Player Matchup

Baron Samedi
Baron Samedi
Silver I
UNCLEBADTOUCH4
Baron Samedi
Silver I
Level 118
God Stats
71W - 65L
1,570 SR
Queue Stats
195W - 214L
1,270 MMR
Party 1
Medusa
Medusa
Silver I
robobtop
Medusa
Silver I
Level 170
God Stats
6W - 5L
1,538 SR
Queue Stats
61W - 71L
1,235 MMR
Party 1
Artio
Artio
Silver I
ㅤTheUnforgivenㅤ
Artio
Silver I
Level 123
God Stats
2W - 0L
1,734 SR
Queue Stats
33W - 47L
1,297 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,614 SR
1,267 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,619 SR
1,125 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
DaveLevie
Ah Muzen Cab
Gold V
Level 134
God Stats
86W - 87L
1,562 SR
Queue Stats
227W - 245L
1,108 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
WreckedEM420
Erlang Shen
Silver I
Level 153
God Stats
1W - 2L
1,727 SR
Queue Stats
168W - 179L
1,138 MMR
Solo
Yu Huang
Yu Huang
Silver I
xI-ZiG
Yu Huang
Silver I
Level 69
God Stats
5W - 8L
1,569 SR
Queue Stats
123W - 137L
1,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
UNCLEBADTOUCH4
Baron Samedi
19
6 / 0 / 8
12,637
743
19,445
13,595
9,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
robobtop
Medusa
19
8 / 2 / 6
13,598
800
15,244
19,376
8,596
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 2 / 12
11,499
676
6,594
22,046
26,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
AthenaKuzenboAchillesCthulhuVulcan

VS

Bans
BacchusBake KujiraArachneHerculesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DaveLevie
Ah Muzen Cab
15
2 / 6 / 1
10,648
626
14,642
16,848
6,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
WreckedEM420
Erlang Shen
16
0 / 6 / 3
10,774
634
8,182
24,193
21,559
Yu Huang
xI-ZiG
Yu Huang
17
2 / 3 / 1
11,045
650
15,286
10,602
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
4
4
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DaveLevie
Ah Muzen Cab
2
6
1
0.42
W
Baron Samedi
UNCLEBADTOUCH4
Baron Samedi
6
0
8
10
L
Erlang Shen
WreckedEM420
Erlang Shen
0
6
3
0.25
W
Medusa
robobtop
Medusa
8
2
6
5.5
L
Yu Huang
xI-ZiG
Yu Huang
2
3
1
0.83
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,283
Damage
38,110
55,017
Taken
51,643
44,844
Mitigated
32,381
18,644
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DaveLevie
Ah Muzen Cab
14,642
3,898
0
672
16,848
6,608
988
9,635
7,133
0
48,277
W
Baron Samedi
UNCLEBADTOUCH4
Baron Samedi
19,445
689
3,043
5,556
13,595
9,447
585
3,593
9,957
65,406
0
L
Erlang Shen
WreckedEM420
Erlang Shen
8,182
3,947
0
6,169
24,193
21,559
0
10,508
13,660
0
47,306
W
Medusa
robobtop
Medusa
15,244
7,234
0
3,412
19,376
8,596
2,235
7,693
11,655
0
75,331
L
Yu Huang
xI-ZiG
Yu Huang
15,286
585
0
932
10,602
4,214
216
5,767
4,835
57,122
548
W
6,594
879
1,437
5,196
22,046
26,801
551
3,692
18,330
15,994
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,734
Gold Earned
32,467
218
Minions Killed
203
0
Camps Cleared
0
1,010,585
Distance Traveled
911,248
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,648
626
56
3
0
309,034
0
W
Baron Samedi
12,637
743
101
6
0
329,603
0
L
Erlang Shen
10,774
634
64
4
0
308,167
3
W
Medusa
13,598
800
93
5
0
328,406
6
L
Yu Huang
11,045
650
83
5
0
294,047
0
W
Artio
11,499
676
24
1
0
352,576
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role