Player Matchup

Cthulhu
Cthulhu
America Gangsta
Cthulhu
Level 155
God Stats
5W - 4L
1,598 SR
Queue Stats
78W - 60L
1,564 Elo+
Party 1
Cernunnos
Cernunnos
EllemMayooo
Cernunnos
Level 126
God Stats
0W - 1L
1,312 SR
Queue Stats
32W - 39L
1,512 Elo+
Solo
Persephone
Persephone
KTAKyle
Persephone
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,563 Elo+
Party 1
Fenrir
Fenrir
bacchusbackshots
Fenrir
Level 158
God Stats
7W - 4L
1,626 SR
Queue Stats
128W - 106L
1,557 Elo+
Party 1
Nemesis
Nemesis
ehswrestler2010
Nemesis
Level 64
God Stats
2W - 1L
1,717 SR
Queue Stats
5W - 2L
1,681 Elo+
Solo
Team Averages
Level 125
1,550 SR
1,575 Elo+

VS

Team Averages
Level 130
1,595 SR
1,557 Elo+
Cerberus
Cerberus
 
Cerberus
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
NOVEKZADRO
Bacchus
Level 51
God Stats
3W - 4L
1,617 SR
Queue Stats
163W - 121L
1,532 Elo+
Party 2
Awilix
Awilix
Racc1996
Awilix
Level 128
God Stats
9W - 9L
1,694 SR
Queue Stats
205W - 170L
1,574 Elo+
Party 2
Charybdis
Charybdis
Seb99
Charybdis
Level 120
God Stats
17W - 8L
1,663 SR
Queue Stats
91W - 88L
1,531 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
atomicbomb017
Ah Muzen Cab
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 7
7,301
562
4,568
9,118
6,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
EllemMayooo
Cernunnos
15
10 / 2 / 1
9,192
707
14,406
11,235
5,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
KTAKyle
Persephone
10
0 / 3 / 3
6,288
484
5,323
8,674
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 1
6,480
498
2,889
12,070
8,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 4 / 0
6,319
486
7,634
12,263
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
6 / 1 / 0
9,375
721
7,956
12,513
10,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
NOVEKZADRO
Bacchus
10
0 / 5 / 0
5,308
408
4,091
9,515
7,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Racc1996
Awilix
13
4 / 3 / 5
7,346
565
7,616
11,320
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Charybdis
Seb99
Charybdis
12
1 / 3 / 2
6,913
532
4,618
10,321
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
atomicbomb017
Ah Muzen Cab
14
5 / 1 / 3
8,440
649
10,461
10,483
4,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
13
Kills
16
15
Deaths
13
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
0
6
L
1
2
7
2.25
L
Cernunnos
EllemMayooo
Cernunnos
10
2
1
5.25
L
Persephone
KTAKyle
Persephone
0
3
3
0.5
W
Bacchus
NOVEKZADRO
Bacchus
0
5
0
0
W
Awilix
Racc1996
Awilix
4
3
5
2.17
W
Charybdis
Seb99
Charybdis
1
3
2
0.67
W
Ah Muzen Cab
atomicbomb017
Ah Muzen Cab
5
1
3
6.5
L
1
4
1
0.38
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,820
Damage
34,742
53,360
Taken
54,152
27,226
Mitigated
29,835
14,506
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,956
580
0
4,569
12,513
10,258
0
1,110
11,403
56,730
1,546
L
4,568
224
1,418
1,497
9,118
6,364
54
2,395
6,383
33,868
768
L
Cernunnos
EllemMayooo
Cernunnos
14,406
7,842
0
5,755
11,235
5,270
370
3,451
7,414
0
82,414
L
Persephone
KTAKyle
Persephone
5,323
681
0
2,189
8,674
2,188
0
375
8,109
36,803
0
W
Bacchus
NOVEKZADRO
Bacchus
4,091
957
0
1,683
9,515
7,557
0
1,095
8,420
18,556
0
W
Awilix
Racc1996
Awilix
7,616
2,957
0
3,809
11,320
4,515
0
2,097
9,223
0
54,815
W
Charybdis
Seb99
Charybdis
4,618
2,183
0
3,881
10,321
3,329
0
1,339
8,982
0
53,904
W
Ah Muzen Cab
atomicbomb017
Ah Muzen Cab
10,461
5,454
0
1,100
10,483
4,176
0
4,240
6,243
0
70,907
L
2,889
1,347
0
2,391
12,070
8,613
0
4,028
7,176
0
36,245
L
7,634
3,462
0
1,256
12,263
4,791
0
46
12,217
0
51,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,580
Gold Earned
37,382
389
Minions Killed
445
0
Camps Cleared
0
1,238,421
Distance Traveled
1,293,810
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,375
721
129
10
0
221,608
0
L
Cthulhu
7,301
562
38
3
0
256,365
2
L
Cernunnos
9,192
707
130
10
0
234,877
0
L
Persephone
6,288
484
78
6
0
242,843
5
W
Bacchus
5,308
408
19
1
0
264,515
2
W
Awilix
7,346
565
83
6
0
288,839
0
W
Charybdis
6,913
532
95
7
0
255,833
2
W
Ah Muzen Cab
8,440
649
119
9
0
263,015
3
L
Fenrir
6,480
498
58
4
0
232,486
0
L
Nemesis
6,319
486
85
7
0
271,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role