Player Matchup

Ymir
Ymir
CooknFlex
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,661 Elo+
Party 1
Kukulkan
Kukulkan
LooseButthole69
Kukulkan
Level 63
God Stats
8W - 14L
1,440 SR
Queue Stats
13W - 26L
1,313 Elo+
Party 1
Thanatos
Thanatos
NeedMoreMetro
Thanatos
Level 78
God Stats
15W - 27L
1,274 SR
Queue Stats
18W - 33L
1,254 Elo+
Party 1
Danzaburou
Danzaburou
ThaNumberThree
Danzaburou
Level 81
God Stats
9W - 7L
1,516 SR
Queue Stats
21W - 30L
1,367 Elo+
Party 1
Nike
Nike
Thesis01
Nike
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 1
Team Averages
Level 51
1,446 SR
1,419 Elo+

VS

Team Averages
Level 103
1,523 SR
1,484 Elo+
Danzaburou
Danzaburou
CanYouChillBr00
Danzaburou
Level 73
God Stats
3W - 3L
1,592 SR
Queue Stats
64W - 73L
1,461 Elo+
Party 2
Hun Batz
Hun Batz
DarealSulfur
Hun Batz
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 196L
1,578 Elo+
Solo
Poseidon
Poseidon
Joeyawolgaming
Poseidon
Level 126
God Stats
0W - 1L
1,485 SR
Queue Stats
30W - 54L
1,348 Elo+
Party 2
Bellona
Bellona
SrPusyDestroyer
Bellona
Level 119
God Stats
19W - 15L
1,536 SR
Queue Stats
90W - 82L
1,532 Elo+
Solo
Atlas
Atlas
dobesnacks
Atlas
Level 100
God Stats
5W - 13L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 1
6,709
447
4,250
10,321
9,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
14
0 / 0 / 1
8,464
564
3,411
3,452
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
NeedMoreMetro
Thanatos
15
5 / 1 / 0
8,550
570
7,253
13,975
6,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
ThaNumberThree
Danzaburou
10
0 / 1 / 1
6,372
425
7,444
6,430
2,606
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
13
1 / 0 / 1
7,607
507
5,810
10,400
9,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CanYouChillBr00
Danzaburou
12
2 / 0 / 3
7,290
486
7,151
9,804
4,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
DarealSulfur
Hun Batz
8
0 / 2 / 2
5,657
377
2,312
8,521
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Poseidon
14
0 / 2 / 2
7,690
513
4,306
9,128
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 0
8,817
588
8,668
14,167
15,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
10
1 / 1 / 3
6,876
458
4,168
8,898
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
6
Kills
5
5
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CanYouChillBr00
Danzaburou
2
0
3
3.5
W
Ymir
0
3
1
0.17
L
Hun Batz
DarealSulfur
Hun Batz
0
2
2
0.5
L
Poseidon
0
2
2
0.5
W
Kukulkan
0
0
1
0.5
W
Thanatos
NeedMoreMetro
Thanatos
5
1
0
5
L
2
1
0
2
W
Danzaburou
ThaNumberThree
Danzaburou
0
1
1
0.5
W
Nike
1
0
1
1.5
L
Atlas
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,168
Damage
26,605
44,578
Taken
50,518
28,979
Mitigated
30,636
21,103
Healing
16,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CanYouChillBr00
Danzaburou
7,151
2,555
0
3,387
9,804
4,279
0
1,524
8,280
0
51,253
W
Ymir
4,250
763
0
1,507
10,321
9,023
180
3,454
6,867
16,123
0
L
Hun Batz
DarealSulfur
Hun Batz
2,312
650
0
2,802
8,521
2,692
0
127
8,394
0
25,834
L
Poseidon
4,306
653
0
1,537
9,128
3,115
0
3,683
5,445
61,104
1,036
W
Kukulkan
3,411
170
0
1,000
3,452
1,400
448
903
2,549
61,976
0
W
Thanatos
NeedMoreMetro
Thanatos
7,253
853
0
13,619
13,975
6,257
0
2,307
11,668
0
67,269
L
8,668
3,103
0
5,333
14,167
15,613
0
28
14,139
0
78,083
W
Danzaburou
ThaNumberThree
Danzaburou
7,444
1,904
0
2,963
6,430
2,606
837
1,299
5,131
0
46,740
W
Nike
5,810
513
0
2,014
10,400
9,693
0
0
10,400
0
54,612
L
Atlas
4,168
1,639
294
2,847
8,898
4,937
0
2,299
6,599
18,095
1,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,702
Gold Earned
36,330
419
Minions Killed
415
0
Camps Cleared
0
1,503,003
Distance Traveled
1,344,352
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,290
486
84
6
0
291,677
3
W
Ymir
6,709
447
13
1
0
299,406
0
L
Hun Batz
5,657
377
49
3
0
201,905
0
L
Poseidon
7,690
513
126
8
0
311,353
1
W
Kukulkan
8,464
564
128
9
0
268,835
0
W
Thanatos
8,550
570
113
8
0
356,613
0
L
Bellona
8,817
588
133
9
0
293,362
2
W
Danzaburou
6,372
425
78
5
0
296,167
0
W
Nike
7,607
507
87
6
0
281,982
0
L
Atlas
6,876
458
23
2
0
246,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role