0
68
1,241
3,970
0
L
Sobek
2,575
436
194
1,102
9,366
5,738
0
1,008
8,075
9,402
0
L
2,560
126
2,714
3,493
7,925
6,468
0
2,106
5,734
0
5,240
W
Anubis
HumanFinn
Anubis
5,714
168
68
172
5,568
2,378
360
516
4,715
18,796
364
W
Vamana
5,723
2,481
626
1,066
6,807
5,983
0
1,724
4,644
0
7,840
L
Gilgamesh
horseman
Gilgamesh
6,960
2,032
458
2,301
9,980
5,904
0
730
9,059
0
10,119
W
Cu Chulainn
lard daddy
Cu Chulainn
5,911
1,303
1,472
957
5,587
4,417
3
1,513
3,903
0
11,097
W
Mercury
pandamoenyan
Mercury
7,754
2,297
140
1,042
5,789
1,990
704
1,523
4,023
0
11,606
L
Cu Chulainn
w0lffman17
Cu Chulainn
9,810
1,919
231
1,738
8,805
8,981
0
1,664
7,141
2,246
12,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,607
Gold Earned
33,096
42
Minions Killed
60
0
Camps Cleared
0
522,135
Distance Traveled
682,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,730
1,122
6
1
0
149,610
0
L
Sol
4,807
801
2
0
0
28,939
0
L
Sobek
6,209
1,035
13
2
0
112,146
0
L
Guan Yu
6,023
1,004
10
2
0
139,362
0
W
Anubis
6,707
1,118
27
5
0
114,200
0
W
Vamana
5,679
947
2
0
0
139,166
0
L
Gilgamesh
6,144
1,024
7
1
0
128,430
0
W
Cu Chulainn
6,873
1,146
19
3
0
129,011
0
W
Mercury
7,107
1,185
6
1
0
150,191
0
L
Cu Chulainn
6,424
1,071
10
2
0
113,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role