Player Matchup

Maui
Maui
Gnall
Maui
Level 146
God Stats
1W - 2L
1,772 SR
Queue Stats
276W - 265L
1,573 Elo+
Party 1
Chang'e
Chang'e
OohGurlMave
Chang'e
Level 111
God Stats
1W - 5L
1,719 SR
Queue Stats
286W - 287L
1,558 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Paper Cutt 9021
Ah Muzen Cab
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 22L
1,482 Elo+
Solo
Cliodhna
Cliodhna
Renellia
Cliodhna
Level 91
God Stats
3W - 0L
1,903 SR
Queue Stats
63W - 65L
1,462 Elo+
Solo
Vulcan
Vulcan
ZenSoulDragon
Vulcan
Level 128
God Stats
4W - 2L
1,225 SR
Queue Stats
54W - 77L
1,435 Elo+
Solo
Team Averages
Level 119
1,624 SR
1,502 Elo+

VS

Team Averages
Level 105
1,519 SR
1,414 Elo+
Chang'e
Chang'e
 
Chang'e
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Agent 1048
Janus
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,126 Elo+
Solo
Achilles
Achilles
Dr_Glocktopus3
Achilles
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 74L
1,451 Elo+
Solo
Thor
Thor
UPineapple
Thor
Level 144
God Stats
1W - 4L
1,469 SR
Queue Stats
172W - 149L
1,488 Elo+
Solo
Ishtar
Ishtar
zombiebomb2015
Ishtar
Level 107
God Stats
2W - 2L
1,623 SR
Queue Stats
110W - 85L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Gnall
Maui
18
6 / 1 / 11
10,687
763
10,361
16,039
13,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
OohGurlMave
Chang'e
18
2 / 0 / 14
10,566
755
12,687
11,205
6,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Paper Cutt 9021
Ah Muzen Cab
18
3 / 3 / 14
10,656
761
15,676
17,095
9,056
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Renellia
Cliodhna
19
8 / 3 / 10
11,633
831
14,069
19,537
9,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 2 / 12
9,464
676
7,054
10,125
9,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
0 / 3 / 5
8,793
628
8,403
15,406
7,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Janus
16
0 / 7 / 4
8,856
633
11,257
14,951
7,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
8
2 / 3 / 0
7,420
530
4,884
6,597
6,861
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 2
9,528
681
7,433
10,443
4,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
4 / 5 / 2
10,301
736
22,285
16,345
8,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
21
Kills
9
9
Deaths
21
61
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
5
0.83
L
Janus
0
7
4
0.29
L
Achilles
2
3
0
0.67
W
Maui
Gnall
Maui
6
1
11
11.5
W
Chang'e
OohGurlMave
Chang'e
2
0
14
9
W
Ah Muzen Cab
Paper Cutt 9021
Ah Muzen Cab
3
3
14
3.33
W
Cliodhna
Renellia
Cliodhna
8
3
10
4.33
L
3
3
2
1.33
W
2
2
12
4
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,847
Damage
54,262
74,001
Taken
63,742
48,063
Mitigated
34,668
44,033
Healing
23,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,403
1,360
6,111
7,821
15,406
7,323
0
6,529
8,877
20,485
0
L
Janus
11,257
406
0
1,760
14,951
7,171
0
7,205
7,746
29,028
493
L
Achilles
4,884
732
578
1,125
6,597
6,861
0
3,190
3,407
0
7,944
W
Maui
Gnall
Maui
10,361
2,660
2,370
3,010
16,039
13,388
821
4,758
11,240
12,665
2,473
W
Chang'e
OohGurlMave
Chang'e
12,687
1,497
21,835
8,321
11,205
6,564
742
4,497
6,708
29,423
2,282
W
Ah Muzen Cab
Paper Cutt 9021
Ah Muzen Cab
15,676
7,540
407
1,962
17,095
9,056
1,245
3,761
13,295
0
40,783
W
Cliodhna
Renellia
Cliodhna
14,069
1,672
1,041
4,103
19,537
9,635
1,353
4,989
14,349
0
26,269
L
7,433
653
589
2,764
10,443
4,584
0
6,232
4,211
0
15,114
W
7,054
2,093
725
259
10,125
9,420
535
1,373
8,634
15,524
102
L
22,285
10,928
797
2,243
16,345
8,729
0
5,013
11,332
0
45,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,006
Gold Earned
44,898
150
Minions Killed
154
0
Camps Cleared
0
1,361,839
Distance Traveled
959,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,793
628
34
2
0
257,387
0
L
Janus
8,856
633
41
3
0
214,132
0
L
Achilles
7,420
530
5
0
0
93,566
0
W
Maui
10,687
763
11
1
0
283,997
0
W
Chang'e
10,566
755
51
4
0
295,237
0
W
Ah Muzen Cab
10,656
761
54
4
0
220,729
0
W
Cliodhna
11,633
831
24
2
0
306,465
0
L
Thor
9,528
681
25
2
0
151,901
0
W
Vulcan
9,464
676
10
1
0
255,411
0
L
Ishtar
10,301
736
49
4
0
242,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role