Player Matchup

Arachne
Arachne
Daft5829
Arachne
Level 120
God Stats
25W - 8L
1,794 SR
Queue Stats
113W - 95L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
NastyJr05
Cthulhu
Level 81
God Stats
59W - 20L
1,712 SR
Queue Stats
114W - 93L
1,592 Elo+
Party 1
Scylla
Scylla
VSILVERKINGV
Scylla
Level 154
God Stats
13W - 3L
1,622 SR
Queue Stats
171W - 170L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
Yescheffy
Sylvanus
Level 68
God Stats
4W - 9L
1,323 SR
Queue Stats
4W - 9L
1,387 Elo+
Party 1
Heimdallr
Heimdallr
iTryKing12
Heimdallr
Level 127
God Stats
97W - 93L
1,554 SR
Queue Stats
729W - 711L
1,571 Elo+
Party 1
Team Averages
Level 110
1,601 SR
1,524 Elo+

VS

Team Averages
Level 68
1,542 SR
1,392 Elo+
Yu Huang
Yu Huang
CoquiRican
Yu Huang
Level 129
God Stats
1W - 1L
1,708 SR
Queue Stats
98W - 96L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
DyHaglar
Ao Kuang
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,357 Elo+
Party 2
Skadi
Skadi
EqualsThreee
Skadi
Level 15
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
JimmyWIngus
Chaac
Level 16
God Stats
2W - 2L
1,639 SR
Queue Stats
2W - 4L
1,357 Elo+
Party 2
Ymir
Ymir
WolfGangPacco
Ymir
Level 61
God Stats
0W - 1L
1,179 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daft5829
Arachne
11
2 / 1 / 1
6,021
547
2,644
9,657
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cthulhu
NastyJr05
Cthulhu
11
2 / 2 / 0
6,374
579
6,698
9,373
10,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
12
2 / 0 / 2
6,940
631
4,035
2,793
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Yescheffy
Sylvanus
9
0 / 3 / 3
6,021
547
2,852
6,797
5,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
iTryKing12
Heimdallr
11
5 / 0 / 0
6,802
618
8,050
6,035
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CoquiRican
Yu Huang
9
0 / 2 / 0
5,320
484
1,856
5,140
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
DyHaglar
Ao Kuang
10
4 / 3 / 0
5,573
507
4,268
9,519
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 2 / 0
4,529
412
2,621
5,721
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 2 / 1
5,976
543
4,474
9,459
6,136
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 2
4,945
450
1,981
7,087
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
11
Kills
5
6
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
CoquiRican
Yu Huang
0
2
0
0
W
Arachne
Daft5829
Arachne
2
1
1
2.5
L
Ao Kuang
DyHaglar
Ao Kuang
4
3
0
1.33
L
1
2
0
0.5
L
0
2
1
0.25
W
Cthulhu
NastyJr05
Cthulhu
2
2
0
1
W
Scylla
2
0
2
3
L
0
2
2
0.5
W
Sylvanus
Yescheffy
Sylvanus
0
3
3
0.5
W
Heimdallr
iTryKing12
Heimdallr
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,279
Damage
15,200
34,655
Taken
36,926
22,204
Mitigated
18,125
12,568
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
CoquiRican
Yu Huang
1,856
431
0
500
5,140
1,880
0
2,990
1,790
32,169
1,161
W
Arachne
Daft5829
Arachne
2,644
1,720
0
5,974
9,657
3,556
0
2,355
7,302
0
51,471
L
Ao Kuang
DyHaglar
Ao Kuang
4,268
1,234
0
1,596
9,519
4,149
0
1,461
7,996
29,897
1,372
L
2,621
891
0
39
5,721
1,446
0
1,150
4,565
0
14,912
L
4,474
1,310
0
2,024
9,459
6,136
0
5,623
3,836
0
41,182
W
Cthulhu
NastyJr05
Cthulhu
6,698
717
0
1,593
9,373
10,142
0
1,103
8,270
45,712
1,399
W
Scylla
4,035
448
0
500
2,793
919
607
1,328
1,465
47,764
0
L
1,981
407
0
1,264
7,087
4,514
0
1,636
5,451
10,480
0
W
Sylvanus
Yescheffy
Sylvanus
2,852
1,090
615
1,175
6,797
5,056
24
1,806
4,991
18,282
482
W
Heimdallr
iTryKing12
Heimdallr
8,050
3,873
0
2,711
6,035
2,531
0
1,385
4,650
0
55,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,158
Gold Earned
26,343
348
Minions Killed
240
0
Camps Cleared
0
1,022,873
Distance Traveled
1,027,487
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,320
484
67
6
0
152,609
3
W
Arachne
6,021
547
71
6
0
250,986
0
L
Ao Kuang
5,573
507
57
5
0
200,393
0
L
Skadi
4,529
412
29
3
0
229,180
0
L
Chaac
5,976
543
76
7
0
215,202
0
W
Cthulhu
6,374
579
61
6
0
186,249
1
W
Scylla
6,940
631
103
9
0
192,533
3
L
Ymir
4,945
450
11
1
0
230,103
1
W
Sylvanus
6,021
547
27
2
0
181,617
0
W
Heimdallr
6,802
618
86
8
0
211,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role