Player Matchup

Ymir
Ymir
J0hnnyM3rks
Ymir
Level 4
God Stats
1W - 1L
1,743 SR
Queue Stats
5W - 8L
1,735 Elo+
Party 1
Chronos
Chronos
Ryujin_X10
Chronos
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 71L
1,464 Elo+
Party 1
Medusa
Medusa
Shinobi_jose
Medusa
Level 123
God Stats
2W - 5L
1,687 SR
Queue Stats
126W - 123L
1,454 Elo+
Party 1
Susano
Susano
aced__3
Susano
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
98W - 95L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
playboiiblurry
Danzaburou
Level 63
God Stats
7W - 7L
1,403 SR
Queue Stats
84W - 82L
1,423 Elo+
Party 1
Team Averages
Level 76
1,567 SR
1,517 Elo+

VS

Team Averages
Level 89
1,625 SR
1,475 Elo+
Osiris
Osiris
Crucial_Stellar
Osiris
Level 109
God Stats
7W - 2L
1,730 SR
Queue Stats
113W - 118L
1,494 Elo+
Party 2
Ganesha
Ganesha
Harrisonnerd
Ganesha
Level 128
God Stats
8W - 7L
1,472 SR
Queue Stats
106W - 97L
1,493 Elo+
Solo
Anhur
Anhur
MomentsNotice3
Anhur
Level 104
God Stats
5W - 2L
1,908 SR
Queue Stats
141W - 129L
1,494 Elo+
Solo
Janus
Janus
Tox1c_ChEmicHaLz
Janus
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,482 Elo+
Party 2
Bakasura
Bakasura
katlin654
Bakasura
Level 52
God Stats
8W - 3L
1,513 SR
Queue Stats
169W - 164L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,058
338
452
1,667
695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Ryujin_X10
Chronos
12
3 / 2 / 3
6,786
566
7,166
11,523
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
12
0 / 0 / 0
6,227
519
2,070
4,757
1,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Susano
aced__3
Susano
12
3 / 2 / 1
6,195
516
6,402
9,171
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
playboiiblurry
Danzaburou
10
0 / 4 / 1
4,902
409
2,828
9,881
6,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,842
654
9,098
8,292
10,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Harrisonnerd
Ganesha
10
0 / 1 / 3
5,786
482
3,876
7,955
5,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 0
6,431
536
1,594
4,619
1,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 3 / 0
5,474
456
6,051
6,527
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
katlin654
Bakasura
12
3 / 2 / 0
6,533
544
3,925
12,586
6,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
6
Kills
9
9
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Ganesha
Harrisonnerd
Ganesha
0
1
3
1.5
L
0
1
0
0
W
1
0
0
1
L
Chronos
Ryujin_X10
Chronos
3
2
3
2.25
L
Medusa
0
0
0
0
W
1
3
0
0.33
L
Susano
aced__3
Susano
3
2
1
1.75
W
Bakasura
katlin654
Bakasura
3
2
0
1.5
L
Danzaburou
playboiiblurry
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,918
Damage
24,544
36,999
Taken
39,979
16,236
Mitigated
25,980
11,306
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,098
1,444
0
1,948
8,292
10,290
109
0
8,292
3,540
52,425
W
Ganesha
Harrisonnerd
Ganesha
3,876
317
0
240
7,955
5,005
0
1,937
6,018
28,771
2,147
L
452
114
0
132
1,667
695
0
411
1,140
2,125
0
W
1,594
807
0
2,084
4,619
1,792
0
174
4,445
0
36,360
L
Chronos
Ryujin_X10
Chronos
7,166
1,955
0
3,730
11,523
3,941
0
6,543
3,854
46,670
342
L
Medusa
2,070
305
0
1,532
4,757
1,657
111
502
4,125
0
47,292
W
6,051
317
0
500
6,527
2,517
0
3,992
2,535
30,781
0
L
Susano
aced__3
Susano
6,402
1,414
0
4,790
9,171
3,524
0
1,552
6,921
0
49,468
W
Bakasura
katlin654
Bakasura
3,925
2,777
0
4,977
12,586
6,376
0
1,453
11,133
0
39,478
L
Danzaburou
playboiiblurry
Danzaburou
2,828
1,272
0
1,122
9,881
6,419
0
531
8,310
0
26,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,168
Gold Earned
32,066
289
Minions Killed
330
0
Camps Cleared
0
1,012,055
Distance Traveled
1,133,672
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,842
654
96
8
0
219,469
0
W
Ganesha
5,786
482
7
1
0
219,741
2
L
Ymir
4,058
338
3
0
0
59,983
0
W
Anhur
6,431
536
91
8
0
225,035
0
L
Chronos
6,786
566
78
7
0
229,557
0
L
Medusa
6,227
519
91
8
0
249,185
0
W
Janus
5,474
456
61
5
0
212,792
0
L
Susano
6,195
516
87
7
0
261,521
3
W
Bakasura
6,533
544
75
6
0
256,635
0
L
Danzaburou
4,902
409
30
3
0
211,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role