Player Matchup

Loki
Loki
 
Loki
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Pepperman1
Bellona
Level 8
God Stats
4W - 5L
1,349 SR
Queue Stats
4W - 5L
1,168 Elo+
Party 2
He Bo
He Bo
XDiggyXP
He Bo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 131L
1,354 Elo+
Solo
Cupid
Cupid
deroymaster
Cupid
Level 76
God Stats
2W - 7L
1,418 SR
Queue Stats
10W - 16L
1,216 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tifaking
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,490 SR
Queue Stats
7W - 11L
1,162 Elo+
Party 2
Team Averages
Level 40
1,451 SR
1,280 Elo+

VS

Team Averages
Level 129
1,401 SR
1,502 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Banglorius
Ra
Level 193
God Stats
1W - 1L
1,298 SR
Queue Stats
172W - 152L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
FerGon59
Ne Zha
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 128L
1,523 Elo+
Party 1
Chaac
Chaac
NigthSilverWolf
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,588 Elo+
Party 1
Atlas
Atlas
marshy_ticker69
Atlas
Level 88
God Stats
5W - 5L
1,207 SR
Queue Stats
47W - 55L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
1
0 / 0 / 0
2,770
462
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Pepperman1
Bellona
7
0 / 0 / 0
3,961
660
1,405
3,303
2,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
XDiggyXP
He Bo
4
0 / 3 / 1
3,263
544
961
3,913
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
1 / 3 / 0
3,404
567
2,266
4,088
1,122
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
tifaking
Morgan Le Fay
7
2 / 1 / 0
4,228
705
2,660
4,582
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
4 / 0 / 1
5,017
836
2,562
1,285
480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

8
2 / 1 / 0
4,645
774
3,791
3,447
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
FerGon59
Ne Zha
6
0 / 3 / 5
4,236
706
3,250
5,791
3,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 0 / 0
4,237
706
416
4,286
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

6
0 / 0 / 0
4,066
678
1,484
3,106
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
7
7
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
W
Heimdallr
 
Heimdallr
4
0
1
4.5
W
2
1
0
2
W
Ne Zha
FerGon59
Ne Zha
0
3
5
0.83
W
1
0
0
1
L
Bellona
Pepperman1
Bellona
0
0
0
0
L
He Bo
XDiggyXP
He Bo
0
3
1
0.17
L
1
3
0
0.33
W
0
0
0
0
L
Morgan Le Fay
tifaking
Morgan Le Fay
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,292
Damage
11,503
15,886
Taken
17,915
5,924
Mitigated
8,310
2,572
Healing
7,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
334
W
Heimdallr
 
Heimdallr
2,562
1,388
0
482
1,285
480
0
228
1,057
0
29,544
W
3,791
294
348
1,243
3,447
1,329
0
1,720
1,727
28,806
1,815
W
Ne Zha
FerGon59
Ne Zha
3,250
1,064
0
1,643
5,791
3,245
0
1,673
4,118
0
11,288
W
416
0
0
3,313
4,286
2,010
0
0
4,286
0
29,476
L
Bellona
Pepperman1
Bellona
1,405
228
0
895
3,303
2,415
0
940
2,005
0
16,070
L
He Bo
XDiggyXP
He Bo
961
230
0
250
3,913
837
0
275
3,638
6,523
0
L
2,266
1,721
25
724
4,088
1,122
0
769
3,319
0
9,418
W
1,484
271
0
0
3,106
1,246
0
0
2,922
13,116
1,510
L
Morgan Le Fay
tifaking
Morgan Le Fay
2,660
522
0
678
4,582
1,550
0
2,637
1,903
16,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,626
Gold Earned
22,201
84
Minions Killed
210
0
Camps Cleared
0
542,117
Distance Traveled
708,104
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
2,770
462
1
0
0
11,366
0
W
Heimdallr
5,017
836
52
9
0
132,835
0
W
Ra
4,645
774
55
9
0
144,015
0
W
Ne Zha
4,236
706
9
2
0
141,946
0
W
Chaac
4,237
706
69
12
0
165,912
0
L
Bellona
3,961
660
34
6
0
126,495
0
L
He Bo
3,263
544
12
2
0
121,172
0
L
Cupid
3,404
567
8
1
0
141,852
0
W
Atlas
4,066
678
25
4
0
123,396
2
L
Morgan Le Fay
4,228
705
29
5
0
141,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role