Player Matchup

Cu Chulainn
Cu Chulainn
Platinum III
 
Cu Chulainn
Platinum III
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Platinum IV
Hybur
Vulcan
Platinum IV
Level 158
God Stats
5W - 1L
1,856 SR
Queue Stats
32W - 15L
1,901 MMR
Party 1
Thor
Thor
Platinum III
Kímg
Thor
Platinum III
Level 192
God Stats
10W - 12L
1,354 SR
Queue Stats
252W - 222L
1,856 MMR
Solo
Hachiman
Hachiman
Platinum II
ThaStunz
Hachiman
Platinum II
Level 241
God Stats
5W - 5L
1,542 SR
Queue Stats
426W - 407L
1,876 MMR
Solo
Maui
Maui
Platinum I
koalaclown
Maui
Platinum I
Level 102
God Stats
5W - 7L
1,458 SR
Queue Stats
295W - 286L
1,899 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 185
1,542 SR
1,806 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,705 SR
1,750 MMR
Hun Batz
Hun Batz
Platinum II
 
Hun Batz
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
 
Erlang Shen
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
Capitate69
Sobek
Platinum IV
Level 98
God Stats
2W - 2L
1,927 SR
Queue Stats
40W - 37L
1,883 MMR
Solo
Anhur
Anhur
Platinum IV
Greystripe003
Anhur
Platinum IV
Level 145
God Stats
1W - 2L
1,849 SR
Queue Stats
213W - 202L
2,038 MMR
Solo
Zeus
Zeus
Platinum II
GuillermoGG
Zeus
Platinum II
Level 145
God Stats
2W - 1L
1,751 SR
Queue Stats
159W - 152L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
3 / 0 / 1
5,797
725
4,976
5,916
3,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Hybur
Vulcan
10
0 / 0 / 2
5,675
709
1,259
1,624
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Kímg
Thor
9
5 / 1 / 0
5,459
682
4,319
5,901
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
ThaStunz
Hachiman
10
0 / 0 / 0
5,407
676
2,937
2,674
887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 1
4,480
560
1,398
5,825
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
BellonaThanatosBake KujiraKali

VS

Bans
Ao KuangOsirisAthenaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
1 / 1 / 0
4,236
530
1,433
4,693
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
8
0 / 4 / 0
4,199
525
3,370
8,830
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sobek
8
0 / 0 / 1
4,686
586
1,598
5,171
3,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
1 / 0 / 0
3,751
469
1,210
1,412
375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 3 / 0
4,580
573
1,438
4,211
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
8
Kills
2
2
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
0
1
3.5
L
Hun Batz
 
Hun Batz
1
1
0
1
L
Erlang Shen
 
Erlang Shen
0
4
0
0
L
Sobek
0
0
1
0.5
L
1
0
0
1
L
0
3
0
0
W
Vulcan
Hybur
Vulcan
0
0
2
1
W
Thor
Kímg
Thor
5
1
0
5
W
Hachiman
ThaStunz
Hachiman
0
0
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,889
Damage
9,049
21,940
Taken
24,317
10,315
Mitigated
10,320
7,814
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,976
1,107
0
1,458
5,916
3,802
0
0
5,472
5,115
37,922
L
Hun Batz
 
Hun Batz
1,433
849
0
937
4,693
1,714
0
601
4,092
0
24,951
L
Erlang Shen
 
Erlang Shen
3,370
1,494
0
2,452
8,830
4,229
0
620
8,210
0
23,329
L
Sobek
1,598
142
0
2,846
5,171
3,007
0
809
4,362
14,124
0
L
1,210
753
0
312
1,412
375
0
319
1,093
0
12,867
L
1,438
275
0
400
4,211
995
0
658
3,553
28,751
1,559
W
Vulcan
Hybur
Vulcan
1,259
308
0
615
1,624
539
0
506
1,118
49,763
0
W
Thor
Kímg
Thor
4,319
2,169
0
2,426
5,901
2,022
0
932
4,930
0
31,876
W
Hachiman
ThaStunz
Hachiman
2,937
1,433
0
1,502
2,674
887
0
553
2,121
0
46,817
W
1,398
396
0
1,813
5,825
3,065
0
1,045
4,780
8,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
21,452
307
Minions Killed
195
0
Camps Cleared
0
856,603
Distance Traveled
777,467
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,797
725
68
9
0
176,545
0
L
Hun Batz
4,236
530
43
5
0
215,342
2
L
Erlang Shen
4,199
525
40
5
0
168,386
0
L
Sobek
4,686
586
17
2
0
165,077
0
L
Anhur
3,751
469
27
3
0
65,012
0
L
Zeus
4,580
573
68
9
0
163,650
0
W
Vulcan
5,675
709
81
10
0
174,574
2
W
Thor
5,459
682
66
8
0
175,563
0
W
Hachiman
5,407
676
86
11
0
152,245
1
W
Maui
4,480
560
6
1
0
177,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role