Player Matchup

Merlin
Merlin
Ch3c02
Merlin
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,507 Elo+
Solo
King Arthur
King Arthur
MasOjete78
King Arthur
Level 159
God Stats
1W - 1L
1,211 SR
Queue Stats
49W - 51L
1,440 Elo+
Solo
Bellona
Bellona
NATZA VLONE
Bellona
Level 149
God Stats
5W - 0L
1,859 SR
Queue Stats
287W - 230L
1,528 Elo+
Solo
Tiamat
Tiamat
Ryker 8 Rock
Tiamat
Level 38
God Stats
1W - 2L
1,119 SR
Queue Stats
46W - 41L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
screw_namess
Morgan Le Fay
Level 28
God Stats
7W - 5L
1,715 SR
Queue Stats
310W - 316L
1,441 Elo+
Solo
Team Averages
Level 82
1,481 SR
1,486 Elo+

VS

Team Averages
Level 140
1,566 SR
1,476 Elo+
Freya
Freya
 
Freya
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Tobirama87
Hun Batz
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 281L
1,485 Elo+
Solo
Pele
Pele
WheresTheBlowAt
Pele
Level 31
God Stats
1W - 1L
1,741 SR
Queue Stats
19W - 21L
1,469 Elo+
Solo
Thoth
Thoth
ogMASTER B
Thoth
Level 186
God Stats
6W - 4L
1,590 SR
Queue Stats
588W - 618L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ch3c02
Merlin
15
4 / 2 / 6
8,161
907
10,243
8,961
4,409
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
MasOjete78
King Arthur
13
0 / 4 / 5
7,080
787
3,633
10,580
9,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
NATZA VLONE
Bellona
16
7 / 2 / 5
9,025
1,003
10,066
17,456
21,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
12
0 / 2 / 11
7,224
803
6,162
6,412
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
screw_namess
Morgan Le Fay
14
6 / 3 / 3
8,457
940
8,000
7,387
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
0 / 3 / 6
7,840
871
7,780
9,596
4,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
 
Izanami
13
1 / 4 / 4
7,570
841
10,279
8,612
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Tobirama87
Hun Batz
15
9 / 4 / 1
9,356
1,040
10,062
11,872
11,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 3 / 3
7,150
794
3,351
6,390
2,811
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
14
0 / 4 / 9
7,695
855
7,511
9,172
3,886
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
17
Kills
12
13
Deaths
18
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
3
6
1
L
Izanami
 
Izanami
1
4
4
0.75
W
Merlin
Ch3c02
Merlin
4
2
6
3.5
W
King Arthur
MasOjete78
King Arthur
0
4
5
0.63
W
Bellona
NATZA VLONE
Bellona
7
2
5
4.75
W
Tiamat
0
2
11
2.75
L
Hun Batz
Tobirama87
Hun Batz
9
4
1
2.38
L
2
3
3
1.17
L
Thoth
0
4
9
1.13
W
Morgan Le Fay
screw_namess
Morgan Le Fay
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,104
Damage
38,983
50,796
Taken
45,642
43,714
Mitigated
26,631
17,172
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,780
2,682
492
3,655
9,596
4,204
318
5,505
3,854
15,628
1,836
L
Izanami
 
Izanami
10,279
7,223
624
1,847
8,612
3,744
0
4,051
4,337
0
21,818
W
Merlin
Ch3c02
Merlin
10,243
959
1,569
3,229
8,961
4,409
116
2,130
6,831
27,544
372
W
King Arthur
MasOjete78
King Arthur
3,633
194
0
1,391
10,580
9,824
0
2,950
7,630
0
11,905
W
Bellona
NATZA VLONE
Bellona
10,066
1,309
655
5,776
17,456
21,525
0
5,463
11,993
0
16,040
W
Tiamat
6,162
689
1,136
1,261
6,412
4,312
0
2,177
4,235
11,947
0
L
Hun Batz
Tobirama87
Hun Batz
10,062
832
256
1,861
11,872
11,986
36
6,304
5,296
0
20,458
L
3,351
714
447
828
6,390
2,811
110
3,003
3,261
0
9,480
L
Thoth
7,511
491
1,047
2,047
9,172
3,886
667
5,239
3,742
13,954
0
W
Morgan Le Fay
screw_namess
Morgan Le Fay
8,000
671
1,080
1,075
7,387
3,644
0
1,749
5,638
12,760
195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,947
Gold Earned
39,611
95
Minions Killed
101
0
Camps Cleared
0
861,456
Distance Traveled
777,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,840
871
31
3
0
164,236
0
L
Izanami
7,570
841
31
3
0
158,359
0
W
Merlin
8,161
907
37
4
0
168,315
0
W
King Arthur
7,080
787
16
2
0
186,817
0
W
Bellona
9,025
1,003
15
2
0
194,692
0
W
Tiamat
7,224
803
13
1
0
158,871
0
L
Hun Batz
9,356
1,040
15
2
0
170,002
0
L
Pele
7,150
794
5
1
0
130,760
0
L
Thoth
7,695
855
19
2
0
153,949
0
W
Morgan Le Fay
8,457
940
14
2
0
152,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role