Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
NAJIRAMBA
Bellona
Level 207
God Stats
13W - 10L
1,680 SR
Queue Stats
390W - 399L
1,533 Elo+
Party 2
Sol
Sol
Xeyzoon
Sol
Level 79
God Stats
2W - 0L
1,718 SR
Queue Stats
9W - 8L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
thefealfeefs
Baron Samedi
Level 45
God Stats
2W - 3L
1,491 SR
Queue Stats
31W - 37L
1,602 Elo+
Party 2
Team Averages
Level 120
1,578 SR
1,516 Elo+

VS

Team Averages
Level 132
1,564 SR
1,510 Elo+
Izanami
Izanami
Gambookiller
Izanami
Level 147
God Stats
6W - 3L
1,699 SR
Queue Stats
29W - 31L
1,471 Elo+
Solo
Chang'e
Chang'e
Madox635
Chang'e
Level 85
God Stats
210W - 198L
1,484 SR
Queue Stats
264W - 263L
1,460 Elo+
Solo
Serqet
Serqet
VinsmokRaven
Serqet
Level 149
God Stats
2W - 3L
1,049 SR
Queue Stats
8W - 8L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
dasdsadasfdsf
Gilgamesh
Level 149
God Stats
0W - 1L
1,884 SR
Queue Stats
28W - 27L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
muce16
Nu Wa
Level 129
God Stats
30W - 11L
1,704 SR
Queue Stats
62W - 64L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 0 / 3
5,174
1,035
2,674
5,187
3,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
 
Loki
10
3 / 1 / 0
5,161
1,032
2,804
3,644
1,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
NAJIRAMBA
Bellona
10
0 / 0 / 1
4,877
975
2,764
2,663
2,016
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
10
0 / 0 / 1
4,816
963
2,726
3,471
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
thefealfeefs
Baron Samedi
10
1 / 1 / 0
5,252
1,050
3,950
5,228
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gambookiller
Izanami
10
0 / 2 / 2
5,066
1,013
3,008
5,408
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Madox635
Chang'e
8
0 / 1 / 0
4,325
865
371
1,479
443
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
10
0 / 0 / 2
4,857
971
1,512
2,389
1,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
dasdsadasfdsf
Gilgamesh
10
2 / 0 / 0
5,191
1,038
3,720
5,905
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
muce16
Nu Wa
10
0 / 1 / 0
4,954
991
5,233
2,907
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
2
2
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
3
1.5
W
Loki
 
Loki
3
1
0
3
L
Izanami
Gambookiller
Izanami
0
2
2
0.5
L
Chang'e
Madox635
Chang'e
0
1
0
0
W
Bellona
NAJIRAMBA
Bellona
0
0
1
0.5
L
Serqet
0
0
2
1
W
Sol
0
0
1
0.5
L
Gilgamesh
dasdsadasfdsf
Gilgamesh
2
0
0
2
L
Nu Wa
muce16
Nu Wa
0
1
0
0
W
Baron Samedi
thefealfeefs
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,918
Damage
13,844
20,193
Taken
18,088
9,988
Mitigated
8,774
4,834
Healing
4,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,674
770
0
1,081
5,187
3,231
0
1,098
4,047
9,672
0
W
Loki
 
Loki
2,804
766
0
0
3,644
1,297
0
348
3,215
0
10,016
L
Izanami
Gambookiller
Izanami
3,008
1,896
0
1,079
5,408
1,966
0
1,166
4,040
0
18,629
L
Chang'e
Madox635
Chang'e
371
0
120
320
1,479
443
0
873
429
1,142
0
W
Bellona
NAJIRAMBA
Bellona
2,764
132
0
688
2,663
2,016
0
750
1,913
0
11,273
L
Serqet
1,512
54
0
743
2,389
1,604
0
1,566
810
0
5,084
W
Sol
2,726
610
0
1,543
3,471
1,157
0
1,063
2,408
12,378
0
L
Gilgamesh
dasdsadasfdsf
Gilgamesh
3,720
1,054
0
1,623
5,905
3,839
0
3,575
2,056
0
12,730
L
Nu Wa
muce16
Nu Wa
5,233
1,372
0
519
2,907
922
0
1,568
1,091
17,629
0
W
Baron Samedi
thefealfeefs
Baron Samedi
3,950
96
34
1,488
5,228
2,287
0
2,345
2,820
19,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,280
Gold Earned
24,393
126
Minions Killed
112
0
Camps Cleared
0
644,826
Distance Traveled
540,663
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,174
1,035
17
3
0
146,112
0
W
Loki
5,161
1,032
24
5
0
129,398
0
L
Izanami
5,066
1,013
38
8
0
106,971
0
L
Chang'e
4,325
865
2
0
0
49,524
0
W
Bellona
4,877
975
20
4
0
136,259
2
L
Serqet
4,857
971
14
3
0
135,678
0
W
Sol
4,816
963
25
5
0
119,140
0
L
Gilgamesh
5,191
1,038
23
5
0
138,283
1
L
Nu Wa
4,954
991
35
7
0
110,207
0
W
Baron Samedi
5,252
1,050
40
8
0
113,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role