Player Matchup

Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Kaxzicks
Thoth
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,574 Elo+
Party 1
Chernobog
Chernobog
bg0dd
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,249 Elo+
Solo
Ra
Ra
iuske
Ra
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,581 Elo+
Party 1
Bacchus
Bacchus
juliian008
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 82L
1,698 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,521 Elo+

VS

Team Averages
Level 115
1,532 SR
1,479 Elo+
Hou Yi
Hou Yi
GustavoNice
Hou Yi
Level 86
God Stats
0W - 3L
1,665 SR
Queue Stats
27W - 43L
1,410 Elo+
Solo
Hun Batz
Hun Batz
RaptorZ96
Hun Batz
Level 100
God Stats
4W - 2L
1,686 SR
Queue Stats
126W - 134L
1,544 Elo+
Solo
Geb
Geb
RocknRollla
Geb
Level 207
God Stats
6W - 4L
1,605 SR
Queue Stats
337W - 367L
1,507 Elo+
Solo
Horus
Horus
victorffrj15
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,435 Elo+
Solo
Nu Wa
Nu Wa
zZÐTЯGØÐxXP
Nu Wa
Level 159
God Stats
1W - 4L
1,203 SR
Queue Stats
172W - 190L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
4 / 1 / 7
9,172
1,019
8,070
12,391
14,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
Kaxzicks
Thoth
12
1 / 1 / 7
7,551
839
3,445
4,806
2,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
bg0dd
Chernobog
12
2 / 4 / 8
7,916
880
4,171
9,524
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
15
6 / 1 / 5
9,138
1,015
9,863
10,111
5,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
juliian008
Bacchus
14
1 / 1 / 11
8,924
992
3,751
12,310
16,863
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
3 / 7 / 1
6,918
769
7,289
10,803
5,317
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hun Batz
RaptorZ96
Hun Batz
10
1 / 2 / 1
6,031
670
6,046
5,198
3,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
0 / 1 / 2
5,850
650
3,593
4,973
5,437
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8
0 / 2 / 1
5,964
663
1,162
4,229
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 2 / 2
7,361
818
12,194
6,693
3,256
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
14
Kills
8
8
Deaths
14
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
7
7.5
L
Hou Yi
3
7
1
0.5
W
Thoth
Kaxzicks
Thoth
1
1
7
4.5
L
Hun Batz
RaptorZ96
Hun Batz
1
2
1
0.75
L
0
1
2
1
W
Chernobog
bg0dd
Chernobog
2
4
8
1.5
W
Ra
6
1
5
8.5
W
Bacchus
juliian008
Bacchus
1
1
11
6.5
L
0
2
1
0.25
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,300
Damage
30,284
49,142
Taken
31,896
43,605
Mitigated
21,194
22,102
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,070
108
551
1,427
12,391
14,203
908
4,441
7,950
13,729
986
L
Hou Yi
7,289
2,594
434
238
10,803
5,317
0
9,130
1,478
0
9,999
W
Thoth
Kaxzicks
Thoth
3,445
101
0
0
4,806
2,146
1,523
1,785
3,021
9,242
644
L
Hun Batz
RaptorZ96
Hun Batz
6,046
93
645
1,127
5,198
3,124
0
3,730
1,411
0
13,013
L
3,593
87
554
1,595
4,973
5,437
0
3,302
1,498
7,411
0
W
Chernobog
bg0dd
Chernobog
4,171
2,745
0
605
9,524
4,927
647
2,075
7,449
0
11,528
W
Ra
9,863
640
10,238
6,665
10,111
5,466
1,944
3,650
6,461
41,272
0
W
Bacchus
juliian008
Bacchus
3,751
411
0
2,616
12,310
16,863
1,001
3,627
8,683
10,518
1,237
L
1,162
535
268
633
4,229
4,060
0
2,146
2,006
0
2,554
L
12,194
2,881
156
1,976
6,693
3,256
0
5,520
882
27,165
613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,701
Gold Earned
32,124
115
Minions Killed
51
0
Camps Cleared
0
911,234
Distance Traveled
567,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,172
1,019
12
1
0
179,339
0
L
Hou Yi
6,918
769
7
1
0
143,831
0
W
Thoth
7,551
839
16
2
0
178,307
0
L
Hun Batz
6,031
670
14
2
0
97,299
0
L
Geb
5,850
650
3
0
0
92,424
0
W
Chernobog
7,916
880
12
1
0
172,004
0
W
Ra
9,138
1,015
58
6
0
190,028
0
W
Bacchus
8,924
992
17
2
0
191,556
0
L
Horus
5,964
663
0
0
0
85,339
0
L
Nu Wa
7,361
818
27
3
0
148,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role