Player Matchup

Set
Set
EjSchlemiel
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 1
Thanatos
Thanatos
Hemale
Thanatos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,288 Elo+
Party 1
Anubis
Anubis
RobbySalads
Anubis
Level 28
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 4L
1,087 Elo+
Party 1
Ganesha
Ganesha
SORCES
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,087 Elo+
Party 1
Jing Wei
Jing Wei
icyhot6413
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 1
Team Averages
Level 32
1,468 SR
1,186 Elo+

VS

Team Averages
Level 51
1,457 SR
1,465 Elo+
Maui
Maui
Morejedboy
Maui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 54L
1,362 Elo+
Solo
Raijin
Raijin
ThavettBane
Raijin
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
647W - 615L
1,491 Elo+
Solo
Loki
Loki
ThePrpheticGam3r
Loki
Level 65
God Stats
1W - 0L
1,284 SR
Queue Stats
56W - 54L
1,438 Elo+
Solo
Da Ji
Da Ji
buttergod47
Da Ji
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
286W - 280L
1,487 Elo+
Solo
Artemis
Artemis
pigboy10
Artemis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 93L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 6
7,396
672
3,906
13,668
9,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Hemale
Thanatos
12
1 / 9 / 2
7,289
663
5,335
12,161
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
15
3 / 9 / 5
9,446
859
9,280
14,790
7,342
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
SORCES
Ganesha
15
0 / 6 / 5
8,186
744
4,584
16,185
19,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
icyhot6413
Jing Wei
15
4 / 7 / 1
8,664
788
4,350
11,466
4,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 35
10,316
938
5,671
9,008
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
17
10 / 2 / 25
10,656
969
14,220
7,169
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

18
9 / 0 / 28
10,938
994
12,583
9,608
5,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
11 / 5 / 21
10,509
955
11,618
11,385
6,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
pigboy10
Artemis
17
7 / 1 / 29
10,277
934
18,502
7,380
3,388
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
177
8
Kills
39
39
Deaths
9
19
Assists
138
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
L
Thanatos
Hemale
Thanatos
1
9
2
0.22
W
2
1
35
19.5
L
Anubis
3
9
5
0.61
L
Ganesha
SORCES
Ganesha
0
6
5
0.42
W
Raijin
10
2
25
11.25
W
9
0
28
23
W
11
5
21
4.3
L
Jing Wei
icyhot6413
Jing Wei
4
7
1
0.64
W
Artemis
pigboy10
Artemis
7
1
29
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,455
Damage
62,594
68,270
Taken
44,550
46,467
Mitigated
27,098
6,822
Healing
17,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,906
2,234
0
1,244
13,668
9,768
0
4,010
9,374
0
10,034
L
Thanatos
Hemale
Thanatos
5,335
608
0
1,768
12,161
5,288
0
1,934
9,861
0
7,413
W
5,671
1,174
1,615
2,241
9,008
8,350
1,034
2,422
6,586
12,393
0
L
Anubis
9,280
539
163
2,423
14,790
7,342
0
4,009
10,181
26,893
614
L
Ganesha
SORCES
Ganesha
4,584
551
0
1,174
16,185
19,306
0
4,911
10,713
12,753
300
W
Raijin
14,220
1,236
985
1,091
7,169
3,606
1,346
2,220
4,949
28,632
386
W
12,583
1,747
3,912
2,663
9,608
5,016
977
2,170
7,438
0
25,296
W
11,618
2,440
1,102
2,391
11,385
6,738
655
2,346
9,039
0
19,528
L
Jing Wei
icyhot6413
Jing Wei
4,350
2,807
0
50
11,466
4,763
0
3,419
7,599
0
13,318
W
Artemis
pigboy10
Artemis
18,502
8,754
577
1,170
7,380
3,388
2,517
4,101
3,279
0
35,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,981
Gold Earned
52,696
88
Minions Killed
115
0
Camps Cleared
0
883,126
Distance Traveled
1,079,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,396
672
10
1
0
161,902
0
L
Thanatos
7,289
663
1
0
0
185,697
0
W
Maui
10,316
938
12
1
0
215,744
0
L
Anubis
9,446
859
47
4
0
182,550
0
L
Ganesha
8,186
744
4
0
0
211,211
0
W
Raijin
10,656
969
33
3
0
183,040
0
W
Loki
10,938
994
22
2
0
283,104
0
W
Da Ji
10,509
955
13
1
0
205,886
0
L
Jing Wei
8,664
788
26
2
0
141,766
0
W
Artemis
10,277
934
35
3
0
191,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role