Player Matchup

Athena
Athena
AKA1 Eldier
Athena
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 78L
1,511 Elo+
Party 1
Anubis
Anubis
xDarkerGhost
Anubis
Level 48
God Stats
9W - 11L
1,455 SR
Queue Stats
117W - 120L
1,456 Elo+
Party 1
Medusa
Medusa
zTrick HW
Medusa
Level 67
God Stats
11W - 9L
1,642 SR
Queue Stats
93W - 92L
1,459 Elo+
Party 1
Team Averages
Level 88
1,532 SR
1,475 Elo+

VS

Team Averages
Level 107
1,634 SR
1,434 Elo+
Discordia
Discordia
Randwick Race 7
Discordia
Level 47
God Stats
8W - 13L
1,464 SR
Queue Stats
37W - 78L
1,293 Elo+
Solo
Bacchus
Bacchus
TacklessCash
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,528 Elo+
Solo
Skadi
Skadi
thelingking
Skadi
Level 145
God Stats
10W - 4L
1,938 SR
Queue Stats
95W - 94L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 3 / 3
8,540
610
5,380
22,372
20,208
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
13
2 / 4 / 0
8,703
622
12,639
10,939
5,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
zTrick HW
Medusa
13
1 / 2 / 1
8,140
581
8,427
15,192
5,848
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Randwick Race 7
Discordia
15
2 / 2 / 4
10,053
718
13,898
7,789
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
TacklessCash
Bacchus
15
1 / 1 / 6
9,379
670
9,768
14,757
17,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 0 / 3
11,315
808
17,876
11,785
4,837
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
9
9
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
3
0.5
W
Discordia
Randwick Race 7
Discordia
2
2
4
2
W
Bacchus
TacklessCash
Bacchus
1
1
6
4
W
6
0
3
7.5
L
Anubis
2
4
0
0.5
L
Medusa
zTrick HW
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,446
Damage
41,542
48,503
Taken
34,331
31,702
Mitigated
25,431
2,864
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,380
659
320
434
22,372
20,208
72
8,200
14,028
23,802
3,817
W
Discordia
Randwick Race 7
Discordia
13,898
500
0
485
7,789
3,288
102
4,576
3,213
42,715
1,893
W
Bacchus
TacklessCash
Bacchus
9,768
1,463
0
4,195
14,757
17,306
253
5,135
9,622
24,017
993
W
17,876
7,616
0
3,111
11,785
4,837
2,069
6,786
4,999
0
73,062
L
Anubis
12,639
312
415
1,185
10,939
5,646
76
6,332
4,517
32,624
0
L
Medusa
zTrick HW
Medusa
8,427
4,257
192
318
15,192
5,848
150
8,123
6,954
0
26,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,383
Gold Earned
30,747
121
Minions Killed
191
0
Camps Cleared
0
711,280
Distance Traveled
736,381
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,540
610
36
3
0
252,547
1
W
Discordia
10,053
718
83
6
0
217,209
0
W
Bacchus
9,379
670
18
1
0
253,769
0
W
Skadi
11,315
808
90
6
0
265,403
0
L
Anubis
8,703
622
51
4
0
201,959
3
L
Medusa
8,140
581
34
2
0
256,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role