Player Matchup

Nemesis
Nemesis
M14habit
Nemesis
Level 67
God Stats
19W - 31L
1,241 SR
Queue Stats
350W - 320L
1,216 Elo+
Party 2
Yemoja
Yemoja
Táúnted
Yemoja
Level 16
God Stats
2W - 0L
1,684 SR
Queue Stats
25W - 19L
1,482 Elo+
Party 4
Yu Huang
Yu Huang
Unwanted_Potato9
Yu Huang
Level 15
God Stats
19W - 21L
1,206 SR
Queue Stats
351W - 372L
1,157 Elo+
Party 2
Bellona
Bellona
juting_
Bellona
Level 22
God Stats
11W - 18L
1,130 SR
Queue Stats
189W - 216L
1,140 Elo+
Party 2
Cupid
Cupid
narcantime
Cupid
Level 60
God Stats
40W - 20L
1,561 SR
Queue Stats
116W - 90L
1,476 Elo+
Party 4
Team Averages
Level 36
1,364 SR
1,294 Elo+

VS

Team Averages
Level 44
1,531 SR
1,471 Elo+
Cerberus
Cerberus
Pistolshrimp913
Cerberus
Level 63
God Stats
58W - 60L
1,548 SR
Queue Stats
141W - 131L
1,456 Elo+
Party 1
Fenrir
Fenrir
Tommysd123
Fenrir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
ZukiRea
Gilgamesh
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Neith
Neith
hoodstream
Neith
Level 88
God Stats
24W - 19L
1,619 SR
Queue Stats
151W - 141L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
imgay8608
Nu Wa
Level 8
God Stats
1W - 2L
1,489 SR
Queue Stats
8W - 18L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
M14habit
Nemesis
11
1 / 1 / 2
5,828
530
3,063
6,964
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Yemoja
Táúnted
Yemoja
9
3 / 2 / 5
6,535
594
5,891
11,222
6,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 0
6,808
619
3,890
5,943
2,075
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
juting_
Bellona
12
2 / 0 / 0
6,868
624
4,560
7,810
7,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cupid
9
3 / 3 / 2
5,884
535
8,241
10,511
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 1 / 5
5,743
522
3,811
12,409
9,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Tommysd123
Fenrir
8
0 / 1 / 0
4,718
429
592
6,716
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ZukiRea
Gilgamesh
8
0 / 2 / 0
4,806
437
2,397
8,078
6,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
9
4 / 6 / 2
5,609
510
10,522
8,969
3,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
imgay8608
Nu Wa
9
1 / 3 / 1
5,095
463
5,074
5,077
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
13
Kills
6
7
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
M14habit
Nemesis
1
1
2
2
L
Cerberus
1
1
5
3.5
L
Fenrir
Tommysd123
Fenrir
0
1
0
0
W
Yemoja
Táúnted
Yemoja
3
2
5
2.75
W
4
1
0
4
L
Gilgamesh
ZukiRea
Gilgamesh
0
2
0
0
L
Neith
4
6
2
0.83
L
Nu Wa
imgay8608
Nu Wa
1
3
1
0.5
W
Bellona
juting_
Bellona
2
0
0
2
W
Cupid
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,645
Damage
22,396
42,450
Taken
41,249
22,696
Mitigated
23,729
16,660
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
M14habit
Nemesis
3,063
1,138
0
801
6,964
2,638
0
753
6,211
0
47,420
L
Cerberus
3,811
311
208
5,707
12,409
9,819
0
3,375
9,034
15,254
0
L
Fenrir
Tommysd123
Fenrir
592
245
0
777
6,716
2,576
0
584
6,132
0
29,103
W
Yemoja
Táúnted
Yemoja
5,891
1,834
2,524
3,119
11,222
6,936
0
2,883
8,339
17,082
0
W
3,890
531
0
997
5,943
2,075
19
2,730
3,213
44,809
600
L
Gilgamesh
ZukiRea
Gilgamesh
2,397
719
0
512
8,078
6,800
160
0
8,078
0
22,038
L
Neith
10,522
4,753
161
1,650
8,969
3,203
0
2,573
6,396
0
39,092
L
Nu Wa
imgay8608
Nu Wa
5,074
1,593
0
0
5,077
1,331
0
3,242
1,835
20,144
278
W
Bellona
juting_
Bellona
4,560
2,330
0
3,984
7,810
7,211
1,790
357
6,956
0
43,988
W
Cupid
8,241
3,950
1,357
3,878
10,511
3,836
209
2,134
8,377
0
38,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,923
Gold Earned
25,971
280
Minions Killed
167
0
Camps Cleared
0
1,129,318
Distance Traveled
1,040,874
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,828
530
82
7
0
275,856
1
L
Cerberus
5,743
522
16
1
0
233,944
1
L
Fenrir
4,718
429
55
5
0
214,268
0
W
Yemoja
6,535
594
25
2
0
203,649
3
W
Yu Huang
6,808
619
53
5
0
206,701
0
L
Gilgamesh
4,806
437
27
2
0
220,708
0
L
Neith
5,609
510
50
5
0
207,636
1
L
Nu Wa
5,095
463
19
2
0
164,318
0
W
Bellona
6,868
624
68
6
0
240,137
0
W
Cupid
5,884
535
52
5
0
202,975
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role