Player Matchup

Osiris
Osiris
Gold I
BERS3RK-_-24
Osiris
Gold I
Level 147
God Stats
13W - 9L
1,709 SR
Queue Stats
180W - 179L
1,716 MMR
Party 1
Odin
Odin
Gold II
MatrixKTR_
Odin
Gold II
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
278W - 282L
1,641 MMR
Party 1
Janus
Janus
Gold II
REGuLaToR1001
Janus
Gold II
Level 186
God Stats
27W - 28L
1,511 SR
Queue Stats
145W - 148L
1,673 MMR
Solo
Bacchus
Bacchus
Gold IV
SergeantFatal
Bacchus
Gold IV
Level 122
God Stats
7W - 8L
1,549 SR
Queue Stats
18W - 14L
1,644 MMR
Solo
Neith
Neith
Platinum IV
Zutlez
Neith
Platinum IV
Level 158
God Stats
2W - 1L
1,829 SR
Queue Stats
286W - 261L
1,645 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,620 SR
1,664 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 172
1,491 SR
1,664 MMR
Hun Batz
Hun Batz
Platinum II
Cr1sΡ
Hun Batz
Platinum II
Level 184
God Stats
35W - 12L
1,865 SR
Queue Stats
127W - 113L
1,877 MMR
Party 2
Chang'e
Chang'e
Gold I
Everwarm
Chang'e
Gold I
Level 154
God Stats
4W - 6L
1,485 SR
Queue Stats
81W - 68L
1,675 MMR
Solo
Sylvanus
Sylvanus
Gold IV
GrumpyGopher
Sylvanus
Gold IV
Level 174
God Stats
0W - 1L
1,201 SR
Queue Stats
201W - 201L
1,478 MMR
Party 2
Chiron
Chiron
Gold I
KyySoulo
Chiron
Gold I
Level 228
God Stats
2W - 8L
1,404 SR
Queue Stats
368W - 373L
1,653 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Phantomz7223
Sun Wukong
Gold IV
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
6 / 2 / 6
10,840
571
14,883
17,509
11,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 7
10,661
561
17,179
13,846
15,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 1 / 3
11,970
630
9,361
9,619
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
15
3 / 1 / 5
9,579
504
5,887
13,803
15,678
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Zutlez
Neith
18
6 / 3 / 1
11,237
591
21,941
17,110
6,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
BellonaAresAo KuangErlang Shen

VS

Bans
LokiCharonAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cr1sΡ
Hun Batz
15
3 / 6 / 2
9,337
491
7,575
16,449
7,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Everwarm
Chang'e
16
1 / 3 / 1
9,534
502
6,974
12,458
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
GrumpyGopher
Sylvanus
14
1 / 3 / 5
9,437
497
6,707
21,559
21,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
KyySoulo
Chiron
14
2 / 5 / 1
8,588
452
7,012
16,193
5,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Phantomz7223
Sun Wukong
14
0 / 6 / 1
8,759
461
7,964
21,649
16,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
23
Kills
7
7
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
6
2
6
4.5
L
Hun Batz
Cr1sΡ
Hun Batz
3
6
2
0.67
L
Chang'e
Everwarm
Chang'e
1
3
1
0.5
L
Sylvanus
GrumpyGopher
Sylvanus
1
3
5
1.17
L
Chiron
KyySoulo
Chiron
2
5
1
0.5
W
3
0
7
6.5
L
Sun Wukong
Phantomz7223
Sun Wukong
0
6
1
0.08
W
5
1
3
6.5
W
Bacchus
3
1
5
5.5
W
Neith
Zutlez
Neith
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,251
Damage
36,232
71,887
Taken
88,308
53,584
Mitigated
56,303
25,386
Healing
28,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
14,883
6,033
0
9,419
17,509
11,908
0
3,975
13,534
0
105,586
L
Hun Batz
Cr1sΡ
Hun Batz
7,575
2,406
0
4,703
16,449
7,478
0
3,167
13,015
0
73,162
L
Chang'e
Everwarm
Chang'e
6,974
361
703
4,275
12,458
4,593
0
4,444
7,680
79,890
0
L
Sylvanus
GrumpyGopher
Sylvanus
6,707
1,080
1,924
7,542
21,559
21,766
0
2,215
19,016
33,374
2,561
L
Chiron
KyySoulo
Chiron
7,012
3,274
680
2,003
16,193
5,867
25
1,128
15,065
0
65,373
W
17,179
3,599
0
3,254
13,846
15,154
355
1,183
12,663
0
77,906
L
Sun Wukong
Phantomz7223
Sun Wukong
7,964
1,791
0
6,174
21,649
16,599
0
3,485
16,469
0
70,784
W
9,361
223
0
2,350
9,619
3,911
655
4,162
5,457
107,002
1,438
W
Bacchus
5,887
536
0
2,980
13,803
15,678
1,410
2,596
11,207
22,980
1,247
W
Neith
Zutlez
Neith
21,941
9,744
0
7,383
17,110
6,933
394
1,882
15,228
0
105,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,287
Gold Earned
45,655
631
Minions Killed
521
0
Camps Cleared
0
1,987,203
Distance Traveled
1,686,931
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,840
571
135
7
0
435,575
4
L
Hun Batz
9,337
491
112
6
0
356,842
0
L
Chang'e
9,534
502
147
8
0
345,822
8
L
Sylvanus
9,437
497
33
2
0
312,963
2
L
Chiron
8,588
452
121
6
0
340,269
6
W
Odin
10,661
561
121
6
0
353,365
4
L
Sun Wukong
8,759
461
108
6
0
331,035
1
W
Janus
11,970
630
202
11
0
428,801
6
W
Bacchus
9,579
504
28
1
0
422,190
7
W
Neith
11,237
591
145
8
0
347,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role